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Comments for Incremental Unlimited Universal

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dogcat11

Aug. 23, 2019

Under rating threshold (show) yeet its cup777 what up

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(0)

Developer response from SW_CreeperKing

Hello

termt

Aug. 21, 2019

Under rating threshold (show) It kinda feels like the game loop itself is at least partially tied to the tick upgrade, seeing as it takes a moment for the interface to show that you've upgraded to a higher level if the tick upgrade is still at 1.

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(2)

Developer response from SW_CreeperKing

It will take a second because I have it setup to where it updates the graphics to reduce lag.

zipcrapcrabcrab

Aug. 12, 2019

Under rating threshold (show) bug: I was only able to buy 1 up but I bought 2 at once (I pressed the button fast)

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(1)

Developer response from SW_CreeperKing

Did you get enough to buy 2 ups at the same second you bought them?

zipcrapcrabcrab

Aug. 12, 2019

Under rating threshold (show) it's saving now, 4 stars again!

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(1)

Developer response from SW_CreeperKing

I'm glad!

sanchezpierro

Aug. 07, 2019

Under rating threshold (show) I found a glitch where I made it to level 1030. Not sure how, but it helped tremendously

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(0)

Developer response from SW_CreeperKing

Uhhh, that should be impossible, but just in case I'm going to do a check to make sure that never happens. Thank you for letting me know!

jcc8t7

Aug. 05, 2019

Under rating threshold (show) its pretty bullshitty that the stack process consumes all previous stacks, not just what it required to create it, please make that more clear.. got myself up to 12 tiers before making my first stack anticipating having the remaining 8, and got screwed.

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(-2)

Developer response from SW_CreeperKing

Isn't it under the assumption that it will take all the tiers since the tiers take all the ticks, and the ticks take all the ups? Also it should be nearly impossible to get to 12 tiers without a single tierstack.

KonekoNinja

Aug. 02, 2019

Under rating threshold (show) Import/export would be nice.

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(1)

Developer response from SW_CreeperKing

I know, Unity makes it easier to save/load. Importing/Exporting isn't hard to do, just annoying because you have to make it so the user can't read it so they can't edit it correctly without something breaking.

args123

Aug. 02, 2019

Under rating threshold (show) add achivements???

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(1)

Developer response from SW_CreeperKing

Planning on it!

zipcrapcrabcrab

Jul. 31, 2019

Under rating threshold (show) Sorry for rating 1 star but the game keeps crashing and not saving

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(2)

Developer response from SW_CreeperKing

I'm sorry you are having a bad experience. saying "It keeps crashing" doesn't help. If you are playing in incognito mode, or keep clearing browser data, then there is nothing I can do, make sure to click that save button! switching menus also save the game. Thanks for your feedback!

zipcrapcrabcrab

Jul. 31, 2019

Under rating threshold (show) so many display bugs

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(2)

Developer response from SW_CreeperKing

Sorry, if you are talking about the List View, then that is to reduce lag. Instead of updating every frame, it updates every increment. Other than that, please explain the bugs you are experiencing. Thank you for your feedback!

zipcrapcrabcrab

Jul. 31, 2019

Under rating threshold (show) visual bugs occur often which get fixed after the next tick and the tier buy button is weird

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(1)

Developer response from SW_CreeperKing

That's a side effect of how I'm reducing lag. It updates every time it increments.

zipcrapcrabcrab

Jul. 31, 2019

Under rating threshold (show) Speed multiplier fixed the lag! thank you

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(2)

Developer response from SW_CreeperKing

speed multiplier has been in there from the beginning, It's just now being represented. The List View was eating all the fps. Thank you for your feedback!

zipcrapcrabcrab

Jul. 31, 2019

Under rating threshold (show) but please tell me wtf Sp(eed) M(u)lt(i)pl(ie)r is

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(1)

Developer response from SW_CreeperKing

Its the multiplier when it increments up (n) = up (n + 1) * speed multiplier.

zipcrapcrabcrab

Jul. 30, 2019

Under rating threshold (show) thank you for the new update

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(2)

Developer response from SW_CreeperKing

Np. I'm taking a small break to think some of the mechanics over. Thank you for your feedback!

kronokiller

Jul. 30, 2019

Under rating threshold (show) currently would take 25000 bits to represent the number of 1s i have XD. roughly 4k bytes

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(1)

Developer response from SW_CreeperKing

Well, I cannot confirm or deny it is that big. Thank you for your feedback!

kronokiller

Jul. 30, 2019

Under rating threshold (show) now represent the numbers as ints with full precision *computer dies*

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(1)

Developer response from SW_CreeperKing

Integers are too small (~2 billion), even Longs are too small (~9 quintillion). The precision is ~6 places not 2 billion. Thank you for your feedback!

TimoT3

Jul. 30, 2019

Under rating threshold (show) The background is too light in color for the cursor to properly show, could you make it the color of the current unpurchasable upgrade buttons are?

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(1)

Developer response from SW_CreeperKing

I, will make it darker. Thank you for your feedback!

