Under rating threshold (hideshow)
Crushing skeletons...Slaying goblins...Selling loots...Kiting bosses...Feeling unstoppable...Got killed by some silly traps
Under rating threshold (hideshow)
The electricity staff (the one that gives +25% attack speed) is the best thing in the game.
Also, I am getting bored. Send help!
Under rating threshold (hideshow)
Beating the first level (half-star Difficulty) is hard because HP recovery is very low, but once about halfway through one-star Difficulty (which requires dying quite a few times and increasing in Levels), the game is little more than running through the levels slashing the enemies.
Under rating threshold (hideshow)
There appears to be a glitch were textures do not load, is there any way at all to fix this? (this happened upon the second time opening the game and has not been fixed since)
Under rating threshold (hideshow)
Is there a endgame?? Lv92 now with 32 skill points I can't even use... Would like a end boss and a splash screen that tells me I have completed the darn game.. Geez
Under rating threshold (hideshow)
I like it, but as other people have stated, there needs to be more things you can spend gold on since it rapidly becomes pretty useless once you have 1-2 weapons (Staff, Sword and Board) that you can work with. Could Have another vendor that allows you to buy specific upgrades to your abilities (longer Black Hole ability, or shorter cooldowns, or a bigger radius....things like that), so you gotta think long an' hard before swapping to a different weapon 'cause you don't have the upgrades put into THOSE specials.
Also wouldn't hate to see a Boss Rush after, say, 10 runs or so? 5+ difficulty, gives you more XP or Monies or whatever.
Enjoyable, but maxed out all level skills pretty easily because staves are busted (fire-rate eventually had double-shots, AND the Black Hole to keep groups locked in), and didn't really feel the need to even LOOK at other weapons.
Under rating threshold (hideshow)
please make a bigger inventory at least 100 slots also green arrows when maxed should either give xp or a stat bonus like 0.5 damage for example i think the skill points could be expanded and id like talent trees apart from that i think more weapon types would be cool like a flail , polearm , twohanded mace , crossbow , sling shot , shurikens , blunderbusses or rifles , two handed axes , brass knuckles , club , hammer , twohanded hammer , also a poison weapon would be cool i got up to 6 or 7 difficulties then i died 4 out of 5 game but needs work
Under rating threshold (hideshow)
I think I found a bug. Not 100% sure what caused it but I had an orange item disappear when I tried to see if I can upgrade it in the blacksmith... That's mildly annoying...
Under rating threshold (hideshow)
fun mechanics, but bad replayability. need more level variety. also once you find a legendairy weapon your instandly maxed, no use for gold. should make tiers for artifacts aswell. and give weapons some levels in each tier that you can increase with gold. also the skilltree is kinda dull, just linear upgrades, mix the lines a bit.
Under rating threshold (hideshow)
WASD just quit working. Everything other letter and clicking on the screen is still active, but I can't move or attack.
Under rating threshold (hideshow)
Using a staff is really powerful for a lot of ennemies but you have no ways of evading arrows or spells so each time i face a ranger or mage boss I just die without being able to do anything
Under rating threshold (hideshow)
With an additional content, I don't see why this game couldn't be on steam. The battle mechanics are just soo satisfying. Absolutely love it. Hopefully this game will receive updates - hopefully even sequel.
Under rating threshold (hideshow)
At start of game first level was challenging for me (before I killed first boss).
After it most of areas was peace of cake and almost no challenge at all before I failed to kill melee boss at 5 stars.
After it I have to start with 0.5 stars which will be even easier since man character is much stronger and there will be likely no challenge in defeating all those enemies before I reach 5 stars or higher.
Under rating threshold (hideshow)
Just beat the boss on 6 star difficulty. I haven't felt in any danger at all since 3 star difficulty. As soon as I got a legendary leech staff, any level of challenge was gone. Breaking boxes felt pointless beyond this point, and once you got red tier on all skills, upgrade orbs because meaningless. What I'd like to see in future updates is a forseeable end, and much more variety and difficulty in enemies and bosses.
Under rating threshold (hideshow)
i really love this little game with great potential, which i hope can be realized in the future. there are only a couple of suggestions i can add to the others: 1. a map feature would be nice; although it currently feels redundant, it will come in handy when the game incorporates much larger maps in the future, which i sincerely hope. 2. i would like to assign shortcut keys to weapons to allow me to easily switch between them as needed; such as 1-staff 2-bow 3-greatsword 4-sword&shield.
Under rating threshold (hideshow)
Your character is REALLY slow to start attacking once you begin clicking the mouse. It's like the first click or two aren't even registered.
Under rating threshold (hideshow)
Good game and would be better with some minor tweaks. It gets easy way too quickly with a strong ranged weapon. It starts out fun but quickly becomes a chore to travel from room to room so slowly even with a bunch of movement speed buffs. There needs to be some variation in stages other than kill all enemies to progress. That's probably what got the most boring.
Under rating threshold (hideshow)
Is there any way we can tweak the controls? I would find it MUCH more natural to both move and attack with the keyboard, or the mouse. Not both at once.