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Nice little game :) a bit on the shot side, and i do like it when there is some lore or story, but never the less it was a nice time playing trough it:)
But i think you sould add the tutorial as a level.. I had no clue that you could move your sight with right mouse button or get hints.
And why are people complaining about level 15? just go to all the windows and look trough, you will easily spot the objective..
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fun little game, though seems to be more about mastering your controls than solving puzzles, the puzzles are all relatively easy, the control mastering sometimes isn't that easy.
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Am i the only one with super janky controls? If i hold 1 direction my character starts to stutter and walks very slow, but if i do multiple inputs alternating i can run fast. Must be some weird bug
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It was a relaxing puzzle game for me. Level 14 was really hard with my laptop trackpad, but I tried it with a mouse and it worked out much better.
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Very nice little puzzle game that makes you think outside the box: 4/5. Nothing too special, but it does what it sets out to do very well.
Also, 2 notes to the dev if you happen to read this.
1. The only rule that isn't intuitive in my opinion is the looking around with the right mouse button / shift rule. I know this is explained in the tutorial, but if the tutorial isn't mandatory, a lot of people, myself included, will skip it. Fortunately, it's also the only rule that isn't strictly necessary, but it definitely would've helped on a couple levels.
2. Don't take the comments about the game being too hard too seriously. It's not a very straightforward game, and some people either aren't going to like that or will find it difficult, but for the audience who likes this type of game, I'd say the difficulty is perfect for a short game, and a bit on the easy side if it was a longer game, so it's probably for the best that it was only 20 levels.
Appreciate this very much. It's encouraging that you and others understand what kind of game it is and enjoy it! I'm definitely not surprised it's frustrating for some, but that's ok. No game works for everybody! This one just seems to be more polarizing than some. Thank you for the comment and feedback. You're awesome! ;)
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The puzzles are really cool to solve, but sometimes it also looks frustrating, especially in the levels you can get killed. And it's the odd part, because all other games you can get killed and have to start from the begining, and they continue, but in this one, good part of the players feel very frustrated.
Look, the game isn't bad, but the frustration come from something I can't define exactly. I don't know what it is, if it is the monotonous soundtrack, or the colors choice, or maybe the player having no meaning to continue, I really don't know where the frustration comes.
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Got stuck on level 20! How am I supposed to destroy that block on the lower left side of the dungeon? I tried bouncing my shot but the times it hitted on the target it didn't broke it
You have to get on the other side of it. The path goes all the way around, starting in the upper left (where you spawn) going right. You don't strictly have to break the crate to finish the level, but it opens up a shortcut. Hope this helps!
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All these comments about lvl 15, I completed the whole game without the right mouse click and it is possible to do it without randomly push boxes. My sugestion would be either take off that option or do some levels where you absolutely need it. Anyways, great game and I'll give it 4* just because I wish it was a little longer :)
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Lovley game, the tip for level 18 is definately a good one.
still stuck on the last lamp in level 20 though. How do you break though the ice?
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Ah, I did level 15 without being aware of the camera moving control, by just dragging boxes systematically (just learned the other way from the comments). Definitely the worst level without some sort of intro to the fact that there's another way to do it.
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thx for your answer, Dev.... because i was stuck on 15 as well, didnt even know there was more to use then just wasd+leftclicks. Might want to introduce those mechanics in a simple tutorial level.
Big thx for this diamond :)
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Ah. Level 15 *is* beatable without just dragging boxes around randomly. Hint: Try casting shadows on the ground. Circles.
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dont understand level 15 all but 1 box seems to have an invisible circle so no idea how to solve unless you really are meant to just wander aimlessly until you find the right spot and that is just not enjoyable
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I don't really understand all the frustration and ragequit from the reviews. I found it interesting and fun to play. I loved the trial and error to find the solution to the room. Learning the new rules and I appreciated when a mechanic I knew changed (shoot or don't shoot a cat for example).
The cats aren't THAT bad. Some levels are challenging but far from impossible - average difficulty at best. Even the last level doesn't take too much try (3 deaths duh) A bit short but when I was reading the comments section, I thought that game was horrible and frustrating and hard. Happy surprise I guess.
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Level 15 bored me to the point of closing. I've traced around the inside and out with the shadows and one of the circles ain't popping up and I'm just not interested in making it.
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The random movement of the fleeing critters is reaaally annoying.
Did do 12 and 14 but I got too frustrated on lvl 18.
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Great game, and no complaints. I'm glad for the other players' comments though and that you listened. I can't believe that level 10 was just trial and error before the complaints came in ;D You're crazy. GG
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finished the game. didn't bother exploring level 17 and just assumed it was a memory test and brute forced it. i also didn't know until i finished the game and went back into the tutorial that the shift key did something.
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Quit on level 12 - the cats keep moving while out of line of sight, and after re-heading several times I deciided it wasn't worth continuing.
Sorry to hear that but thanks for the feedback! I can't stop them wandering completely cause I use it in a later level for confusion, but I can slow them down a little!
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Great game! only had two real complaints: In level 10 it's too easy to step on two buttons at once by accident, making it more frustrating than hard. And on level 19, maybe it's just me, but the circle felt just a bit too small. Other than that it was a really fun game start to end!
Appreciate the feedback! Edit: I made some changes to the level and player movement that should make it less frustrating. The path is shown to the left of the button grid. ;)