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Comments for Tyrant

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Kael_Hate

Mar. 15, 2011

Under rating threshold (show) I like how you made the little effort to add smoke and light effects to the map zones. Not many game devs would do that, but it gives a more pleasing visual feel to the game.

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(13)

Dasts

Mar. 15, 2011

Under rating threshold (show) @onthesnake, all online games will "reward" people who pay to play, Its not the first game to do that and surely will not be the last, deal with it.

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(0)

zombie101

Mar. 15, 2011

Under rating threshold (show) lmao its possible to have two tyrant windows open anddoing two different battles at the same time!!

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(5)

mage424046

Mar. 15, 2011

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(-4)

SimpFusion

Mar. 15, 2011

Under rating threshold (show) level 10 or higher level players needed to form a solid unstoppable ass-kicking faction ) rare ( gold,silver ) deck cards are necessary. (-_-) link : http://www.kongregate.com/games/synapticon/tyrant?source=finv&kv_apply=469002

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(-1)

onthesnake

Mar. 15, 2011

Under rating threshold (show) yeah this game is allright but its kind of a cheap scam. like the harder missions use cards we cant obtain without real money. like it gets to a point later on in the game where you really cant play unless you pay. theres nothing wrong with that in a game, but like kongregate is a free game website so please take this garbage off.

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(11)

knapp16

Mar. 15, 2011

Under rating threshold (show) The energy system is driving me insane, I play for 15 minutes, then I leave for two hours. It wouldn't be so bad if you didn't run out after 5 games. I hope you realize that the energy system is just going to drive players away.

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(38)

Fishfood1

Mar. 15, 2011

Under rating threshold (show) @Jezpo, yeah the luck part is the most frustrating part of many game IMO... i just lost to a xeno card that revived himself twice in a row... that was not fun...

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(7)

zachserpent

Mar. 15, 2011

Under rating threshold (show) yo should really make the rally effects from monsters all the way to the right activate before any of the monsters attack so some weak cards that have rally dont have to be played first to be of any good use.oh yeah and the energy system needs to be changed a bit i dont like having to quit playing this game after i beat 5 or less missions and then come back an hour and a half later just to do the same thing.

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(1)

Jezpo

Mar. 15, 2011

Under rating threshold (show) With the 50% things, you can get really lucky or unlucky. I tried to hit a flying 4 times in a row. all miss

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(9)

kenneth2830

Mar. 15, 2011

Under rating threshold (show) Alright, review time. Overall the gameplay is pretty nice. The sheer amount of cards and effects make you really have to think about which strategy you want to use. There's no clear "best deck" in this from what I've seen. Sure some are better than others, but each card seems to work with others in some way to make a good deck. The energy system needs dumped though. That's what's hindering this game the most. Get rid of that and this would easily be a 5 star game.

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(31)

Jezpo2

Mar. 15, 2011

Under rating threshold (show) wow kongregate dont be such a money hog.. seriously at higher level you will have like enough energy for 4 battles or so.. And then insisting that we pay 10 war bonds for doing ONE mission. Pathetic

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(14)

Akumanet

Mar. 15, 2011

Under rating threshold (show) ERROR Error 1010null????? ._.

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(0)

eMpTy_Kay

Mar. 15, 2011

Under rating threshold (show) Besides energy increase, I would include a why of sorting the cards when building your deck. Sort by turn until active, attack/defence power or special abilities. Sometimes I am looking for one thing to add, but I lose track looking through all the cards I have now.

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(16)

Lukesb36

Mar. 15, 2011

Under rating threshold (show) Also i may add its a brillant game good graphics and beats most card games on computer that have came out shame the factions well when you apply for one they never notice your applying slip thing which annoys me but dam the xeno are minted cant wait to get those units :3

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(9)

parrotman555

Mar. 15, 2011

Under rating threshold (show) I don't actually mind the energy constraint. It keeps the game playable. Otherwise, there would be nothing stopping players from just grinding away for a few hours and getting bored. In shorter intervals, the game stays enjoyable.

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(2)

mfraser16

Mar. 15, 2011

Under rating threshold (show) To sum up about 4/5ths the comments, ENERGY RUINS THE GAME. :/

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(5)

kccmt

Mar. 15, 2011

Under rating threshold (show) Good additions would be: - some way to increase max energy (maybe by gaining levels?) - a way to play directly against another player, turn-based, in addition to arena where you just play against their decks

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(7)

Ksmrulz

Mar. 15, 2011

Under rating threshold (show) Good but sometimes I click on a mission and I lose the energy the mission requires but I don't enter the mission

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(4)

PK31009583

Mar. 15, 2011

Under rating threshold (show)

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(-16)

Sp3ctr380

Mar. 15, 2011

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(-16)

humperdink

Mar. 15, 2011

Under rating threshold (show) I never comment but i felt obliged as i am sitting here waiting for energy, a poor addittion to a good game :|

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(16)

mikesully52

Mar. 15, 2011

Under rating threshold (show) Overall great game, and I see why you want an energy system (so players don't go from level 1 to max in a couple hours). While war bonds don't annihilate the game I would recommend an alternate way of getting warbonds. One possible way I can think of would be to have a "Watch 3 advertisments and get 1 war bond." This way you can make money while still giving the <18 year olds an alternate way of getting war bonds. It might also make the wait for energy a little less... boring.

