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Comments for Idle Fight

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NormaTheNorman

Nov. 04, 2017

Under rating threshold (show) Precise + Quick Feet + Sword Dance = Big Mistake, right? Or is there a way they might compensate for each other instead of stack badly?

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(1)

Developer response from truefire

Yeah, you definitely don't want to take those three together.

bluelighter

Nov. 04, 2017

Under rating threshold (show) How about instead of a fairly useless textbox (which has to be adding at least some resource overhead), you use that space to let us select if we want 1x, 10x, 25x upgrade so we can buy in bulk without having to hold down a key. Also, it'd be nice to have an option to 'buy at', rather than 'buy up to', and to see how much it would cost to get that upgrade. So, for example, if I wanted to buy enough Combo to put me at 10 from 2, it would tell me how much fortune I needed to grind, rather than just telling me that it's buying up to 0 because I have 0 fortune left.

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(2)

BoneyBoy

Nov. 04, 2017

Under rating threshold (show) Oh damnit, I just lost my save from far too many hours of playing... Anyone have code for about 200 spirit? Really don't want to grind all the way back there...

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(3)

Developer response from truefire

I've PM'd you an import code for roughly the point you mentioned.

C4talyst

Nov. 04, 2017

Under rating threshold (show)

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(-7)

rehl25

Nov. 04, 2017

Under rating threshold (show)

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(-4)

Rawrkanos

Nov. 04, 2017

Under rating threshold (show) I really dislike the way rewards are lessened after you've achieved the same degree, ESPECIALLY for spirit-rewards. I've got over 15K fortune and it's not worth doing a spirit upgrade at all.

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(0)

Rawrkanos

Nov. 04, 2017

Under rating threshold (show) First Transcension: 85K Souls, 223 Spirit. Second Transcension: 215K Souls, 90 Spirt. What the hell is this BS?

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(2)

DneBays

Nov. 04, 2017

Under rating threshold (show) I guess what I really hate is how non-idle this game is. Since the enemies scale up exactly as hard as you, I have to constantly be watching and upgrading or I get stuck. You wanna know why the early game is so tedious? Because they're just as strong as I am so there's literally no sense of progress. Not only do they get the damage reduction before I do, they also have the Fortune upgrades as well. It's like hitting a brick wall because nothing I do ever makes the gameplay feel different.

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(2)

DneBays

Nov. 04, 2017

Under rating threshold (show) Why do some enemies randomly have a really high health multiplier? I'm fighting enemies 300M to 1.5B HP then suddenly a 9B enemy shows up with higher attack then me. Then it goes back to the normal range.

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(3)

VeNoM0619

Nov. 04, 2017

Under rating threshold (show) I think the core issue, is that this game tries to be RPG and Idle. Falling into the pitfall of Idle games where numbers increase exponentially, this causes your stats to progress at a fairly predictable rate. Players are not allowed to focus on specific skill traits, ie: I can't focus on becoming a tank with lots of HP, as that requires exponentially more money each upgrade, while power/accuracy are cheap. Could try experimenting where gold can be converted into skill points instead, and each level up requires one skill point. Not sure if that would help, just an idea.

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(8)

Developer response from truefire

Yeah, it's a good idea, but a bit too late to change the whole design around that right now. Fortunately, it only fully applies to gold upgrades. Because of the linear scaling cost of reset upgrades, there's incentive to specialize there to some degree. Furthermore, since the talents can't all be taken, there's inherently some degree of specialization that comes from those.

IanM79

Nov. 03, 2017

Under rating threshold (show) Can we get the sound with the auto-upgrader fixed? as it stands it seems to play the same upgrade sound effect but much much louder (probably the same sound playing simultaneously, like ya do)

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(0)

Developer response from truefire

Done! Thanks for the feedback.

wazzur

Nov. 03, 2017

Under rating threshold (show) you need to explain the effects of multiple stamina bars. Is there any point to gaining extra stamnia bars with skills like riposte when your natural rate of filling is already giving you like 10 bars by the time you can attack once?

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(0)

Developer response from truefire

Having more stamina bars adds another 'hit' of damage per bar and affects the bonus from Adrenaline if you have points in it. It also slightly increases the speed of your attack animation.

opalonygosc222

Nov. 03, 2017

Under rating threshold (show) intensity lvl 70 is bugged and don't shows correct amount

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(1)

Developer response from truefire

Fixed, thanks!

Rawrkanos

Nov. 03, 2017

Under rating threshold (show) I really dislike the way rewards are lessened after you've achieved the same degree, ESPECIALLY for spirit-rewards. I've got over 15K fortune and it's not worth doing a spirit upgrade at all.

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(-1)

Developer response from truefire

Hey, thanks for the feedback. I've made Spirit to be a bit easier to gain this update. The diminishing returns are lower early on, and the amount of souls you get scales a lot better with the enemy's level.

Donniez

Nov. 03, 2017

Under rating threshold (show) I dont understand trascendence point: at lvl 220+ im getting 20-30 point. Giving up 20k fortune point and 5k rep point to get 30 trasc ?

