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Comments for Little Protector Planes

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Zorfian

Dec. 07, 2014

Under rating threshold (show) The equipment screen bug in a dungeon is really starting to pizz me off.

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(4)

johnrudy9

Nov. 13, 2014

Under rating threshold (show) Perhaps this is a glitch on my end, but the plus 2 xp to starting characters simply does not work:(

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(4)

UndeadNecro

Sep. 09, 2014

Under rating threshold (show) I'm confused as to how the items work. I got an item but it didn't show up on ANY of the plains.

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(0)

WaterlyWinds

Sep. 03, 2014

Under rating threshold (show) The epic journey to ascend our last hope: a girl in bunny costume. Every one of her comrades went first, all less than 20% their soul was lost "forever" The girl stood proud in front of the teleporter... having 30% she was confident, managing to get there by luck, because that plane was full of monsters.... She stepped in..... " SORRY YOU CANT TRY TO ASCEND YOUR LAST HERO " "Fµck....SIDBUHQSOMIFVHzmoeiFOSEIF?QRO?FQOUGHQPOIF" said the girl. with only 6 turns left, she had to find a hero who she could PAY to be in her party.....

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(4)

WaterlyWinds

Sep. 03, 2014

Under rating threshold (show) BUG - clicked dragonskin boots when i had only knights on party. couldnt do anything after

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(1)

ebonvahn

Aug. 18, 2014

Under rating threshold (show) Guess my addictive personality means im the only one left playing this game....expand and upgrade this game please!

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(1)

chowfun

Jul. 28, 2014

Under rating threshold (show) lol they used the building and stuff from bunnni : how we first met upvote if you think dat they should use somthing else

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(-2)

RahAzurite

Jul. 25, 2014

Under rating threshold (show) I have to agree with everyone. this game needs a ton of work done, great concept marred by horrible execution.. it's ironic really, this game is so very unpolished, despite how much effort appears to have gone into it. And yet, this game is ALSO a year old... meaning any updates we'd want to see will most likely never happen...

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(5)

RahAzurite

Jul. 25, 2014

Under rating threshold (show) crashed on the first world.... tinia.... har har x.x ....

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(0)

RobitusinZ

Jul. 23, 2014

Under rating threshold (show) Good concept as a lot of others have mentioned, but there is too little reward for time spent. I went through a couple of planes, ascended some classes, but the next plane was just more of the same.

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(3)

staggerdk

Jul. 03, 2014

Under rating threshold (show) Priests stop healing in combat at lvl 8, making them rather useless. I suggest keeping them at 7 until you want to ascend them

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(0)

Goatly

Jun. 15, 2014

Under rating threshold (show) I really love the game but its almost impossible to win any fights when you are first starting. You can only afford up to two units for a map in the beginning and Fights that are supposed to be easy are impossible to win. This also makes recruiting any units impossible.

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(0)

markomilicmaki

Jun. 13, 2014

Under rating threshold (show) How to defeat high level ninjas. Their armor seems to absorb all of my damage and I deal only 1 damage to them.

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(0)

Eryus7

Jun. 03, 2014

Under rating threshold (show) every time I enter a dungeon for the first time on a map and click the equipment screen the game stops letting me click anything, forcing me to refresh the page. Then when I get back in the dungeon is gone. Please fix this!

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(2)

Ners122

May. 14, 2014

Under rating threshold (show) Kind of annoying how you're almost always outnumbered and your enemies grow faster than you

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(2)

Muruskal

May. 09, 2014

Under rating threshold (show) Okay i was simply unlucky-

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(0)

Muruskal

May. 09, 2014

Under rating threshold (show) Does ascension work? I just killed all of my party without success =\ a lot of them had a 20% chance.

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(0)

spamtrap

Apr. 27, 2014

Under rating threshold (show) This game needs a coordinate system, so I can take notes, where did I find stuff, especially on the large planes, it would be even better to have auto note feature taking down the coordinates of every object I see.

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(2)

spamtrap

Apr. 25, 2014

Under rating threshold (show) The longterm progress is (hopefully) in the ascension of characters. I wish there was a way to ascend items too. If Items leveled up with use, they could ascend too, right, and be available for next quest. The more items it is ascended the more powerful shape they would be in like the heroes.

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(1)

spamtrap

Apr. 17, 2014

Under rating threshold (show) A super mini plane would be great, something like the tutorial site. The larger ones take too much time.

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(1)

moshimoshi

Mar. 16, 2014

Under rating threshold (show) How to get 35 Unique Heros Ascended in the high score?

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(0)

phoyphoy

Mar. 16, 2014

Under rating threshold (show) This is actually one of the few undefined games I have unbookmarked. There are more bugs in this game that an Ant Farm.

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(3)

moshimoshi

Mar. 14, 2014

Under rating threshold (show) Bug: Don't use multiplier equipment. When level up, the multiplier will reset to no bonus. If you change other equipment after level up, your multiplier will lower than you should be.

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(1)

Slinius

Mar. 13, 2014

Under rating threshold (show) A great game on each plane. But the meta-game is missing and that is a shame. I understand the developer is not actively developing this game anymore so 4/5 because of that.

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(3)

Jarty

Mar. 10, 2014

Under rating threshold (show) I get the feeling this game is similar to the idea of quick quests. The idea works but it feels like heroes need to keep some progress. great game though. 5/5 just to vote up.

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(3)

drmetalalex

Feb. 21, 2014

Under rating threshold (show) so much potential really hope you iron out the bugs and progression stopping item consuming and made bonus stick for longer you make awesome games. keep up the great work:):):)

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(4)

rackinuk

Feb. 16, 2014

Under rating threshold (show) please fix the equipment bug, and make the game a little easier please. besides that a good concept.

