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Comments for Bloodline Legacy

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firedragongt

Aug. 27, 2015

Under rating threshold (show) What does it mean for artifacts to augment something?

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(3)

Developer response from TickbirdGames

Right now, artifacts all result in a 10x - 30x bonus for the augmented skill.

SZoccer01

Aug. 27, 2015

Under rating threshold (show) Smithing is getting slower after lvl 40 perk...

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(1)

dubesor

Aug. 27, 2015

Under rating threshold (show) needs tooltips for what any of the stuff does. also looks pretty barebones. where are the perks? Achievements?

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(3)

Chrisjn8

Aug. 27, 2015

Under rating threshold (show) Hmm... oddly enough, I can't open the trainer button.

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(1)

miteydrill

Aug. 27, 2015

Under rating threshold (show) This game looks very promising :D!

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(1)

xsvenson

Aug. 27, 2015

Under rating threshold (show) First time You enter the main page, You really need some kind of help or tips. What does str, agi, int do ? How about charisma, luck, const ?

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(3)

Mayhem7

Aug. 27, 2015

Under rating threshold (show) Any way to reset?

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(0)

Developer response from TickbirdGames

The "Retire Hero" button is our reset for Legacy Points, which are gained by questing and currently add 2% each to your overall xp income. We are looking at adding a hard reset as well, that will completely wipe your game and start you at the beginning.

Darvious

Aug. 27, 2015

Under rating threshold (show) If you're going to give 'perks' for achieving certain amounts of progress, then you need to show us what levels of progress we need for the next perk, and what that next perk will be. The way the game is now, the player has no idea what is best to invest his experience in.

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(1)

JanF37

Aug. 27, 2015

Under rating threshold (show) It feels like you are getting XP do get more XP. The only the LP don't seem to be influenced by it, which makes it feel effortless. Good base though waiting for more. ;)

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(1)

LifEnD

Aug. 27, 2015

Under rating threshold (show)

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(-3)

Juggernautilus

Aug. 27, 2015

Under rating threshold (show) 'Armor' Skill doesnt seem to have any more benefits after lvl 200 for some reason

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(0)

BloodKip

Aug. 27, 2015

Under rating threshold (show) Game doesn't support Chrome...

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(-1)

diddy22

Aug. 27, 2015

Under rating threshold (show) A good tip I am finding out that helps you move along in the game is wen you can get another skill get it then get the trainer for it so you don't have to click it all the time then start upgrading your lower skills for exp and eventually the lower skills help you out

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(0)

antekaikamisou

Aug. 27, 2015

Under rating threshold (show) also instead of making quests with just a counter make them have prerequisites and ways to be completed faster. for example quests that have to do with strength, have them being completed faster if we level up strength and so on

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(1)

kivat

Aug. 27, 2015

Under rating threshold (show) needs more stuff like add in different sizes like +10/+50/ so on, also some little animation would be nice of the character.

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(1)

antekaikamisou

Aug. 27, 2015

Under rating threshold (show) can we have clicks that can make skills fill faster/therefore making more money?

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(1)

bobbster

Aug. 27, 2015

Under rating threshold (show) Would kinda like the ability to abandon a quest. I accidentally picked 'Fox Traps' thinking it was 8 minutes when it is in fact 8 hours.

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(3)

Developer response from TickbirdGames

Noted! Good suggestion.

LERNY

Aug. 27, 2015

Under rating threshold (show) The LP gain is unbalanced; the first training gives 2 LP in 2 minutes, which equals 1 LP per minute. everything after that gives so much less LP compared to the first training(s)

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(1)

Rarylith

Aug. 27, 2015

Under rating threshold (show) I'll give you a 3 stars because i liked it for the time i put to understood that it's was useless to continue for now.

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(-1)

Rarylith

Aug. 27, 2015

Under rating threshold (show) @Milkbone "Right now, they give you a 2% increase in XP profit across the board." Unless it's not shown in the board.. you gain nothing from LP. Then you've got the possibility to restart each time you got the first quest done which give more rentability than doing anything else. There's some idea in there but for now it's not there yet.

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(3)

SteliosS10

Aug. 27, 2015

Under rating threshold (show)

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(-4)

Hellwalker51

Aug. 27, 2015

Under rating threshold (show) seems like time is running very slow in this universe , i am level 104 with about 10 trillion XP after only 5.5 month ;P

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(2)

Developer response from TickbirdGames

You are a prodigy! One of those super-kids who has achieved greatness before their 20th birthday! (just kidding... yeah, the age algorithm needs some work :)

bpro01

Aug. 27, 2015

Under rating threshold (show) Do artifacts transfer from generation to generation?

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(0)

JanF37

Aug. 27, 2015

Under rating threshold (show) Are the LP useless atm?

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(1)

VenomSlayerX

Aug. 27, 2015

Under rating threshold (show) does LP have any in game use like % production or something useful or is it just for restarting with thousands

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(0)

VenomSlayerX

Aug. 27, 2015

Under rating threshold (show) still somewhat confused we're sacrificing billions just to re level with thousands? it doesn't seem like leveling is worth anything if the goal is just to get lp for time

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(2)

skultech

Aug. 27, 2015

Under rating threshold (show) Ok the idea is nice, but the big problem here is that the actual idea hasn't been implemented yet. It's better to wait until the actual skeleton of the game is there because now it feels like some crucial bones are missing here.