NumberEngineer

Jul. 30, 2019

Under rating threshold (show) Keep on the good work! For the curious one, the android version will eventually have weekly challenges. So this one too someday!

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(4)

Developer response from SW_CreeperKing

Challenges? What do you think this is? Realm Grinder? xD

RyanK1398

Jul. 28, 2019

Under rating threshold (show) save button doesn't work and when I buy my ticks it won't let me buy any ups after and is stuck on the the 1st up.

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(2)

Developer response from SW_CreeperKing

Interesting.... I've changed how the button's function within the code for Alpha-2 to fix some of the weird issues, hopefully that was one of them. Thanks for the report!

Yummyl

Jul. 28, 2019

Under rating threshold (show) for people that can´t click in gmae to buy upgrade, click the menu button in the right corner (the red one) and then start game again, should fix it until the dev figuered out how to fix that

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(4)

Developer response from SW_CreeperKing

I need to figure out why that fixes it. Thanks for the feedback! And thanks for helping for people that have issues!

3agpoTuK322

Jul. 28, 2019

Under rating threshold (show) Good game, when the second alpha?

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(2)

Developer response from SW_CreeperKing

Working on it now!

CuAnnan

Jul. 27, 2019

Under rating threshold (show) Game has stopped working for me, ups aren't purchasable.

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(1)

Developer response from SW_CreeperKing

Yea, I don't know whats causing that. Thanks for the feedback!

heavymetal97

Jul. 27, 2019

Under rating threshold (show)

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(-7)

Developer response from SW_CreeperKing

That's not nice! please explain why!

ANorthernGuy

Jul. 27, 2019

Under rating threshold (show) Yep, played for an hour, spammed the heck out of the save button and nothing, all progress gone again

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(3)

Developer response from SW_CreeperKing

I need to figure out why, because it just seems like its a kongregate issue, I don't have a server to save the info with, so im using the browser. Thanks for the feedback!

Darkantos

Jul. 26, 2019

Under rating threshold (show) I would love an option to turn off the rave. It's killing my head, especially if I'm trying to read the numbers on the button that's currently neon pink.

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(2)

Developer response from SW_CreeperKing

Sorry, I didn't think about that, I'll work on that! Thanks for the feedback!

JCBourgault

Jul. 26, 2019

Under rating threshold (show) Monospaced font please. Also, don't format numbers under 1000, 1.2e1 looks dumb. An e that's smaller than the digits so it's easier to locate. That's all for now.

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(3)

Developer response from SW_CreeperKing

Already changing the font, making a font in Unity is painful, im just going with arial. Thanks for the feedback!

Dark_Zhiro

Jul. 26, 2019

Under rating threshold (show) Not sure why my comment was -1'd so much. I guess people don't approve of the Googol number?

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(-2)

Developer response from SW_CreeperKing

I have no idea, maybe they don't wanna keep clicking, well, they won't have to when the alpha-2 or alpha-3 adds autoclicking from achievements

Sleepingpill

Jul. 25, 2019

Under rating threshold (show) I feel thel ater of this game is mostly about spamclicking the tier up button (since waiting to be able to afford several upgrades is kinda slow, and extremely unclear through current ui (how much I need for 2 or more upgrades at the same time)), hopefully you'll reconsider the spamclick gameplay.

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(4)

Developer response from SW_CreeperKing

I working on an autoclicker upgrade. Thanks for the feedback!

NormaTheNorman

Jul. 25, 2019

Under rating threshold (show) Interesting, but once it got to the point I after second tier stack I saw I had to continue only buying one tier at a time I lost interest.

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(3)

Developer response from SW_CreeperKing

That is intended, alpha-2 or alpha-3 will have something for that. Thanks for the feedback!

SirJon

Jul. 25, 2019

Under rating threshold (show) no auto save?

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(1)

Developer response from SW_CreeperKing

Uuuuhh, i designed it to save on close, menu change, and save button press, i will work on an auto save with alpha-2. Thanks for the feedback!

Razzi15

Jul. 25, 2019

Under rating threshold (show) if you klick to fast with left and right mousebutton you can get over the 1000 mark and can´t buy the tier up!

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(2)

Developer response from SW_CreeperKing

It should be impossible to get over 1k ups, thank you for making this aware to me, i will fix that. Thanks for the feedback!

XxToaaXx

Jul. 25, 2019

Under rating threshold (show) As someone who has played the game on android and eagerly awaits for an update i would say you are doing a good job. The initial game is pretty much right.But it still needs the achievements which unlocked autobuy multipliers and such. Also make the text a little more pleasant.

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(1)

Developer response from SW_CreeperKing

I already have plans for that, I also have more to plan out. Thanks for the feedback!

yagaodirac

Jul. 25, 2019

Under rating threshold (show) I tried to develop a big floating point number class which combine a float and an integer. I pauzed because I dont need it very soon. yagaodirac on github. Dont have any plan to finish it. But if you really need some big float or int class to deal with some bug reported by folks other than me which I havent encontered yet. I could finish it in few days. ( and definitely open source and free for all to use)

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(1)

Developer response from SW_CreeperKing

Thanks for the offer, but the one i have can go REALLY big.