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(3)

Mngwa

Feb. 16, 2014

Under rating threshold (show) Those percents ase really messed up or bugged!!! I never managed to ascend with anyone, even with 20-30 percent. I wanted to give 4 but I am giving two because of this, it kinda ruins the game!

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(1)

Cydira

Feb. 11, 2014

Under rating threshold (show) I really, really want to like this game, but it's buggy and impossible to advance. :(

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(3)

Cydira

Feb. 11, 2014

Under rating threshold (show) I wish the tutorial covered how to ascend a new hero type. Some items/etc should carry over between planes. It's way too hard as it is.

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(7)

sonicman54

Feb. 05, 2014

Under rating threshold (show) I LOVE this game. The concept is awesome! Some tweaks that should be made in an update/sequel, though: astral items should be permanent. Equip in dungeon (if you click to soon after finding an item) needs fixed. Automap feature? Class balance (I hate classes with just a single mediocre skill... knight? really?). EXP for healing/triggering battle ability, priests are a terror to level up. Maybe a couple of bonus classes if all others are unlocked? Vote up if you agree!

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(5)

Mngwa

Jan. 25, 2014

Under rating threshold (show) freezy, buggy, unbalanced

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(0)

TheLocalNiceguy

Jan. 19, 2014

Under rating threshold (show) got 3696 astral energy so far and well damn im saving up... i dont know what for but i am.

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(3)

Jzyehoshua

Jan. 13, 2014

Under rating threshold (show) Just way too glitchy. Great concept, horrible interface. You can't go to the equipment screen without the game crashing. Movement on the map is clunky at best. Will be a great game once all the bugs are ironed out. Until then this is a 3/5 for me, 5/5 once the crashing bug is fixed because that makes this unplayable unfortunately.

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(-1)

frogfrogfrogfrog

Jan. 06, 2014

Under rating threshold (show) undefined, you make fantastic concepts. But you realize there's more to a game than concept right? There's polish. Debugging and a little more depth. I hope your business is going well, because I'd love to see these games at higher finish.

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(5)

pittapatta

Jan. 06, 2014

Under rating threshold (show) Needs some attention to details, most of which are listed below, but great idea. I'll get back to this a little later on, I think.

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(0)

DavidF186

Jan. 06, 2014

Under rating threshold (show) kinda of lame and boring in system, reset , lose everything, etc ouchhh..!! concept is great anyway,

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(2)

NewWorldFool

Jan. 02, 2014

Under rating threshold (show) This was overall disappointing. Any of the reasons I can come up with, have already been mentioned. Good potential, though.

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(2)

randomania

Dec. 27, 2013

Under rating threshold (show) @falo1324 I agree that this isn't exactly Undefined's strongest effort, but there's a little more going on than you give it credit for. There are several ways to heal without potions or mana gems. Characters return to full health when they're leveled up, and several of the magic-using characters gain heal attributes as they progress. Some are character-specific, some apply to the whole party. Also, each class can obtain weapons and armor that regenerate health. The ascension/descension system seems pretty straightforward to me: level up, find a shrine, take your chances. Once you've ascended a few different types of characters and you've found astral chests that allow you to use a larger party from the outset, you can start with a balanced team that overwhelms weaker enemies, making for quick leveling up. Of course, you're entitled to hate it on first look, but I'm glad I gave it a chance.

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(2)

CATman4L

Dec. 25, 2013

Under rating threshold (show) why is it SiH on the graves?.. suffer in hell? thats nice

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(0)

falo1324

Dec. 24, 2013

Under rating threshold (show)

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(-4)

Trepar

Dec. 22, 2013

Under rating threshold (show) another awesome game, great idea and characters are well thought out. a fast sell item feature might be good such as sell all and also a hold shift / click to skip conformation might be good. a building to sell mana might be good. also as slayerface mentiond a more tweeked progression might help, maybe the items you can get to bring with on next missions where rare unique items that where not one use only. anyhow awesome game

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(3)

Yoda329

Dec. 22, 2013

Under rating threshold (show) This would also be an amazing game if it had fewer bugs.

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(1)

Yoda329

Dec. 22, 2013

Under rating threshold (show) As a modification to Slayerface's idea, we should be able to choose 1 astral item that we would like to keep after the mission. Also there should be a "retry" button for each plane rather than permanent astral energy. Then there would be some incentive to keep going, but it would also maintain the spirit of the game that the dev i think is trying to foster here.

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(2)

ibhi

Dec. 21, 2013

Under rating threshold (show) I get lost on the big maps, would a grid coordinates number be possible? I like it otherwise.

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(4)

Kanajana

Dec. 19, 2013

Under rating threshold (show) Reading the comments... "What equipment bug?" Oh, that bug. Yeah, this needs a lot of refinement before I play it again.

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(4)

Kanajana

Dec. 19, 2013

Under rating threshold (show)

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(-3)

kittylover303

Dec. 17, 2013

Under rating threshold (show) I wish there was a way to change the Quality because it is slow for me

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(2)

Deadeye00

Dec. 16, 2013

Under rating threshold (show) Yup, I find more armory SLOTS than equipment to put in them.

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(4)

Glafna

Dec. 16, 2013

Under rating threshold (show) Lack of mana regen, high price of potions in comparison to the amount of gold you get, and the very skewed rating system for difficulty... going into a 2 with 4 adventurers lvl 2-3, with a quest hero... get wiped almost instantly.

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(2)

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