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Rehash of the first one, still with the frustrating lack of friction. The diamonds is a nice replay idea, but overall, just kind of bland.
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I just love it how a square can achieve perpetual motion when placed on a circle :D If only the scientists of earth had thought of this sooner.
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Gets old quickly. There's not really an incentive to keep trying the first time you get frustrated... throw some special blocks or powers in there to keep the user engaged.
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No friction, 2/5. A physics game needs friction, or it just becomes frustrating when you can't see the piece is slanted, and the piece slides off slowly
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Oh great, i accidently used all my skips on pack A and i cant get them back, please make it so people can redo skipped levels and reearn skips
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okay game, got most of the badges
A Funny Website:
http://ihatemandy.com?id=kxe4id6aytlgysk5xsnp72p6xpsqqu
made me fall on the floor laughing
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seriously, if you're gonna make a physics game with no friction, you should at least make sure that the stuff to balance objects on is lined up correctly. I'm tired of the objects I put on seemingly flat planes being imperceptively slanted, so things will painfully slowly slide off.
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For those who says its too hard, ITS SUPPOSED TO BE! Its a hard version of those incredibly easy super stacker game, I find this game very well done, 5/5
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I'm one of the first to get these badges, which is really cool. Also, this game definitely is an improvement on Perfect Balance 1. I like!
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gonna have to give it a 3 (want to give it a 2 but its still pretty fun) because in perpetual motion, place a square on a circle and it rocks nonstop, if an object in this game sways for more than 8 seconds without falling it should stop or let you continue on, nothing can keep swaying forever.
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Haha. Wow. 3rd person to get the easy badge. lol... Stev0, you can't have gotten them all, the last hard badge hasn't been gotten ever. 4/5