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Kishaver

Jun. 29, 2020

Under rating threshold (show) bugs: 1. there's a certain type of box crate whose hit box is literally at the top corner of the box, making it a pain to hit with bows. 2. when you're partially out of the screen, the projectiles you shoot won't make it to the map unless the starting position of the projectile is visible. 3. if enemy dies at the edge of the screen and it drops a green upgrade, it's possible that you can't reach said upgrade 4. even if critical rate is above 100%, there are attacks which don't get critical wishlist: 1. would be great to spice things up after all green upgrades have been collected and all stats maxed out after level 61 2. some way to show how your stats would change if you were to equip an item instead of the current one would make planning SO MUCH EASIER 3. something instead of space bar to control the 2nd power. e.g. teleporting would be amazing if it wouldn't be so inconvenient to use

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(2)

roomiller

Jun. 29, 2020

Under rating threshold (show) I'd also love to be able to remap controls. The SPACE (movement) skill is far less useful than the enhanced attack, which is mapped to a left click.

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(4)

roomiller

Jun. 29, 2020

Under rating threshold (show) The basic game has a lot going for it. Nice graphics and environments. Rogue playstyle good. Upgrades good. It seems a bit simple in some of these areas but hopefully some updates will expand on the basics. However, the combat is dragged down by lag (maybe make a low-graphics option or streamline the engine) and the weapon types are really imbalanced. Some are easy, some are a joke. Targeting is, excuse the pun, hit-and-miss. It would be nice if the targeted object/enemy would get a red outline when you'll hit it. I don't mind the current hitboxes, but it would be nice to know if you're in one. Also, having SOME health drop would be welcome, especially early. Even one or two points occasionally.

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(3)

Winsam_Colcol

Jun. 28, 2020

Under rating threshold (show) Are chests allowed? It would be great if we could leave some of our items behind and get them back later when we die and lose our stuff.

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(2)

warm0nger

Jun. 28, 2020

Under rating threshold (show) 1) Change the "green arrow" upgrades to something else once you have all upgrades maxed. For example a temporary xp-gained boost. 2) Gold becomes abundant pretty soon. I suggest letting us buy & upgrade skills in town instead of binding them to items. The offensive skills can still require certain items but this would give you the option to add more skills. So far the staff skills are my favourites and the great sword roll is the worst skill, maybe make it a quake leap instaed. 3) An optional hardmode that you can switch on in town would be great. Double enemy hp + xp gained for example. 4) Range is king, half of the enemies are harmless incl. some bosses. Melee could be buffed with some unique skills. 5) Let the "fire aura" destroy containers as well.

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(71)

godzillabbq

Jun. 28, 2020

Under rating threshold (show) Feels like i use skills more often to break all boxes instead on enemies

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(4)

flamewolf33

Jun. 28, 2020

Under rating threshold (show) Lost like 7 times in a row, then got a lightning staff and facerolled everything up to 2 stars then got bored.

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(3)

TR2N

Jun. 28, 2020

Under rating threshold (show) the health bar should be on top in the middle. It is the most important information of the game!

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(1)

Rafarcelos

Jun. 28, 2020

Under rating threshold (show) Best weapon is Piercing Bow, the multi piercing shot kills everything, and it alsos pierce crates making the way much easier, but it's rare to get :( i died and never found another anymore

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(0)

Darkkenia

Jun. 28, 2020

Under rating threshold (show) At some point with enough attack speed the staff starts shooting two projectiles.

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(0)

QuestClicker

Jun. 27, 2020

Under rating threshold (show) I be getting archero vibes

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(1)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) i found a bug where you can skip levels by quickly clicking one lvl and the other ones will appear and you can click those, too.

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(1)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) and maybe add a musket :p

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(0)

Weelet

Jun. 27, 2020

Under rating threshold (show) Once you get the defense tree maxed, you become a god with a shield and leech sword..

