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I don't know what happened to the game or flash. I played it on my wooden computer and it ran smoothly. Now I get 5-10 fps on it and even on much newer equipment
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wish me luck in farming corrupt bosses - User329
said to the empty void after spending 7+ hours straight with this game to the side
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Having a bit of trouble with spells not activating. I click on the button, it registers the click but it doesn't do anything. I have the mana to cast the spell and neither the healer nor the target has any debuffs.
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https://store.steampowered.com/app/955740/Mini_Healer/
heres the link its on sale at the time of posting this comment
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to some people im sure are wondering there is a much more updated version of this on steam it seems the creator abandoned this version and started working on the steam version
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on second note, I've ran through chat logs, and Insane Atiel HAS been beaten, but its pointless as there's with no other bosses after it. Would be a waste of time to beat Blackshade.
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tempest, shooting star, partnership, tooth and nail, level 47, essence level 49, druid path with tank hp and ranger attack as focuses, made it to last boss of bio quarter, Atiel Blackshade (Which I'm pretty sure is impossible currently)
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I played a couple of weeks ago and everything was fine. now you have terrible lags. I didn't change anything on my computer or browser
Hello, thanks for reporting this. We are planning to launch a fully updated version (with Surge fixed ofc) on Steam in a couple of days! Check it out!
https://store.steampowered.com/app/955740/Mini_Healer/
We will also release a demo web build in the future for Kongregate but that'll take some time to arrive
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The game isn't abandoned friends, it's just not being put out here anymore. It's it's own game now, in fact in my couple years with Saddoge he's been constantly updating.
If you're interested in getting back in touch with the game it's here. https://discord.gg/4te5zx5
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The game have some major balance issues. You're **forced** go druid path as the ranger is the only dps thats currently capable of clearing the last boss. Going melee build is a no go, as you cant get through bosses with healing, even with best items. On top of this, almost every item is terrible because only items that funnels damage to ranger is viable, and theres barely any. Even the ranger struggles, youre depending on windforce procs to carry you through. the 3 challenge bosses are completely overtuned, I've done the hardest boss and still cant get through 1 wave of Orra. Game is abandoned, unpolished and simply not finished. Do not waste your time here.
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ok.. can someone explain to me what the fk is killing me on the izki fight (boss 2 of bio quarter) everything is going fine at first, slowly passing off the petrify and rehealing everyone up.. but then bam, 2 guys get 1 shot.. it looks like the exact same spell he casts when i take like 300 damage.. i see no debuff or buff to explain it at all.. and i cant even tell what the skill does because you have to beat the boss to see the skills.. so wtf?
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darjaboo i dont know what your talking about.. i just beat the chemical room with a chaos gem (really wasnt worth it anyways.. 12 min fight for just exp and gold)
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If you add a chaos gem to the chemical room it gets bugged the three monsters are immune at 60% and 30% hp thresholds and when you move on to the next monster as soon as they reach the next threshold the other 2 monsters hp jumps up to the previous threshold hp% making them essentially have infinite life.
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Too grindy. Level 45 challenge monster gives about 7k exp takes 4-6mins to defeat I am level 48 and need 650k exp to get my next talent.
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yeah just music and black screen
Most unity games work for me. Otherwise, it has the thing that tells you to basically f*ck off. That didnt show up for me
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Okay, you need to take a LONG look at this tree. SO many abilities have anti-synergies, involving those that change abilities out. For instance, Nature's Gift replaces Radiant Heal, consequently rendering Evergreen, an ability in the SAME TREE unable to affect it. Get your shit together, and make half of your abilities not disable one another.
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Can we get an always seen display of gold and maybe healpower in the corner. It's annoying to have to click into screens to see a basic stat.
Also, during a battle is there a way to display:
A) (actual/max) HP
B) (actual) -##missing HP
As it is I'm overhealing because I have no idea how much health is missing