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You don't port games to browsers. Modern Unity games are built for WebGL which should work in every browser. Unity WebPlayer games like this one currently only work in PaleMoon with a Closed Network WebPlayer of a particular version. 5.1.4f1 for this one.
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How can I play this game, i've played it before on Mozilla Firefox but now that doesn't work, and I swear I've done everything needed in order to play it yet its coming up with a white screen and not letting me play. is this a bug or am I missing something.
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I really liked this game but seems its development halted in 2015, i hope tickbirdgames revive this game development.... Also this game is playable only in pale moon browsers, they should port this game to be playable in chrome as well as it is the most widely used browser.
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In the quest line there is a quest called "Loose a fight" and the description utilizes the same word. I think you mean lose not loose.
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Unable to get to the Alchemy Perk in the trait line. For some reason its flagged the node directly under it as bought and not bought so.... impossible to get it.
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1) I have all skills what now? 2) I bought all available artifacts but it shows that there are few more to buy are there any hidden artifacts? 3) more quests would be great 4) bigger skill tree would be great
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This is an enjoyable game with two exceptions. One, it's laggy, for me atleast. Two, the quests. What the F? I come to a split, learn stonemason OR Practice with a steel shield. Okay, choose to learn the steel shield. next quest? Build a castle. Wtf? Next quest after that? Practice with a wooden shield? WTF?! Anyway, still enjoyable, just ignore the continuity issues....
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dragon, i can help with a couple, artifacts triple XP production of the corresponding skill, and the red outline while hovering overr a skill shows synnergy i think (that one not so sure about) quest gives legacy points ( a kind of prestige thing, when you retire your hero, you receive them) the rest i dont know exactly
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i wish the info button worked so i had more of an idea of what does what. Why do my skills flash blue when picking a new one? i realize they go into that skill but is there any benefit to picking one skill over another? how do you up synergy? what kind of bonus do you get from artifacts? what kind of boost do you get from the quest tree?
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This thing is resource heavy as crap - which is really lame considering how little this game actually entails. Like... maybe try streamlining it?
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Couple things i can see wrong, nothing really show stopping, but annoying none the less. 1) the multiple selection is non-functional, it show options, but you are unable to select. 2) the Info button (I am guessing it is info, based on the big I in the middle of it) is dark and unclickable. 3) the top most section on the growth Chart, between 1 and 3 nodes, is not view-able in the Kongragate window, might need a slight resize. Other then that not bad, thoroughly enjoyable.
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I finished the game waiting for the bugs to get hammered out. Are you planning to do any more with the project and fix the artifact problem or is that kind of it?
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why every description in the Traits verview says "intellignce" (XP, Speed, Cost)? when it says other in the tree and it affects other things
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retired my hero and then suddenly felt a bit of nostalgia. the sphere grid worked ok in final fantasy 10 and there was more purpose to the different sections of the grid. but in this game it's just making it messy and complicated
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I cannot play, Ive updated Unity and it just wont work. Running the latest version of Firefox on XP, with the latest Unity.
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Just writing in to confirm the guy who said that it gets slower and slower... when I left my Leadership earned one quintillion. Now it's 54.27 quadrillion, and takes much longer to boot.
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I'd like to see a random "death age" that the player isn't aware of that kills the character from something like a disease, or assassins or whatnot.
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TheShard And adwafsbestfriend, Depending on the first trait you unlock (can be ANY trait) that will decide your portrait, Knowledge is a wizard, evasion is a female knight with a sword and shield, etc.
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I've re-read that post and there is a tipo... let me correct it. "you create" is suppose to be "your creations". What happened was I didn't like the first way I was going to say that comment and I deleted most of it and re-made it.
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I've played a few idle games in my day but the idle games[yes I play skill quest too,I even have comments in there] you create shake the foundation of what an idle game can be. In both games you have more character developing options then anywhere else I've ever been. In fact my profile picture is from an idle game I thought I would never let go of[I did lol] called money makers. Oh if I knew how to fix that error I made so I don't have to be constantly reminded of that game I would not have this head without a face.
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I seem to be earning less experience and levelling up slower every time I reopen this game, like it forgets to calculate artefacts or something.
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So ive played the game for 4 days and im practically finished. 4/5 for playability and fun overall 3/5 cuz theres lots of bugs left and it doesnt really feel like a finished and polished game (as it isnt :P)
some bugs i found: if you zoom out the most upper part of blue path will not be selectable, all traits say they improve intelligence, artifacts keep lighting up to buy them, altho they are all in my possession. i think you should change 10x lvl up to 20x lvl up, as its most effective to do it that way to get the perks (you could just add a 20x instead aswell), i never used 100x tho. As others have mentioned there need to be some goals that are very hard to achieve in lategame, after reaching lvl 300 once theres nothing left to do. I think this has a lot of potential, but still needs some work. Nice game tho!