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Well, I've tried playing the game once a day for the past couple of weeks and have confirmed it is indeed a 5 minute game if you memorize what you need to do. My best time is 4 minutes 56.163 seconds. The hardest part if memorizing level 17 combination so you only need to look at the unique combination once or twice.
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@Rabican: The point of each level is to puzzle out what the goal is. You can figure out what each level is by looking at the top-left and seeing the icons light up and use process of elimination to figure it out, but for the most part if you look at the name of each level in the top-right and based on the tutorial you should be able to figure them out quickly. If there is a particular level you are having trouble with though, you can ask in the comments and someone should be able to help you.
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Wow, I beat 20 levels in 1,117,252 ms, but 3 others are super fast. According to the All-Time leaderboard, awsomegamer888 did it in 69 ms, GhostXL was super fast with only 1 ms (must have beaten 19 of the stages in less than 1 ms so rounded down to 0), and girl just by showing up did it in 0 ms! However, how do I get the secret levels? awsomegamer888 beat 1,337 levels, and mendthemen beat 9,223,372,036,854,775,807 levels (that's almost 10 quintillion levels!) Hmmm, I wonder if awsomegamer888's time of 67 ms was for the first 20 levels or all 1,337 levels? /sarcasm
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@vntz89 for level 15, walk outside the inner perimeter> the shadows of the pilars will show the location where you must move the crates
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It was a pleasant game, the puzzles are intuitive. Just has a bit of difficulty at the end because I didn't see the passage at the top before checking the hints.
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A pretty enjoyable short puzzle game. The only thing I didn't really like was the levels with the things you have to scare as it was a bit tedious and slow to get them where you want them. Other than that I found this to be very enjoyable.
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Why did I get downvoted for explaining physics? Unless the ball of light is supposed to travel at the speed of light. In which case, its speed is constant. But the ball is going way too slow for that to be the case. It's just a ball that turns on light and defeats enemies.
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@Naud1234: Actually, I think it's weird this isn't an idle game. The Kongpanion this week is Clicker the computer mouse which has as flavor text, "Idling all of the day, and some of the night.", so I was expecting all 7 BotDs this week to be clicker games.
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You should give the ball the movement speed + the ball speed. Now, when you walk forwards and shoot, the ball barely moves and when you move backwards, the ball moves very fast.
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Perfect little 4/5 game. Although I am confused that it's not an idle, I thought that was this week's theme. Well it's a nice dessert!
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This game was... not enjoyable for me. Did it for the badge, but honestly not my cup of tea. Point for new games: don't make games where you have to use both keyboard and mouse. It is REALLY difficult on people who use the mouse pad on their laptop. Not to mention people who use ipads or similar.
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I got the badge May 31, 2021, but I remember liking the game, so I decided to play it again. I beat my score from them with a "Fastest time: 18:01.229" or 1,081,229 ms in the leaderboard. I guess the game was good enough the I remembered generally what needed to be done even after 17 1/2 months.
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I like this game just fine. The rest of the week BotDs are Medieval Chron games, which are good, but they've been BotDs soooo many times. I guess there's just nothing left. Thanks for the fun Kongregate, goodbye.
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right-click should be "move here" instead of "centre view here" - keyboard doesn't allow for fine enough control, especially since the movement rate isn't static - there is a period of acceleration which is far too short before reaching a top speed that is far too fast - more area needs to be visible or things need to move slower - also the visual range of the "sheep" should be a bit larger since you have little control over your angle of approach - I found it extremely frustrating to accomplish tasks that should have been quite simple - the path (level 10) for example - even knowing the proper path to take it still required dozens of attempts to navigate it successfully, and lining myself up for a shot through accelerators or a bank shot took far longer than it ever did to figure out what I needed to do and where I needed to be to make the shot - ridiculous!
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This game is sooo good.
I partiularly loved the IVE GOT IT moment after failing many times. It was always a surprise that every room had a different mechanic (For example in Room 18 you were supposed to turn OFF the buttons not on)
Every time I discovered a new room rule, I enjoyed the IVE FINALLY FINALLY GOT IT AT LAST!!!!! moment
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@Sakgeres you probably did back in 2014. they're looping kongpanions since flash died, so this is the second time he appeared