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(-1)

Developer response from truefire

Hey, thanks for the feedback. I've made Spirit to be a bit easier to gain this update. The diminishing returns are lower early on, and the amount of souls you get scales a lot better with the enemy's level.

CoolColJ

Nov. 03, 2017

Under rating threshold (show) getting crit and crit multi is the key to getting short battles IMO

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(0)

coffee4

Nov. 03, 2017

Under rating threshold (show) nice but enemies with nimble bother me. Almost every fight, both enemy and I have over 50+ stacks and the battle lasts over 2 minutes.

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(0)

Spakken

Nov. 03, 2017

Under rating threshold (show) It appears that nimble is bugged. I'm not getting any stacks of nimble when I get hit ever. Either it doesn't work the way you described or it's bugged.

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(0)

Developer response from truefire

I can't seem to reproduce this bug. Is it still occurring on the latest version?

Avarice7x

Nov. 03, 2017

Under rating threshold (show) So, I tried check it out for my self if the reset points we get really are decreasing. For reputation, at level 143 I get 328 reputation but after I proclaimed, at 143 the reputation I'll get is now only 305. Why is that?

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(0)

ArrenJevleth

Nov. 03, 2017

Under rating threshold (show) Tip: This sentence spelled backwards is.si sdrawkcab delleps ecnetnes sihT

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(-1)

vacuz

Nov. 03, 2017

Under rating threshold (show) Tip: Be courteous to public servants. They work with people others won't.

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(-1)

JoHnNo

Nov. 03, 2017

Under rating threshold (show) loving the 8bit music!

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(1)

Developer response from truefire

Thanks. If you want to check out more by the same guy, you can find it at http://incompetech.com.

Avarice7x

Nov. 03, 2017

Under rating threshold (show) These new changes are nice. I just ascended for the second time and it actually isn't that bad anymore. The boost made spirit upgrade a little bit better. I have more questions regarding the points earned though. This has been bothering more for a while now but how are these calculated? Fortune is based on gold, reputation is based on levels cleared but what about spirit? I've also noticed, idk if this is an accurate observation though, but we seem to get less points on the successive reset. I hope this is not true. I wonder if you can let us know these values. Ex. how much gold per fortune, reputation per level, or whatever spirit is linked to. I wonder if it's possible to add these info to wish, proclaim and ascend.

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(1)

Developer response from truefire

Spirit is dropped by enemies with a blue glow (10% spawn rate, only after level 200). You get less points on your reset based on the total amount of that type of points that you've collected, but it's pretty minor. For example, at 1000 Spirit, you'll get about 63 less Spirit on your Transcends, which just means you have to push a few levels further to get the same amount. As far as the formulas, exact amounts are too detailed to go in here, but Fortune gain scales with log_1.2(gold), Rep gain scales linearly with level progress, and Spirit gain scales with souls^.55

lulusyth

Nov. 03, 2017

Under rating threshold (show) Hotkeys for previous and next wave would be appreciated a lot for quality of life

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(2)

Developer response from truefire

Done! Left and Right arrow keys. Thanks for the feedback!

DoruTheDragon

Nov. 03, 2017

Under rating threshold (show) Anyway to not have auto-upgrade invest to intensity? that a clicker based upgrade and if I have auto-upgrade on, I'm intending to idle, which makes that upgrade useless and its eating gold that could've gone elsewhere.

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(0)

Developer response from truefire

Even if you're not actively clicking, the bonus from Intensity still applies as long as you focused before idling, so it's usually still good to keep it upgraded.

therion2

Nov. 03, 2017

Under rating threshold (show) dude how are spirit points calculated. I literally have gone from lvls 230-260 and still have not gotten any increase in souls obtained... The spirit output is low enough.

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(0)

OrangeChus

Nov. 03, 2017

Under rating threshold (show) the weird thing about this reset is that i still have 5 levels instead of 10 levels to go through

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(0)

OrangeChus

Nov. 03, 2017

Under rating threshold (show) My computer shut down and I lost my save but I'm going to keep playing!

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(0)

Developer response from truefire

Hey, sorry I'm a little late (was away for the weekend), but if you'd like, you can PM me some info on roughly where you were, and I can generate an import code for you.

cold_beer

Nov. 03, 2017

Under rating threshold (show) i have both java and latest flash player and the game wont start after the latest updates

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(0)

Sleepingpill

Nov. 03, 2017

Under rating threshold (show) Thanks for listening to my grumpyness :p

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(2)

therion2

Nov. 03, 2017

Under rating threshold (show) It's kind of ridiculous im at lvl 210 and only capable of getting 11 transcend points. I am literally getting less spirit points the more I upgrade with reputation and fortune which makes no sense.

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(1)

Developer response from truefire

Hey, thanks for the feedback. I've made Spirit to be a bit easier to gain this update. The diminishing returns are lower early on, and the amount of souls you get scales a lot better with the enemy's level.

ZeoX

Nov. 03, 2017

Under rating threshold (show) intensity 95 says 115% -> 115%. Int96 says 115-117

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(0)

Developer response from truefire

Should be fixed. Thanks for the feedback.

