Under rating threshold (hideshow)
It glitches if you have a wizard's stat screen open when they gain a level. Also... PornStar is not a good name for a wizard. WTF? And spells and skeletons do not make this an RPG.
Under rating threshold (hideshow)
The "RPG-like" choices are a joke, at best. Two choices aren't really all that great.
Also, adding a quality button is not a crime against humanity. I have no idea what the code looks like, but it lags my PC, and I can play the flash version of portal, which lags like crazy in the later levels. You did something wrong there, methinks, considering it's only moving animations (the flames are obviously not projectiles, as enemies die before the fire reaches them occasionally.
It's a generic tower defense with experience as opposed to buying upgrades (which you end up having to do anyway, decide on one thing. If I earn experience, why would I need gold to upgrade as well? Makes no sense).
Make it more RPG-ish. Add a pseudo story mode (keeping characters that have valiantly fought on previous maps, etc.) Doesn't even need to have a real story, but if you're going to boast RPG elements, then don't make us start at zero on every map.
Under rating threshold (hideshow)
Good game...can be excelent! You need a ancel buy botton. You must be able to sell items. Upgredes need to ramp up faster. at the moment the key to win is in numbers.
Under rating threshold (hideshow)
Hmm, it's okay, but the description gives it more credit than it deserves...
"...with RPG unit development"? You pay to level up, the units get bonuses to dmg and you get to choose whether to specialise or not :P Doesn't really come close to being RPG really.
I gave it 3/5 anyway cuz it's a good defense game :)
Under rating threshold (hideshow)
very well done. good idea easy to play . got strategy inside. ( which is hard to find in tower defense clones ) hard and medium levels are euqal to easy levels on difficulty tho.
imho it needs more levels.
overall great game!
Under rating threshold (hideshow)
3/5 for now. I'd like to see an update in user functionality.
Change documentations to instructions/help and place in the the main menu, make a start new game and options for sound and credits and such.
Also selecting/deselecting towers is also nice if it would be possible by just clicking again and seeing the range when you click on them. And few more of that sorta things.
Its nice but nothing more then that either right now.
Under rating threshold (hideshow)
The immunities are not immunity to damage they are immunity to the specials. So immunity to blue means they are immune to slow.
Under rating threshold (hideshow)
This game is freakin hard... How do you kill the waves of the high HP monsters like the balrog looking guys, I think they were called daemons and the couple earlier waves of ogres???
Under rating threshold (hideshow)
Late game the "specials" (other than slow and drop-defence) have little to no effect (ok, I'm going to hit that dude--yeah that one with 2000 hp--for *get this* 12 poison!)
Under rating threshold (hideshow)
how are the harpies weak against blue, but immune to it as well??
need sell/move feature
label "documentations" as "instructions"
other than that its pretty cool
Under rating threshold (hideshow)
Wow, teh boring. I don't like that there's so few places to put your men. It kinda cuts down on the possible strategies. I won't be playing this game again. (unless there's a badge in it. lol)
Under rating threshold (hideshow)
Purple = reduces defense, so each hit afterwards inflicts more damage. These are also explained in the game documentations (just found them myself)
Under rating threshold (hideshow)
The Different colors upgrade differently when you pick the 'Specialist' option. Red = Splash damage, Blue = Slow, Green = Poison, havent figured purple out yet. About to start a new game.
Under rating threshold (hideshow)
Intense game -- I beat the first map first try, but barely, haha. Those brain-hungry zombies totally owned most of my lives.
Under rating threshold (hideshow)
decent, most of the improvements have already been said, but a sell/move and start next wave early button would be especially nice
Under rating threshold (hideshow)
I mean, its not dtd.
The menu is too small, along the bottom.
The graphics are eh not my thing.
The sound effects are annonying. I know you can mute them but eh. I shouldn't have too.
Under rating threshold (hideshow)
I love this game. Glad to see it on Kong. This would be a great candidate for badges. Even beating the early maps can be tricky at first, and I still haven't beaten Green Acres.
Under rating threshold (hideshow)
5/5 Loved the UO graphics AND the UO names. I almost fell out of my chair when I read some of the classic names like "ImANewbie"!!!....still looking for CrazyJoe
Under rating threshold (hideshow)
nice game. SInce UO updated these graphics very likely may be freeware now.
Anyways I wish there was a way to get rid of unit so you could put advanced in there place.