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Why give me a penalty when I accidently don't change the pen for an X ?
Instead, let me continue my mistake until nothing works. Very frustrating. But overall 5/5
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upgrades are poorly thought out. 1) Xs should block placing a mark. 2) running over an already set x shouldn't unset it.
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It sucks that it's possible to try to color in a box marked with a grey X. I put that there so I knew it *isn't* a solution, dammit!
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Is there any way to import a profile across sites? I got halfway through the normal puzzles before I realized it was on Kongregate! Great take on the nonogram genre, in any case. The only thing I don't think adds anything is the time limit. Even so, 5/5.
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I play a lot of nonogram/logicpic games, and this is honestly one of the more confusing interfaces I've encountered. I wish the icon for mark was a pencil rather than a slash. Or that maybe the toggle button was literally anything other than the key right next to X. I keep accidentally hitting X instead of C to toggle, since the icon is X, and then having to stop midpuzzle to try and remember what setting I'm on without clicking on the board and risking a failed pixel.
Other than that, though, I am really excited to see more games like this. I love the music and the aesthetic, and I'm looking forward to seeing what the harder levels are like.
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I think there should be an impossible badge for solving all the puzzles. Not because of the difficulty of them, but because of the time it takes to solve them. I mean there are so many of them.
Great game by the way 5/5, but you must solve so many realllly easy ones to get to the challange.
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If I'm marking squares, and I'm click-dragging and pass over a square marked with an X, I don't intend to fill it! I'm being punished by these terrible controls.
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THESE CONTROLS ARE AWFUL. If I'm using the MOUSE, I mean to mark the square I'm hovering over with X or Space, *NOT* the _previous_ square I clicked on. Basically, there are no mouse controls, ONLY keyboard, unless you like hassle. Seriously, game-breakingly bad control scheme.
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To get the hard badge: Go to the middle column, then start making your way down. On the 2nd page, 3rd row, you'll complete the church, which unlocks the architect badge. Hit the links on the home page for free gold to buy the badge and equip it. Then make your way down as fast as you can. Complete the last level on easy to unlock medium, complete the last level on medium to unlock hard, and make your way down the hard levels until you find your first 20x20 puzzle. Then equip the best xp badge you've unlocked. You'll get ~7k xp per 20x20 puzzle.
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the mouse control is awful. traditional games have a much smoother approach to the mouse, only letting you draw straight lines even if the mouse strays a little. also the addition of a left click to mark and x would be so much preferable to c, as it does not always change in time, especially when solving fast.
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While a nice puzzle, I much prefer the Picma games (same idea, but much better interface). Puzzle games should have their difficulty be a function of logic/strategy/thinking/etc not in muddling through cumbersome controls.
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I don't usually comment on things but I had for this game.
It isn't a particularly good pixel drawing game. When using the mouse all you need to do is drag your cursor along a row and it automatically fills in either an x or a block, unless for whatever reason you haven't filled in the grid in a pre-determined fashion. I'll play it for the badges but not because it's fun.
For a genuinely enjoyable version of this style of game, I would recommend everyone plays NoNoSparks instead. FAR superior.
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Changing the touch with mouse should work either only by clicking the word "touch" or work consistently by clicking the icon. Right now clicking the icon does not work every time. This has ruined some perfect games for me.
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By holding the arrows, or wsda keys, you should be able to continuously slide the whole grid. Now you are obliged to push the keys many times!
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there are 2 secret badges in the game, the first (pray to pixelo god: +50%xp +50%gold +1 shield) is obtain via credits unlocked by "performer" prize (i obtained it by finishing "dish spinning", the first puzzle on the last page of normal). access the credits from the "home" page, wait till it scrolls to the bottom and click the square next to the word "you"
to get the 2nd badge (easter egg: raise pixelo duck!) simply drag the word "pixelo" on the homepage to the left and click the egg :) hope this helps, upvote to keep this alive!
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@skkriskkri Nah you can unlock it faster on Easy by playing Cocktail on the 8th page. And behold, I'm not asking for a +1.