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Comments for Arkandian Explorer

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Jiberish001

Nov. 17, 2012

Under rating threshold (show) Muting music also mutes sound effects.

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(1)

Kohari

Nov. 17, 2012

Under rating threshold (show) I was kinda hoping in my 10th run of the Insane Blacksmith's Dungeon that there would be stronger enemies... And not... Novices. For a 5 Skull Dungeon I was expecting something more. Oh, well... Still a lot of the game I haven't explored.

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(2)

Werevamps

Nov. 17, 2012

Under rating threshold (show) I looove the Arkandian series! Keep making them, you're doing a great job! :)

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(2)

Discolored

Nov. 17, 2012

Under rating threshold (show) Some dungeons have something blocking the goal/pathway.

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(0)

VolcanoTX

Nov. 17, 2012

Under rating threshold (show) Protip: Carry one or two Vandal's Sledgehammers when dungeon crawling for those spots where the passage is blocked by objects.

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(4)

DiscGo

Nov. 17, 2012

Under rating threshold (show) I keep getting blocked by things in the way of where I need to be with no way around. ;-;

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(0)

Rideps1

Nov. 17, 2012

Under rating threshold (show) I liked tactical battles better when you were a unit as well :/ Was one of my major issues with the last game too. I obviously give myself the best equipment (for my prefered setup), and then I have to do battles with the guys who have hand me downs only? Makes me really dread going into harder versions. And enjoy them far less.

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(8)

maberik

Nov. 17, 2012

Under rating threshold (show) Bug Report! The Blacksmith and Tailor dungeon enemies does not become stronger even when the number of skulls increase. My tailor dungeon is now at 5 skulls but the enemies are still novices. same for blacksmith.

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(2)

BarryTheGood

Nov. 17, 2012

Under rating threshold (show) (2)... Take "Home" out of the game unless your planing on making the game multiplier in the future. Home in a game is for you to show off to other people. It is boring and pointless to build a home while knowing there will never be anyone who will ever see it. (3)... Add an item filtering tool into the game so people can visually see the attributes gained or lost when selecting new items. I suggest a basic green and red to be great for this game. (4) Overall this is a good game with a great future. I look optimistically to playing Arkanidan Explorer 2. :)

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(1)

BarryTheGood

Nov. 17, 2012

Under rating threshold (show) I have (4) suggestions,... (1)... Take "Observation" out of the game and add a danger attribute according to the closeness of enemies while making the movement speed, or a timer to move, of your character much faster in dungeons. Doing this will allow the excitement of farming crafting materials to make higher tear items from stages your to low to be fighting on more of a concentration, challenge, chance, and skill thing other then just following the story-line and picking stuff up as you go thing. You can use minesweeper tribute to do this.

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(0)

trollfacelol

Nov. 17, 2012

Under rating threshold (show) shame i used my money on things and i only got 4 gold left

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(0)

hiddengamer64

Nov. 17, 2012

Under rating threshold (show) In the iron mine my left and right buttons got stuck and now I cant move.

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(1)

chewie666

Nov. 17, 2012

Under rating threshold (show) i like the new items; they are fun to sell.

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(-1)

aking78

Nov. 17, 2012

Under rating threshold (show) Definitely the least polished game from undefined, not just of the arkandian series. Not his best work.

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(2)

NeilSenna

Nov. 17, 2012

Under rating threshold (show) There really is no reason for this game to lag as much as it does. I could understand if it there was a lot of stuff going on, but this lags on screens with less complexity than the first level of Pacman.

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(4)

Zanatar

Nov. 17, 2012

Under rating threshold (show) Does the blacksmith shop ever change items? He seems to always sell the same items? Can you upgrade the shop for new items to appear?

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(2)

disastranagant

Nov. 17, 2012

Under rating threshold (show) So slow, so little documentation about what the millions of numbers mean, so not playing this shit any longer

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(4)

nikkiminaj1

Nov. 17, 2012

Under rating threshold (show) it would be awesome if we could be golems in the next one

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(2)

PuzzleMage

Nov. 17, 2012

Under rating threshold (show) For those complaining about the lack of the old 'Protectorpedia' or that they don't know what certain skills do: The Main Menu, last item Help and Guides. It's not as comprehensive as the older ones, but it's something.

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(2)

thunderspike

Nov. 17, 2012

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(-6)

Prennick

Nov. 17, 2012

Under rating threshold (show) I just saw a werewolf moonwalk while wearing clown shoes. I'm not convinced that a flash game can get much more awesome.

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(3)

Darvious

Nov. 17, 2012

Under rating threshold (show) Well, I'd like to play the game, but it is too laggy for my patience. How about adding lag-saver options in the Main Menu, instead of just audio options? Not every person runs out and buys a brand new computer every other year...

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(6)

Darvious

Nov. 17, 2012

Under rating threshold (show) Bug: The long beard style is only available if you cycle through the beards with the left arrow. I almost missed it because of this.

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(-1)

Terzak

Nov. 17, 2012

Under rating threshold (show) The game desperately needs confirmation messages- say, when an artifact doesn't go into your inventory when you click on it and you don't notice, or when hitting Retreat, et al.