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(0)

coldmen

Jun. 27, 2020

Under rating threshold (show) Very nice fluid roguelike experience. I want to add few ideas tho: -Another money dump. For example reroll the numerics on the items or/and reroll all specs on weapon. -Repetable ending. For example after 3 star kill big meanie and ascend for bonus stats or something. -Exit marker after killing all enemies. -Last enemy marker after killing some of the enemies -Movement skills to break boxes and barrels. thanks and good luck!

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) and maybe add classes that specialize in different weapons and get a bonus

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) oh yeah, add something higher than legendary, maybe mythic or runic.

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) could you maybe add a tavern where you can buy potions that you can use in-game to boost your stats for a limited time? i think this game needs more to do pre-game.

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) i got all the runes, maxed em out, got an op greatsword, got to a 3 star dungeon and died a reckless death. f in chat pls

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(0)

KingOfKings2

Jun. 27, 2020

Under rating threshold (show) Traps are excessive difficult to pass and do way too much damage. Feels like pixel perfect gaps. Unfortunately most of my deaths are to traps and its incredibly frustrating to lose a great run to an impossible trap.

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(0)

dunkum

Jun. 27, 2020

Under rating threshold (show) Any chance you can add keyboard options for the mouse-click controls, since they don't seem to be dependent on direction or cursor location at all? using both mouse and keyboard is awkward on my laptop, especially since it hates accepting input from both sources at once.

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(0)

hukutka94

Jun. 27, 2020

Under rating threshold (show) First, I wanted to write down a big comment with every single detail, but now I will just point out most crucial things in game. Penetration Bow is the best mob killer weapon in game. Lightning Staff is the best single targe killer weapon in game with control skill. With these two you can faceroll any dangers in this game. Max difficulty is 10 stars, and... restart at 10 stars again. No ending, no reward window, nothing. After level 60 (when you max out talents) you gain those points which you can't spend anywhere. Why not lock character level at that point? Dash in the direction where you look, not in where you move sucks. Mobs are not moving around, they always stand at spawn point. Due to lack of "maps", you learn every spawn point and never be killed with some random mob hunting for you. No ability to reroll stats on items or to abandon enchantments - sucks. Melee is the hardest to manage and survive long. Thanks for the game, chilling on 10 stars, waiting for new content.

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(0)

SuHuz

Jun. 27, 2020

Under rating threshold (show) I really like this game and especially the graphics. Why not add a "dodge" stat and/or give the character a 100% dodge chance during the "roll" ability (using space)? It would make the use of Greatswords and Bows so much more interesting.

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(0)

Kuurus

Jun. 27, 2020

Under rating threshold (show) Basic pointers since this game lacks basic instructions. You are going to die, you will lose your stuff! That is not a big deal as you keep your level. Note that the game saves when you reach the town, -every- time. I recommend you save money and when you start with a weapon you like, buy an “Artefact” followed by enchanting your weapon. If you do not like the results from the 2 chests, remember, the game saved before you spent your gold *cough. Even if you do not get a weapon you like, you can still play. Chances are, you will get it soon as a drop. I also buy an “Artefact” every time I reach town, even if I have 8 already. I find the staff the best weapon and teleporting over traps is a nice bonus.

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(4)

deszczowiec

Jun. 27, 2020

Under rating threshold (show) 'Your browser does not support any of the required graphics API for this content.' – same on Chrome & FF under Ubuntu… :(

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(0)

czarnyptak

Jun. 27, 2020

Under rating threshold (show) So, from whatever reason, wearing any shield increases my damage by 8.... Makes using other weapons kinda not worth it....

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(0)

coconutlatte

Jun. 27, 2020

Under rating threshold (show) @stalemate7 artefact is a correct spelling in British English. Don't assume that American English is the only correct spelling.

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(2)

Kuchen12

Jun. 27, 2020

Under rating threshold (show) Put the Right click ability on E or Q please. Whenever I try to use it I HAVE TO not press any other button or it opens a new time / closes the tab / goes back whatever.

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(0)

stalemate7

Jun. 27, 2020

Under rating threshold (show) I know it's nitpicky but it's "Artifact" not artefact.

