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I would be nice if the circle on the left (the one with a "x" or a "/
in it) were part of the "touch" button for changing tool.
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I rather liked the idea of the badge system, but some of them need better explanations of what they do. "Plant Golden Tree"? What does that even mean? How does that description let me decide if it's worth 50000 gold to buy or not?
Some clarity in this regard would go a long way towards making the badge system more enjoyable.
It's really not easy to explain badge effect. Because some of badges shows crazy effect. something is not related to solving puzzle.
I'll post about this on my blog. Hopefully, this weekends. (Because there are so many badges.)
Thank for your comment : )
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I use the 'save an animal get 300% exp' badge (the one that looks like a Zebra) whenever a title sounds like the picture will reveal an animal, and i just have to ask, how come you classified the butterfly as an animal but not the dragonfly? ;) This is just fun curiosity, I'm not complaining. I almost didn't use it for the butterfly thinking 'nah, it will go in the same category as dragonfly' but decided to test it for a laugh.
On that note though, it would be really nice if we could get a category for each picture, as I've also noticed other badges are reliant on it (eg. clear junk)
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All the personalizations are way to expansive and I want to play hard, but I can't cause I need to complete 1000000 way to easy puzzles :(
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For people complaining over not being able to mute, you can mute the game in the options. if you drag the sound all the way to the left side (and i mean all the way) you can turn it off.
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There really needs to be an option for muting. Even the games that force me to listen to their full volume openings let me mute the game after I'm in the menus.
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@orangerhino: To mute the sound/BGM, click, hold, and move the mouse. It works the same as filling out the puzzles.
HTH
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I'm having issues muting all sound and music completely from the game. I can only click the bar down to the one block setting, and I can still hear clicks and slight. As I'm watching a movie on the other monitor, this is highly annoying, and I can't mute my browser as it is the source for the movie.
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How do you start the game? All I get is a title screen with "Pixelo", a bunch of animals walking through the background, and a white bar divided into little squares. I thought this bar was a loading bar, but no matter how long I wait, nothinghappens.
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I cannot, for the life of me, figure out how the hard puzzle "Viking" at all represents anything relating to a viking or viking culture.
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Please, if I put a cross somewhere, cliking with the pencil by error shouldn't be penilized, I already know there is nothing there. Otherwies nice game. When filling a row too quickly it misses some squares and filling a row with crosses shouldn't remove the ones already there but it can be handeled
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It fkin fks me off that I've to repeat almost all of the fkin hard levels if I want to get perfect clear. It's just so easy to do mistakes cause the fields are just too big and some requires guessing. I've less than 10 puzzles left, but I just don't feel like it now. I'm giving up.
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It's quite frustrating when you mark a spot with an X, and when you try to fill the rest up, the X is filled too, and counts as a mistake...
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There's a bug in Lvl. 29 - Snake where when you color black in the {4 down; 6, 7, 9, 10 right} and mark X the rest of 4 down, it would say that the whole 4 down line is complete.
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@schismtracer - it all depends on your exact badge loadout. As soon as the Foodie badge (x2 gold for not using any X marks) opened up for me, I have been using that. Once the two badges option opened up, I messed around with badges a little until Happy Pill opened up. Turns out the effects stack, so Foodie + Happy Pill = 340% gold bonus. I am on the 5th page of Normal difficulty getting 6-7k per puzzle. Also, pretty sure that the gold goes up exponentially with board size, so assuming hard puzzles start off 20x20 and go to 25x25, as is common with these, the gold gains will become quite substantial
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To those asking, the Happy Pills gives you a bonus to your bonus gold. For example, if you were getting +10%, the pills would give you an extra 70% of the 10%, for a total of +17%.
Anyway, my complaint is that the badges are so freaking expensive. I mean, with a double gold payout from a perfect, I still only get about 2k per puzzle. That's 10-15 puzzles just to break even on a new badge. Unless hard puzzles reward a lot more or the dailies start loading at some point, I don't see how I'm expected to afford many more badges, let alone the utility items.
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@coldlucas23 I confirm that happy pill doesn't do anything. (or maybe it gives bonus xp instead). @anthonygboy your #2 is a feature of the game, unlocked if you meet the conditions. #4, figuring out the badges is part of the puzzle of the game.
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The puzzles are entertaining, but not knowing the requirements for earning a badge means that I don't have any goal to aim for that would keep me playing (and clicking for the daily puzzle just seems to lock the game, so no continued play there, either).
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I've noticed a few problems as I've played this game.
1. The button to switch between fill and X on mouse control needs to be held down to switch to X instead of toggled. It's confusing to keep track of which setting it's on while switching back and forth between them.
2. Clicking an X on mouse mode while on fill should change the square to empty instead of filling it. This can prevent accidentally filling spaces the player believes shouldn't be filled.
3. All three difficulties should be unlocked from the start. Drudging through all of the easy puzzles in order to get to the challenging levels gets very boring very fast.
4. There needs to be a clearer explanation of what gold, level, and badges do. They have no clear purpose, so I have no reason to click the profile or shop buttons.
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Took me a while but... Finished them all! highly recommend to activate a shield badge though, don't want a simple misclick to ruin a perfect solve!
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I really enjoy this game, but there needs to be a more solid save system. I've just lost all my progress after getting halfway in the normal levels. Now I need to redo all the easy ones, before I can even get started on the normals again. The lock on the difficulty levels is in my opinion totally unnecessary. Besides that I absolutely love this game!
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The "C" key reacts too slow.
sometimes when I pressed "C" to change to "X" and then click on an invalid square, it will say Im wrong. But I just want to mark it "X".