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It kinda feels like the game loop itself is at least partially tied to the tick upgrade, seeing as it takes a moment for the interface to show that you've upgraded to a higher level if the tick upgrade is still at 1.
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its pretty bullshitty that the stack process consumes all previous stacks, not just what it required to create it, please make that more clear.. got myself up to 12 tiers before making my first stack anticipating having the remaining 8, and got screwed.
Isn't it under the assumption that it will take all the tiers since the tiers take all the ticks, and the ticks take all the ups? Also it should be nearly impossible to get to 12 tiers without a single tierstack.
I know, Unity makes it easier to save/load. Importing/Exporting isn't hard to do, just annoying because you have to make it so the user can't read it so they can't edit it correctly without something breaking.
I'm sorry you are having a bad experience. saying "It keeps crashing" doesn't help. If you are playing in incognito mode, or keep clearing browser data, then there is nothing I can do, make sure to click that save button! switching menus also save the game. Thanks for your feedback!
Sorry, if you are talking about the List View, then that is to reduce lag. Instead of updating every frame, it updates every increment. Other than that, please explain the bugs you are experiencing. Thank you for your feedback!
speed multiplier has been in there from the beginning, It's just now being represented. The List View was eating all the fps. Thank you for your feedback!
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The background is too light in color for the cursor to properly show, could you make it the color of the current unpurchasable upgrade buttons are?
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Keep on the good work! For the curious one, the android version will eventually have weekly challenges. So this one too someday!
Interesting.... I've changed how the button's function within the code for Alpha-2 to fix some of the weird issues, hopefully that was one of them. Thanks for the report!
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for people that can´t click in gmae to buy upgrade, click the menu button in the right corner (the red one) and then start game again, should fix it until the dev figuered out how to fix that
I need to figure out why, because it just seems like its a kongregate issue, I don't have a server to save the info with, so im using the browser. Thanks for the feedback!
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I would love an option to turn off the rave. It's killing my head, especially if I'm trying to read the numbers on the button that's currently neon pink.
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Monospaced font please. Also, don't format numbers under 1000, 1.2e1 looks dumb. An e that's smaller than the digits so it's easier to locate. That's all for now.
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I feel thel ater of this game is mostly about spamclicking the tier up button (since waiting to be able to afford several upgrades is kinda slow, and extremely unclear through current ui (how much I need for 2 or more upgrades at the same time)), hopefully you'll reconsider the spamclick gameplay.
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Interesting, but once it got to the point I after second tier stack I saw I had to continue only buying one tier at a time I lost interest.
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As someone who has played the game on android and eagerly awaits for an update i would say you are doing a good job. The initial game is pretty much right.But it still needs the achievements which unlocked autobuy multipliers and such. Also make the text a little more pleasant.
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I tried to develop a big floating point number class which combine a float and an integer. I pauzed because I dont need it very soon. yagaodirac on github. Dont have any plan to finish it. But if you really need some big float or int class to deal with some bug reported by folks other than me which I havent encontered yet. I could finish it in few days. ( and definitely open source and free for all to use)
It's not my number class because i had insane difficulty coding it and gave up. Its basically just more values storing the exponents. Thanks for the Feedback!
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It would be great if the game could save when I want and not whenever it feels like, I keep coming back and I've always lost loads of progress
There is a save button in the bottom right, it is a button, it might not seem like it, and i am planning on making it stick out more. Thanks for the Feedback!
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The start is promising. Even until tierstacks, everything is looking simple, yet pretty nice for an idle clicker game. However, needing to get up to tier 12 for the fourth tier stack will take so much time that the fun is getting lost I fear.
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Even though it only requires like 200 some ticks for a tier, it still takes all of the ticks away when you buy a tier.
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Very tight and engaging, in spite of linearity. "Idle Necromancer" is still unbeatable when it comes to interesting interplay of various upgradables. Too bad it doesn't work on any of the recent browser versions >.