CrystaW

Jul. 25, 2019

Under rating threshold (show) This is the game that self breaks at about eee25. And yes, thats eee...

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(5)

Developer response from SW_CreeperKing

its still in alpha-1, working on alpha-2 now, it's gonna be better. Thank you for the feedback!

kronokiller

Jul. 24, 2019

Under rating threshold (show) interested in the number class you use. at e4k rn

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(1)

Developer response from SW_CreeperKing

It's not my number class because i had insane difficulty coding it and gave up. Its basically just more values storing the exponents. Thanks for the Feedback!

ANorthernGuy

Jul. 23, 2019

Under rating threshold (show) It would be great if the game could save when I want and not whenever it feels like, I keep coming back and I've always lost loads of progress

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(6)

Developer response from SW_CreeperKing

There is a save button in the bottom right, it is a button, it might not seem like it, and i am planning on making it stick out more. Thanks for the Feedback!

Waher

Jul. 23, 2019

Under rating threshold (show) Saving is so working on FF...

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(1)

Developer response from SW_CreeperKing

can you clarify? Thank you, and thanks for the Feedback!

3agpoTuK322

Jul. 23, 2019

Under rating threshold (show) Maybe max level=1000+(N*tierstacks)???

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(3)

Developer response from SW_CreeperKing

When my current plans are done, I might, we will see.... Thanks for the Feedback!

zipcrapcrabcrab

Jul. 22, 2019

Under rating threshold (show) this game begins to lag

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(6)

Developer response from SW_CreeperKing

I am VERY aware of this, and i know the problem, hopefully you stick around for when it's fixed in alpha-2. Thanks for the Feedback!

zipcrapcrabcrab

Jul. 22, 2019

Under rating threshold (show) oh it's possible

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(1)

Developer response from SW_CreeperKing

It better be! Just tell me if it's not.

blahha2574

Jul. 22, 2019

Under rating threshold (show) anything better than a tier stack atm? my next needs 16 tiers and that is going to take alot of idleing

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(2)

Developer response from SW_CreeperKing

Soon:tm:

natedeath

Jul. 22, 2019

Under rating threshold (show) i hate to break it to you Mr. or Mrs dev but i already broke your game http://prntscr.com/oiky5x

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(2)

Developer response from SW_CreeperKing

Things do break, sadly, I'll try my best to fix it! Thanks for the Feedback!

MeIMe54

Jul. 22, 2019

Under rating threshold (show) The higher Tier Stacks take so long to do. Getting ticks for the 15th+ tier take forever.

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(6)

Developer response from SW_CreeperKing

Yes, I know, This game is only in alpha-1, working on alpha-2 now. Thanks for the Feedback!

Edavidholley

Jul. 22, 2019

Under rating threshold (show) freezes when you get to a certain point

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(1)

Developer response from SW_CreeperKing

That has to do with the terrible code for the listview I made, I will make it more optimized in alpha-2! Thank you for your feedback!

derTiberius

Jul. 22, 2019

Under rating threshold (show) The start is promising. Even until tierstacks, everything is looking simple, yet pretty nice for an idle clicker game. However, needing to get up to tier 12 for the fourth tier stack will take so much time that the fun is getting lost I fear.

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(3)

Developer response from SW_CreeperKing

Don't worry! I have an update in the works, gameplay will be better, and more achievable I promise! Thanks for the Feedback!

damiennightwind

Jul. 22, 2019

Under rating threshold (show) Even though it only requires like 200 some ticks for a tier, it still takes all of the ticks away when you buy a tier.

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(1)

Developer response from SW_CreeperKing

Yes, this is a way to slow down progression a bit. Thanks for the Feedback!

faker01

Jul. 22, 2019

Under rating threshold (show) It makes fun for a minute...no idea, why it has a save feature

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(0)

Developer response from SW_CreeperKing

It has a save feature because im finding ways of extending the gameplay! Thanks for the Feedback!

MarkkuTuovinen

Jul. 22, 2019

Under rating threshold (show) Very tight and engaging, in spite of linearity. "Idle Necromancer" is still unbeatable when it comes to interesting interplay of various upgradables. Too bad it doesn't work on any of the recent browser versions >.

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(2)

Developer response from SW_CreeperKing

It should work on all browsers, as long as they support webGl. Thanks for the Feedback!

DemigodX

Jul. 21, 2019

Under rating threshold (show) It certainly needs better graphics, but it's held my interest for the better part of an hour. Great potential here.

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(6)

Developer response from SW_CreeperKing

I haven't been working on this instance of the game for long, but i am working on changing the text. Thanks for the Feedback!

Dark_Zhiro

Jul. 21, 2019

Under rating threshold (show) I'm hoping this goes up to a Googol.

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(-2)

Developer response from SW_CreeperKing

I hope too, but we will find out in later updates. Thank you for the Feedback!

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