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Pretty buggy, missing upgrades, lots of text clipping and some spelling errors. Still fun though, which is more than can be said for a lot of the idle games on here. 4/5, going to 5/5 once everything's fixed
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i think the artifacts have some bug inside previous version i can buy second tier artifacts but now only first tier where is the second tier?
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I'm loving this game so far, on my 4th reset or so. Would be very cool if the skills you chose affected the icon a tad more, maybe starting with a plain looking character, then looking more and more customized depending on each skill, and in what order, you choose. 4/5
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Will there be a option of choosing what character you want to use or maybe have a genderbent version of the character?
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Everytime I make an LP purchase, I get booted to the game screen when I click "Confirm Purchase". Also, why are already purchased LP's showing up with the Confirm screen?
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Just wonder if its only me or not, but, this game seems to crash my browser almost every time I open it or go to leave the game...Am using Torch browser, a chrome based that still has unity working
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An 'idle' game that requires it's players to check in every two minutes to progress is most definitely not an idle game.
Needs an auto-quest feature.
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I have the 'missing artifact' problem, too. According to my screen, I should have a new one to buy, but it's not appearing.
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i love the new UI but i think you should put the clouds back on the traits menu because you can't tell what you have unlocked anymore other then the glowing buttons
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I like the changes you made but I cannot access all of the artifacts anymore, it says I can afford them but the list ends at amulet of shapeshifting.
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I can't purchase new artifacts after the 9th, it says I can buy more but nothing shows up, I've retired a hero and started again and it still cuts off at that point. Looking good though.
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The UI For the trait window needs to be re-worked. It's not all showing up properly, like cutting off part of the tree in the northern area. Maybe increase the ability to zoom out further?
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Good game, I had a lot of fun playing it, a big problem though, the game is cleared at 100% in one day, I think something should be done about that :)
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ah, I figured it out, but you should probably make it clear what the point of the game is.. and how to play.. I thought it was entirely about the quests.. but you need to do some other random crap before you can actually do the quests.. you may want to either make a tutorial, or at least something that tells people what to do.. so they arent aimlessly wandering around for hours on end only to exit the window having done nothing..
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I dont understand.. there is nothing to do.. no matter what I click on.. it wont let me start quests, the only things I could do were to create a character, and put the first stat in, and now I cant do anything..
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AAAAND it just magically appeared when I started my 3rd quest. Don't know if it's related to that or what, but there it is now. weirdness.
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As of late, when I retire my last skill is gone until I've picked next to last and reloaded. No idea why, but previously all of them would show. And now I've reloaded 5 times and the final one isn't showing up at all. http://i44.photobucket.com/albums/f45/Vitae666/Bloodline%20Legacy.jpg
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I tried. I really did. I fiddled with configurations, reset a few times, and played with the "Family trait" tree. I propose a new acronym - JAFIG. No real gains, no real goals, no accomplishments. Just something to suck up processor time and bandwidth. 2/5, but only for the "skill synergy."
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how am i writing fanfics before inventing spaghetti or pizza people werent literate to write fanfiction before spaghetti
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I'm sorry - I really tried. I gave this game a full four weeks before coming to a decision. The skill tree is useless, as are the legacy points. No noticeable change in character advancement. I understand it's an incremental game, but it shouldn't be THAT incremental. 16 retirements, give or take, the "Family Traits" tree more than 50% filled in, and points per second don't noticeably change. 2/5
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I think the timers would look much better if they were displayed in the following format: If t > 60 seconds: "Xm Ys". If t < 60 seconds and > 1 second: "Xs". If t < 1 second: "Xms". So 123.456 seconds would be displayed as "2m 3s". 12.345 seconds would be "12s", and 0.123 seconds would be "123 ms".
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Haven't been playing a great long time, but how does "carefully choosing the best quests for your hero" -- "have a significant impact on the flow of the game…" ? I there more to this than get level X click the button? Because I don't see anything otherwise yet.
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I have dungeoneering enhanced with the Skeleton Key artifact, but something must be wrong because it's not keeping up with the previous enhanced skills.
Strategy at 80 with artifact = 36,58 Trillion (level up cost 3,6 trillions)
Dungeoneering at 50 with artifact = 2,59 Trillion (level up cost 3,9 trillions)
Either the artifact is not working, or something is wrong with the balance of the skill.