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it sucks that you can shoot rapid fire splitting piercing accurate extra damage instakilling waves of bullets, and at the same time, be completely unable to kill the enemy that is immediately in front of you anyways.
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Dev1: ,,hey dev2" dev2: ,,yes dev1?" dev1: ,,im tired of desingning these levels. any suggestions?" dev2 ,,put 102141 bases that spawn a bull ton of enemies and give players no way to regenerate their health" dev1: ,,GREAT DESING! IM GETTING IT INTO THE GAME" you serious?
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Very fun game. Just sucks that I can't use the skills because I am left handed. A great way to fix that would be to remove mouse control altogether. Add constant auto-fire and keep the aim on bases. Add a toggle key so that the player can switch between bases. BAM. Left-handed friendly game.
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Perhaps increase the number of starting skillpoints to 10? This is automatic when playing the game on unboundedgames.com but the site is down atm :(
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Isn't it enough to have to permanently lose the opportunity of upgrades to heal? Why do you have to make them keep getting more expensive?
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why can't quality be manually set? so many times i died cause the game lagged between switching quality in the middle of a stage. i would like to die because i suck or the stage was too difficult not because of technicalities
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No boss? From the story in the game I was thinking that there is a final boss (the Alpha core) I was very disappointed from this game. But the other things are good except the health packs. 3/5
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Like 22knight said, don't shoot the towers, just destroy those monsters as long as you can without destroying the towers. The best level for this is level 5. Destroy every tower except for the one that spawns those little shield monsters that stay close to their tower (It's on the left next to a base that produces those arrow looking things), just destroy every base except that, walk away or do something else for as long as you want (they don't attack), come back and destroy them all. Also don't upgrade to missiles if your going to do this as they sometimes destroy the towers.
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One Great Tip: At the first levels, don't destroy the towers first. You have to kill those monsters without hitting the towers as possible. This will give you experience points and level up quickly. This means that on the harder levels, you will have no problem since your skills/stats are nearly fully upgraded. + this so the others can see it
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The game suffers the same graphicallag issues every poorly-designed flash game suffers... buttons get locked on until you tap them again, which means you couldbe stuck going left, right, down, up or diagonally until you figure out which key to tap again to turn it off. If I could give it a 0/5 and further drag down it's rating for this drastic shortcoming, I would. 1/5
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Well, got to Mythical with just shy of 9 million points...interesting game, keep going until you eventually croak, and see how well you did. Kind of depressing if you think about it, but still fun.
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there should be the option to restart the wave with full health after death (easy), have only health packs to heal you, plus purchasable health (normal), and only health pack drops (hard). then it would be much more playable to a wider audience.
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great game, i like the difficulty and all, my only suggestion/complain is the experience needed to advance in the later levels is just too much, give more experience or shorten the exp distance btween them would be great
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@ Halerin, no, i once got a tip saying: the difficult of each level is partially based on your skill points (or something like that). So if you farm alot, the levels get tougher as well so in the end it wont help you, besides, the amount of experience gained is higher on higher stages, so you might level 2 times on on stage but after that it would take ages to go any further.
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Being able to GAIN health while using a Maxed out UnbreakableWill would be nice. Other than that its a near perfect game. Please dont add more health. The difficulty of this game is perfect, none of that sissy stuff that is all over the place. This takes me back to when games used to be hard. And I love it. 5/5!
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For those of us who whave already played this, a way to skip some of the intro before the start screen would be NICE!
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Because the drones are endless (I assume), there's no incentive to destroy their bases in the first few levels. Infinite, boring xp