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Ok, I really like this game a lot.
Two issues
1: sound should not reenable every level
2: make hotkeys for stuff. for example "r" for building refineries.
otherwise 5/5
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HEY i have a idea in a secuel could you have a building that sends robots against the others??
like if you think this is a good idea!
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A few tips: 1) The repair tower will repair towers around it AND YOU!! Just wait near the tower for the blue wave to come out and you will regain 1 health. 2) You can use your ship to ram enemy towers, costing you 1 health. 3) Sniper towers are powerful against the larger spiders. + If you find this helpful. Great game!!
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Nice game but could do with a few minor tweaks like showing the upgraded stats (RoF, Pow and Range) before you upgrade, visible xp bar\stat upon clicking your tower (340/500xp for example) but otherwise nice game
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If there weren't an invisible experience requirement for leveling your towers, I'd give it a 5. However, that severely hampers the game play, making this a 3.
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Great,really fun, and a really great concept for a game but I wish I could see a more detailed map on the level select because its really hard to scout on the ship while building defense when there's a lot of enemies chasing you,fun though.:)
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I really like this, as I did the demo version. Looking forward to trying out the other maps past 5. To make this game even better, I would put in either a randomly generated map, or a map editor where I can upload my maps and download others that peeps had done. With the demo, after I had completed all maps a few times, tI lost my enthusiasm for the game as each map strategy was the same as it was last time I played that map.
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I love your game! But if you put towers near enemy base the game is ruined! Enemy spiders/creatures should have faster speed at beginning.
You must put towers near the enemy base to win. This is an offensive tower defense game ;) In later levels this becomes much harder because enemies have their own defensive towers. Did you play past level 3?
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I REALLY liked it and would like to see more levels! Also, maybe some sort of tower that can heal you or a way to win back life?
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more enemies and towers with a bigger map will be perfect.
also just waiting for resources is boring, better think of something for the mothership to do other than building always the same.
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Very nice game, requires slightly differing tactics on some maps which is great as so many games are just copy paste when it comes to strategy. My ONLY complaint so far is the length of the game, could do with more maps or a random map generator?
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@psychic13:
You can build a tower about 3 tiles from your position. This will allow you to outrange the enemy towers.
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goddamn xP
level 5 is qutie hard cause of the fact that you'll want to get a turret close to the enemy turrets, but when you want to build something it pauses everything BUT the bullets... i've been defeated a crapload of times jsut cause they bullets aren't paused, could you please fix this xP
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It would be good if you included something in the game that mentioned why mg towers don't attack big spiders. After having several towers destroyed by them I lost interest in the game.
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I see potential in this game so I gave it 4/5 but it can be improved by more towers, more upgrades and maybe making some more levels. Some of the levels were hard at first ( level 5) but when you got the hang of things the game was quite fun. Is there going to be a sequel of this anyway please + this so the developer can see it.
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liked it. thought 7 lvls was just right, any more would be too repetitive. well balanced, just hard enough to keep interest. well done.
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Found a bug on lv 5. I was moving towards the 4 towers in the middle, getting ready to deploy some of my own structures. As i got into position, the towers fired upon me. I opened my build menu, thinking that it would pause the game and allow me to build then move out of the way. The shots kept moving forward and hit my guy. After I placed my structure, I died because the hits registered even though the game is "paused" and I had no chance to run
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the reason the mech guns cant effect the bigger spiders is because they are bosses. you can use a sniper or the first gun to kill them. this game was fun but needs more lvls. ty and good luck on the prize.
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Also, couldn't there be a way to upgrade your "ship" over time to make it move faster? I mean, the game is cool, but I'm getting so tired of _almost_ beating a level and then dying at the end because of the ship getting stuck in a corner. lame.
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lvl 5 was quite easy - just you have to be really aggressive: at the beginning go to the left of your base (watch out for the shooting towers) and built 5-6 reactors (till you see 1st enemy coming) for all the money you have... then go back to base and built defenses pushing onward!
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Great game with tons of potential. If a couple of really frustrating problems were addressed, I could give this the 5/5 it almost deserves.
Easy fixes.
1) needs a restart button.
2) cannot move after selecting building to build (Workaround: if you select and unselect the build button again, you can move around the map and place your chosen building wherever you like).
3) in lvl 6 the flying creeps fly off the map and the lvl will not recognize a win (happened to me 3 times in a row before ragequitting the lvl and the game).
Other fixes:
4) tooltips saying which creeps turrets will and will not fire at.
5) exp meter for turrets and reactors so that I don't drive off right before an upgrade is rdy.
6) upgrades for builder (movespeed upgrade would be fantastic for larger lvls).
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Ok, the game has potential, but a game is supposed to be "relaxing" and not a "rage quit", since the lack of crystal makes it really hard and linear... You should increase the attacks, but you should also increase a lot the crystal you have.
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Large slow spiders are armored and machineguns won't fire at 'em; flyers are only really effectively killed by machineguns (two with a one square space between to garantee 100% kill of single flyer); sniper towers can shoot at either but kinda suck unless you're shooting enemy towers; dodging enemy tower fire and then building a few laser towers near it often works; don't be afraid to let the enemy capture your blue square if you can get more reactors going somewhere else; a few laser towers is all it takes against slow spiders. Blue squares generate modest amounts of energy.
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I like it, hoping for more levels in the near future. Level 5 onwards needs a litle bit of thought... it's easier then some other gmes out there, people ust need to broaden their horizons. Also, upgrading towers to level 3 woud be nice. :)
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What exactly does the targeting sight in the menu bar do? Also needs some explanation on how a spawn point decides to suddenly spawn 10x droids and 1 spider -.-
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Waited over 15 minutes and still no tower upgrade, can't finish level 5 because no sniper tower can reach the 3 towers in the center. Need to fix it so winning the map is taking the 2 spawn points or fix the timer for upgrading towers.
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Level 5, capture both spawn points, but can't destroy three of the remaining towers in the center. Waiting to upgrade the nearest sniper tower takes too long. Please remove or reduce the upgrade timer.