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(8)

Lukesb36

Mar. 15, 2011

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(-4)

pereirak

Mar. 15, 2011

Under rating threshold (show) I always miss their air units. They always hit mine.

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(2)

Vincent7777

Mar. 15, 2011

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(-3)

Glugnar

Mar. 15, 2011

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(-8)

ajmansfield

Mar. 15, 2011

Under rating threshold (show) so the duplicate commander fix. Is it that it shouldn't display quantitys on the commanders, that we shouldn't receive duplicate commanders from boosters, or that we can sell our duplicate commanders without loosing them?

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(-2)

ExaIstari

Mar. 15, 2011

Under rating threshold (show) The energy thing has been commented to death, and I agree with most of those comments. I would like to add that if you fail a mission, you should get 80-100% of your energy back. It is a real bummer when you fail a mission, want to retry it and realize you don't have the energy to do so... ALSO... once you have finished a mission to 100%, the energy costs should be decreased to 25% of the original value.

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(7)

aleochan

Mar. 15, 2011

Under rating threshold (show) Its fun but i dont want to see a type of a where you need to play to have more fun. Give us a chance to buy our own cards. =.= we have to pay just to get into the card vault? SERIOUSLY

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(0)

Devfede

Mar. 15, 2011

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(-17)

Jopet80

Mar. 15, 2011

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(-9)

kenneth2830

Mar. 15, 2011

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(-17)

9taildrone

Mar. 15, 2011

Under rating threshold (show) So a booster pack for this game boils down to about $4, for a virtual game that might not even be here in a year and doesn't really let you have very deep tactics. But it only costs me $3 for a booster for Magic: the Gathering, a real game with real cards that I can keep forever, that I know is fairly good and is going to be around for years. Do you really think this is a good investment? 1/5 until a less insane price scheme is offered. This is BS.

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(219)

Rejayjayjay

Mar. 15, 2011

Under rating threshold (show) 5 stars for fun game, -8 for being a cash cow. Kind of makes you look really bad, people aren't going to continue playing any of your future games because they're going to expect you to beg for money in order to progress further into the game. Games that manipulate enjoyment and turn it into a unhealthy addiction is giving Kongregate a bad name. I'd give you kreds for pity.

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(33)

yinyoz123

Mar. 15, 2011

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(-8)

Crystaliss

Mar. 15, 2011

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(-5)

legendking

Mar. 15, 2011

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(-5)

kamisan

Mar. 14, 2011

Under rating threshold (show) im kinda getting bored of repeating the same level so many times to complete it

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(4)

Scram

Mar. 14, 2011

Under rating threshold (show) I'm sure I'm in a minority, but the energy depletion setup makes this game perfect to play when I'm taking a break from working. It's impossible to get sucked too far in and forget to get back to what I was suppose to be doing.

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(3)

viroking

Mar. 14, 2011

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(-18)

yinyoz123

Mar. 14, 2011

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(-14)

numbus

Mar. 14, 2011

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(-7)

grrrr96

Mar. 14, 2011

Under rating threshold (show) Is there any way to see another player's profile and arena rank?

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(2)

Vizuna

Mar. 14, 2011

Under rating threshold (show) The moment I load this game, my firefox loads like hell. And even after clicking a daily crate the screen doesn't go off and my reward doesn't appear. I'm starting to think that this game isn't worth playing.

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(5)

wizardofdeath

Mar. 14, 2011

Under rating threshold (show) needs search in arena vote up for designer to see

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(9)

Battletick

Mar. 14, 2011

Under rating threshold (show) Enough complaints about the energy, geez. I'd get bored fast if I played constantly... With energy I'm encouraged to play for 5-10 minutes and come back in a few hours, or just the next day. Also, you don't need war bonds. So you can't say they make you pay to play.

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(4)

Grumbledock

Mar. 14, 2011

Under rating threshold (show)

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(-13)

Stoshua

Mar. 14, 2011

Under rating threshold (show) dropped my rating from 4 to 2 because of the energy crap. This isn't facebook, I don't want to be forced to pay to play games. Plus all the bugs, glitches, system resources... I donate kreds to developers who put out good games. Vote to keep FB games on FB!

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(17)

HolyJudgment

Mar. 14, 2011

Under rating threshold (show) seriously...the card effects that says 50% chance to happen is really OP

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(2)

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