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(6)

Developer response from TickbirdGames

Yep, we are definitely missing some bones... we wanted to see what features were most in demand before we pursued them further, but in hindsight the trait system was pretty core and should have been completed before release. Stay posted, it is our highest priority!

w3r3r4bb1t

Aug. 27, 2015

Under rating threshold (show) So it seems in this version it is an invest-everything-into-awareness game, till you get bored, then you can reset for points that you can not even use. Premature release.

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(7)

FFFFF99999

Aug. 27, 2015

Under rating threshold (show) game has lots of potential,but it is way to early to relase it, I mean the thing that is supposed to make this game unique is not even implemented jet...

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(9)

Developer response from TickbirdGames

Thanks for your feedback. We really wanted to get some early feedback from you guys to see what you wanted from our game... and you haven't failed us!

summersoul

Aug. 27, 2015

Under rating threshold (show) Need a tab to see the requirement for next perk

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(3)

theone0405

Aug. 27, 2015

Under rating threshold (show) well, according to my first finds, it's a very interesting game. You should follow the skill tree that is set up by your first choice, I.e if you pick intelligence, at 40 it increased the speed for awareness, which I selected right after that, at 60 it increased speed for cooking, so that was my third skill... and so on... if you have legacy points, every point is worth 1000 after a reset... 20 lp = 20.000 after reset, 40 lp = 40.00 after reset...

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(2)

tilvak

Aug. 27, 2015

Under rating threshold (show) Would have been nice if you had completed the legacy points system before releasing the game...

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(4)

cretpetpet

Aug. 27, 2015

Under rating threshold (show)

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(-3)

Shadowhawkx1

Aug. 27, 2015

Under rating threshold (show) Some of the perks seem to be missaligned, and and not helping where they said they would.

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(1)

mistermicha

Aug. 27, 2015

Under rating threshold (show) What's the point of legacy points?

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(0)

Developer response from TickbirdGames

2% profit bonus on reset for now. More coming soon!!

Juggernautilus

Aug. 27, 2015

Under rating threshold (show) lvling up Constitution gives benefits for skills i dont own (enchanting)

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(4)

Loregas

Aug. 27, 2015

Under rating threshold (show) OK, finally i got it. just retired my first hero, so i could see the highlighted green....

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(2)

Loregas

Aug. 27, 2015

Under rating threshold (show) Sorry, but i don't get how the XP per skill are placed: lvl 100 Intelligence 30 XP, Lvl 100 carisma 30 xp Lvl 100 Awareness 72,96 MIO XP and it takes less than a second.....

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(1)

Vampyreverse

Aug. 27, 2015

Under rating threshold (show) Shift click to add +10 and Ctrl click to add +100?

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(43)

Developer response from TickbirdGames

UPDATE: We did it! Shift to buy 10 and Ctrl to by 100. Thanks for the great advice.

kadercito

Aug. 27, 2015

Under rating threshold (show) Liked it! Have a lot of potencial (Dungeons, highscores, equipment, etc), the gameplay is good. Maybe some skills description?

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(45)

Developer response from TickbirdGames

Thanks Kadercito! Good advice!!

Loregas

Aug. 27, 2015

Under rating threshold (show) Another feedback: would be great if I can buy an artifact or any other way, that i can see the XP/sec.

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(18)

Developer response from TickbirdGames

Excellent idea!

jokol27

Aug. 27, 2015

Under rating threshold (show)

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(-3)

Loregas

Aug. 27, 2015

Under rating threshold (show) A place where i can look at my percs would be nice. And it seems the skills i choose don't affect the percs i get. E.g. I picked construction and get percs for cooking.

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(92)

Developer response from TickbirdGames

UPDATE: Done, but not finished! :) You can now view all the perks via the Skill Overview... we will be defining hover states that will show you the perk details early next week.

stosto

Aug. 27, 2015

Under rating threshold (show)

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(-8)

milkbone

Aug. 26, 2015

Under rating threshold (show) so do the legacy points currently do anything?

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(30)

Developer response from TickbirdGames

UPDATE: You can now spend your legacy points on traits! These carry over from generation to generation.

KuraiKiller

Aug. 26, 2015

Under rating threshold (show) When you get a perk from the first few skills, it displays a skill other than the one you upgraded. I just upgraded Intelligence and it said I increased Stealth, which I don't even know. Not the first time so far.

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(0)

TheLowerLight

Aug. 26, 2015

Under rating threshold (show) okay last comment, sorry, but please add a way to hard reset or reset the character so we can repick the bonus in the beginning.

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(2)

Developer response from TickbirdGames

That is an excellent idea, thank you!

TheLowerLight

Aug. 26, 2015

Under rating threshold (show) Why in the world is magic affected by strength? lol

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(1)

Developer response from TickbirdGames

Haha... yep, that was one thing we will be changing our next release. It doesn't make any sense at all in hindsight :)

TheLowerLight

Aug. 26, 2015

Under rating threshold (show) I feel like luck and charisma's place should be switched.

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(0)

TheLowerLight

Aug. 26, 2015

Under rating threshold (show) There are a lot of things I don't get, like when you highlight a new skill, why do some skills get a green border? Why do some skills give bonuses to skills I don't have? (for example one skill gave a perk to tracking which I didn't take) overall I like this game!

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(0)

Developer response from TickbirdGames

Glad you are enjoying our game! There are definitely a few things we need to explain better... the skills that are highlighted in green are the ones that contribute to the skill you are hovering over. The cross-skill benefits are rewarded when certain perks are achieved (perks are achieved every 20 skill levels for the most part). Hopefully that makes some sense!

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