Bazba

Nov. 03, 2017

Under rating threshold (show) Question, Is the spirit trick intentional or not? since it is so obvious, it kinda make me wonder... but at the same time... doesnt seem like it is....

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(0)

Developer response from truefire

It's not intentional, and I'm gonna have it fixed it next update.

dmaiskil

Nov. 03, 2017

Under rating threshold (show) BUG : when you upgrade from lvl 30 -> lvl 40 berserk chance goes from 40% down to 25%

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(0)

Developer response from truefire

Hey, I fixed this in an update just a little while ago. Just refresh the page. (Make sure to export your save first, just in case!)

therion2

Nov. 03, 2017

Under rating threshold (show) Reincarnation skill didn't even work for me second time I usd it... I lost everything.

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(0)

Developer response from truefire

Hmm. Can you PM me any more details you have?

isengoethe

Nov. 03, 2017

Under rating threshold (show) Is the Balance gold upgrade never auto-upgraded?

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(1)

Developer response from truefire

Yep

killerofmen

Nov. 03, 2017

Under rating threshold (show) After the most recent update I'm not gaining nimble stacks, why is this?

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(0)

Developer response from truefire

Oops. Looks like I introduced a bug. I'll push out a fix for it in just a few minutes. Thanks for the quick report. *UPDATE:* Should be fixed.

TigBench

Nov. 03, 2017

Under rating threshold (show) It needs some kind of progress data telling me how many of each kind of monster I have defeated. Upgrading my character would be nice.

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(0)

therion2

Nov. 03, 2017

Under rating threshold (show) Truefire.. i think the transcend is bugged or something. The first time I did at lvl 200 i got 98 transcend points. The second time I reached lvl 200 I was at 19 transcend points. At lvl 260 im at 80 transcend. How does this make any sense? can u fix it pls.

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(1)

Developer response from truefire

There's slightly diminishing returns on reset rewards, so it's normal to get a bit less each time. You can build up a lot more by just idling for a while though -- Spirit builds up from the souls you get from killing enemies, rather from how far you've progressed (although enemies on later levels drop more souls)

Deeeeniiiiss

Nov. 03, 2017

Under rating threshold (show) A LOT OF FUN when i am in schooli can leave it going and from time to time every hour i just check on the game to buy upgrades and refill my focus 7/10 not 8 or 9/10 cuz i have some lag even with particles off and its not on steam witch will improve how the game works

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(2)

killersqurill

Nov. 03, 2017

Under rating threshold (show) Berzerk goes from a 49% chance to a 25% chance apparently...

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(0)

Developer response from truefire

Fixed! Thanks for the report. 25% was actually what it was supposed to be, and it was showing too high before. I've buffed it a bit from that, but it still won't quite be as high as it was before.

JustAnotherVoice

Nov. 03, 2017

Under rating threshold (show) can the purchase x10 be a toggle rather than a hold+click? Also, is it possible to show the level without the full tooltip?

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(34)

firecat6666

Nov. 03, 2017

Under rating threshold (show) hello, can you add an indicator somewhere telling me how much total fortune/reputation I have acquired in the current run? currently the only way to check this is to respec, which is pretty annoying.

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(7)

Developer response from truefire

Done! Your total Fortune/Rep/Spirit (and the amounts gained from Reincarnation) are shown in parentheses now. Thanks for the feedback!

linkovich90901

Nov. 03, 2017

Under rating threshold (show) What's this so-called secret power-up you get when you type in a secret code? Got this info from a tooltip in-game.

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(6)

Developer response from truefire

Hmm, mysterious...

mussclor

Nov. 03, 2017

Under rating threshold (show) I'm stuck with the message at lvl 80 and I can't skip it, guess my play end here...

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(3)

Developer response from truefire

Hmm, I haven't seen a bug like this. Does it not close when you press Space?

Okami84

Nov. 03, 2017

Under rating threshold (show) Is it me, or Transcend Upgrades are quite weak for what it costs ? :c Maybe having it at least having Fame increasing both Reputation and Fortune ? So it could speed up the firsts soft resets a bit ?

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(4)

Developer response from truefire

Transcend upgrades are a bit weak at first, because they're designed to scale well in the very endgame, when you have a ton of spirit. I do agree they felt too weak early on though, so I've buffed how fast several of them scale at the lower levels. Thanks for the feedback!

Rokubree

Nov. 03, 2017

Under rating threshold (show)

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(-9)

DmasterD

Nov. 03, 2017

Under rating threshold (show) Apparently the clicking lag disappeared after playing for a minute. Weird.

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(0)

DmasterD

Nov. 03, 2017

Under rating threshold (show) Did this update come with a lot of clicking lag or is it just me?

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(0)

Daikoru

Nov. 03, 2017

Under rating threshold (show) Simple suggestion to make progression feel more real: make the attack animation different depending on the amount of stamina bars filled at the time of the attack.

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(5)

Developer response from truefire

Hey, thanks for the suggestion. I've made the attack animation speed scale up very slightly with the number of stamina bars you use, so the player can feel the increase in speed just a bit.

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