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(-1)

Mosxar

Jun. 27, 2020

Under rating threshold (show) Extra ideas: 1. Use extra points to increase dmg/defense/health 2. Add extra items slots to further expand variations 3. Add ability to reroll stat on an item at a coin cost. 4. add 5th upgrade of items (Artifact instead of Artefact) with a 5% chance 5. Add ability to combine 3 artifacts into 1 more powerful (3 * x -> x+1, 3 * x+1 -> x+2 and so on)

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(0)

Mosxar

Jun. 27, 2020

Under rating threshold (show) nice idea for an RPG

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(0)

Makeyejr

Jun. 26, 2020

Under rating threshold (show) @shawnpgorman When you trash gear, you get money for it.

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(0)

shawnpgorman

Jun. 26, 2020

Under rating threshold (show) is there any way to sell gear?

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(0)

Skurrt

Jun. 26, 2020

Under rating threshold (show) shield dashed out of the map in zone 1 by the advacage area, Be careful.

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(0)

HankMurphy

Jun. 26, 2020

Under rating threshold (show) Certain ranged weapons will shoot a SECOND projectile on each shot when they have the attack speed increase enchant on there twice. If this is actually a bug, please don't fix it, because its not super easy to get and its so much fun.

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(1)

vice123

Jun. 26, 2020

Under rating threshold (show) Best power setup is shield with 15% block innate and axe/sword. You can easily get block rate over 50%, making you basically immortal with heal+defense+regen. For leveling up, I found and enchanted a staff that gave me about 80% experience bonus, which is used to clear up everything until the boss fight.

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(1)

Schulranzen

Jun. 26, 2020

Under rating threshold (show) I'm glad to see B.A. Baracus did find a new home after WOW

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(0)

Slashnez

Jun. 26, 2020

Under rating threshold (show) @bengalesq lol that's suppose to happen. It's a roguelike game. Increase your stats, that doesn't reset.

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(0)

Athealism

Jun. 26, 2020

Under rating threshold (show) Keep up the dev on this, please. it has some really high potential. I would love to see this on steam as a coop game (not mmo, just lan co-op perhaps), after it has really been fleshed out. you have some great artwork and animations! Thank you for the hard work, and I look forward to more developments (and I would pay for this eventually).

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(3)

HankMurphy

Jun. 26, 2020

Under rating threshold (show) Jono, have you tried increasing your stats? Those upgrades stay even if you die. Items are so OP it because extremely easy to steamroll the game, but yes you have to be careful about dying or you have to get them again.

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(0)

jononumber5

Jun. 26, 2020

Under rating threshold (show)

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(-4)

jononumber5

Jun. 26, 2020

Under rating threshold (show)

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(-3)

jononumber5

Jun. 26, 2020

Under rating threshold (show) Are there instructions to this? I feel like I am missing something. There are no controls, doesn't seem to be a save option? I spent hours upgrading and enchanting then died and lost all my inventory

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(-1)

jononumber5

Jun. 26, 2020

Under rating threshold (show) Why do you lose your whole inventory when you die!? So frustrating. Great gameplay though

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(0)

PeaceOot

Jun. 26, 2020

Under rating threshold (show) Great game, really enjoying the graphics and gameplay. Just needs more content and variety. Looking forward to future updates!

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(1)

vice123

Jun. 26, 2020

Under rating threshold (show) Item disappears on enchanting table - I dragged shield over sword in the enchantment slot, shield disappeared, sword was still in the slot.

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(2)

Bhadington

Jun. 26, 2020

Under rating threshold (show) Other than the fact you have to fire at a barrel/box 90 times to break the thing, it's not a bad little game.

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(1)

artemsuperega54

Jun. 26, 2020

Under rating threshold (show) dont loading(

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(-1)

czarnyptak

Jun. 26, 2020

Under rating threshold (show) Anyone figured out how attack and defense work? All other stats are pretty obvious. Hard to decide which shield is better, with a lot of defense, or some more chance to block. :P

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(0)

badwolfg1rl

Jun. 25, 2020

Under rating threshold (show) When you pair "heal 2hp on each crit" with "every third hit is a crit" *chef's kiss*

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(2)

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