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Wall on 4th level was passable, game freezes as soon as I touch the 4th Ad and in some levels the Map goes off the screen.
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Good game. Just an FYI, I experienced a bug against the third boss where he sort of just froze in the middle of the room and didn't move. It was after he turned the 2nd color, he did his disappear and reappear move, and then proceeded to not move from the center of the room with no new attacks.
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I really enjoyed the game. I would like to see something harder than hell mode and definitely boss gauges. I got fairly lucky on upgrades. Ended up beating it first try while playing hell mode. Overall great game though lots of fun. I do have a question regarding the end though. I got the napkin, but saw what looked like a hole in the wall...did I miss something?
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Not sure if it's intentional but the fairies you get block the backwards shot from firing when they float around you.
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The game is nice and the mechanic of only being able to shoot up (down as well once your get the backwards one) which does add in a bit of a challenge.
Though there is only 1 complaint I have for this and that is what is up with that clunky zoom in thing? It feels like you are trying to up the tension since it spawns in a bunch of creatures and the music changes to match that (good music choice btw) but that zoom just feels like an awkward attempt to make the player feel tense which sort of ruins all that you have going for those times.
Other than that great game!
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Great game, simple but fun. Just FYI though, the Boasty Ghoasty glitched into the wall halfway through the fight and I just arrowed him to death while he did nothing.
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Great game, really enjoying it, but... Why with the invisible projectiles...? It's just... Ugh... Getting hit by shit you can't even dodge is just disgusting.
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Bugs in 5 minutes:
If you kill an enemy in a bush in a locked / chest room, they aren't processed as defeated and the door doesn't unlock.
If you have an adblock on when you go to get the backwards crossbow from (first?) shop, your grame just stays frozen / locked indefinitely.
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Good controls and nice animations. Fun game! Bosses need a health bar. Buffs (fairies, shields, crossbows, etc.) need icons with counters instead of the difficult to discern pile that forces you to count tediously. Bosses are unbalanced with the second being the most difficult. The zoom-in that happens on trap rooms seems to add unnecessary difficulty that doesn't improve the fun factor. That said, I enjoyed playing and keep up the good work!
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howwwww do you kill the second boss? i go in full health, quadruple forward fire, a shield, 2 fairies, all kinds of crap!
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There are a few problems such as a sometimes irregular crossbow fire rate- not just at the back crossbow, which has many problems, but also with the front crossbow. Also the game is incredibly repetitive, to the point where it gets quite boring after the second boss. The mechanics are interesting, and it has potential, but its just not there yet. 3/5
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Found a glitch where sometimes after clearing a room, the door won't open, trapping you within the room with no way to open the door and no way to advance.
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10 minutes is not a short video. and it's for a medicine for people with type 2 diabetes, which I will never get, as I am in a monogamous relationship.
the videos where they make booze are actually short videos, and about something people care about.
so, I spent about 45 minutes playing this game, and 20 of them were watching videos about a product I wouldn't buy even if I did have type 2 diabetes, cuz holy cow, did you see what the possible side effects are?
I won't get into it, since there may be children reading this.
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I am going on an epic journey to retrieve my favorite napkin. I don't know myself why I need that napkin so much, but I am going to retrieve it because it is my favorite, and I don't want to buy another one.
-a few hours later-
I have finally retrieved my napkin, now.........Why did I waste my time by retrieving it anyway? I could have bought another one.
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Lol played the game first time and already got the hell mode done :D. I kinda want a boss bar in the next adv... I hope you got some tricks.
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The zooming in makes it really hard to play, and the lack of progress saving makes it hard for me to want to finish it.
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Enemies that spawn on top of you giving you ZERO reaction time aren't that great in shooter games where you are supposed to dodge stuff. An animation showing where they are going to "land" would be nice, this way it would be dodgeable requiring skill instead of just pure luck/frustration as it is now.