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Rather simple and uninteresting... rather annoying that I have to watch an ad to make significant progress in the game.
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Decent game, projectiles becoming really small, yet still hurting you is a major problem. 3/5. The game isn't designed around it's own mechanic (fire in one direction) and therefore gets moreso frustrating and annoying with the seemingly random rooms and spawns than fun.
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i completed the game, got a lot of keys with me, all rooms open, all upgrades, everithyng, and... at end... all that's unsefull.
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This game is very okay. The advertisement thing is dumb and unnecessary, upgrades aren't interesting, and it just gets to be a chore to complete. It's not very 'rougelike' and there aren't really any RPG elements.
You also don't buy upgrades. Everything is found in chests, and 9/10 times you'll get a fairy.
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Excellent game, I enjoyed the first playthrough thoroughly. My only complaint was that it was a bit too easy. Especially later in the game when you have a lot of hearts and shield/bow upgrades. You can essentially ignore the last boss' attacks once he become enraged and just fire at him mindlessly. Will try again without picking up chests and see how far I get.
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Wait, so if we die, we have to start ALL THE **** OVER!?!?!?!?! I played hell mode and never got below half health till the final jelly boss, then I died with him almost dead. I am *NOT* playing all the way back through again. PLEASE give a checkpoint or save.
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Thanks for sharing.
+ music
--- Death penalty (forced repetition of failed patterns is how it should be. Forced repetition of stuff you facerolled is flat out bad design and boring)
Bug: As pointed out by other ppl, the backwards shooting is buggy.
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pretty fun, and great music. love the sound effects too. what's up with the backwards shooting though? it just randomly stops shooting
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4/5 For the game itself but i rated 5* because of the very good soundtrack.
Very nice overall, i agree for the zoom part, it adds to the action what you loose in gameplay.
Having an option to choose which direction you shoot would be interesting (like straight vs 45° right vs 45° left ). Good work anyway fast paced and efficient.
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3/5,even in hell mode the game is kind of easy, plus the camera getting closer is anoying. By the way, the backward bow not always work properly, a couple of times it just stoped shooting out of nowhere and then started again, no idea why. Still a good game to kill time, thx.
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the second boss hitbox is so buggy... Even though it clearly did not hit me with anything, I get damaged... Solve this please
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Did you even test this game? It feels like it was very rushed in a lot of ways. The backwards shooting mechanics don't work very well, which means you can't "rely" on it to kill enemies. The boss balance is ridiculous, they're not necessarily too hard but they're way too long. Here's a tip: most shmup bosses don't constantly move around like crazy so you can actually hit them. Combined with the randomness of the rooms (enemies spawning on top of me happened more than once, and the randomly exploding green jelly dudes are just bad design overall) I cannot recommend this game to anyone.
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I liked it except it was too easy. Hardest setting (hell mode) and I only came close to dying on the last boss because I stopped caring about dodging bullets.
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This is really cool. I like the funny story line, and unique twist on everything. The controls were very sticky for me, but I switched to Chrome and it was better. The music is awesome, also unique. Everything very well done. I haven't gotten far yet, but wanted to say that I am impressed so far.
A+ for making a fun and simple game with a unique edge.
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This game need more variety, it feels like a demo. The powerups need to be more than just shot rate up. I died to the final boss when he was almost dead and honestly I have no desire to try again. The roguelike aspect of this game just isn't interesting enough to make it worth doing all that over again. The backward shot not working when near a wall is very annoying. Also not a fan of the ghosts, they move really fast, take multiple hit and have invicibility frames. It is really hard to dodge 10 heatseeking wizard shots when I have 6 ghosts chasing me as fast as I can even run. My biggest complaint is there is too much and it moves too fast. There are honestly points where it is impossible to not get hit, there are just too many bullets and they move too fast. That really ruins a lot of fun. It is one thing for death to be my fault, it is another for it to literally be impossible to win at times. It takes a lot of fun out of the game.