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(-2)

Socky42

Nov. 17, 2012

Under rating threshold (show) fair enough going for the d* option with the fighting but it just turns into a miss fest. doesn't feel like the percentages reflect the hit chance accurately. could make the accuracy higher initially which would reduce the amount of time per fight and reduce the time watching auto attack animations. this had potential but feel that the enemies are too samey, it begins to feel repetitive quickly (within 30 minutes i felt like it was the same thing over and over). On the plus side you have definitely considered the replayability of the game and have features that allow for you to start the next chapter with perks. For that reason i'll give this 2/5.

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(1)

AceInTheHole11

Nov. 17, 2012

Under rating threshold (show)

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(-4)

insanegd

Nov. 17, 2012

Under rating threshold (show) Really like the game. Just wish it had an auto-loot and a sell all features.

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(6)

6y14r

Nov. 17, 2012

Under rating threshold (show) i like the background sound

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(1)

bi4togy

Nov. 17, 2012

Under rating threshold (show) I prefer "P" on the side of my Packer's Padding instead of a "K". I know that is a tribute to Kongregate, but why not just make a weapon with the K on? Like. Keen Knife or something like that?

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(-2)

Wyrd42

Nov. 17, 2012

Under rating threshold (show) There's something just so right about dungeon crawling in my fuzzy bunny slippers.

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(3)

turtlesrock

Nov. 17, 2012

Under rating threshold (show) oh just realized, why cant we have our main character for tactical fights?

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(81)

turtlesrock

Nov. 17, 2012

Under rating threshold (show) i wish they did away with the whole pay money to do quests....

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(-2)

PuzzleMage

Nov. 17, 2012

Under rating threshold (show) 1) So I need to buy the pickaxe to pick up the pickaxe? :-\ 2) The Main-Gauche is a right-hand item??? The literal translation is Left Hand! It's a parrying weapon that you can stab with if you're not too busy parrying with it...

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(4)

rafchuk21

Nov. 17, 2012

Under rating threshold (show) good game, but how do i figure out new crafting recipes?

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(3)

bi4togy

Nov. 17, 2012

Under rating threshold (show) I wonder why Amulet of Tuition is better than Star Amulet of Tuition? Hmmm...

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(7)

TPEQ

Nov. 17, 2012

Under rating threshold (show)

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(-8)

rwpikul

Nov. 17, 2012

Under rating threshold (show)

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(-8)

Kutai

Nov. 17, 2012

Under rating threshold (show) Lags a lot. A LOT. With that fixed, it could be a really good game, but it's nearly unplayable now. 2/5 until you fix it.

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(2)

Terzak

Nov. 17, 2012

Under rating threshold (show) @PuzzleMage You can pick up crafting ingredients without special items. To pick up anything else you need Vandal's Pickaxe or Vandal's Sledgehammer. These both drop as drops, and can be purchased from the Tinkerer tab of the shops as well.

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(0)

PuzzleMage

Nov. 17, 2012

Under rating threshold (show) (adding to previous comment) some things pick up when I step on them, like smooth rocks. But there's a shovel and a pick axe that I can see, but not take.

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(-1)

PuzzleMage

Nov. 17, 2012

Under rating threshold (show) How do I pick stuff up off the ground? I've tried clicking on it, and stepping on it and going to the equip menu.

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(0)

Foldurrr

Nov. 17, 2012

Under rating threshold (show) I noticed this for the previous Arkandian games too. Could you fix the inventory so items start from left to right? The strange organization is really annoying haha.

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(2)

jellomold

Nov. 17, 2012

Under rating threshold (show) an outfit organizer please! i want to be able to quickly put on my 'potion clothes' do some chemistry then doff my 'murder death kill' outfit and dungeon crawl. attach it to the 'store' but yeah.. it would be nice :)

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(3)

Geass_Prince16

Nov. 17, 2012

Under rating threshold (show) @soulstorm 2d4 four means it can deal 2-8 damage and 1d10 does 1-10 damage. It all depends if you want a higher minimum or maximum for which is better.

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(2)

CardDev

Nov. 17, 2012

Under rating threshold (show) Hey, there's a bug where when you open a chest and then click "equip" the chest inventory stays on the screen. (+) so dev can see this.

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(1)

soulstorm012

Nov. 17, 2012

Under rating threshold (show) Plz explain the battle system. for example, whats better? 2d4 or 1d10?

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(0)

turtlesrock

Nov. 17, 2012

Under rating threshold (show) why do all the enemies i fight have boobs :|

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(1)

Ghuldarkar

Nov. 17, 2012

Under rating threshold (show) Poison damages mana, and mana burn damages life? I think there was some mistake

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(5)

The_Atari_Kid

Nov. 17, 2012

Under rating threshold (show) Derahd> Crafted items go into your storehouse TaJMox> You buy a bigger backpack from the shop.

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(3)

TaJMoX

Nov. 17, 2012

Under rating threshold (show)

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(-6)

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