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A different side of Ada we never have seen. Then in the invidia games The Wolf in Sheep's Clothing meets with The Bear in Wolf's Clothing in Black Sheep's Clothing. (Aka Dregg)
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This game is just obscenely loud in the beginning. I had to turn my volume down to 4% to not get my ears blasted by the intro music.
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Nice switch to Unity. Be careful though, using RPGMaker assets (I think at least the piano and some other assets come from there, apart from maybe some chars) outside of an RPGMaker game violates the ToS/T&C of RPGMaker, and since you are making money by uploading the game, they might actually take action against you. Just so you are aware! :)
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First Game of Unity created by VasantJ, I simply, surprised, glad and excited more to see and play, Like the control system, it will be great if U add skip text button using pgdown, and add a mouse interact too. Music sense is good., if u continue in this texture , it will be great for MA, but i need slightly not too much more textures in MC 3D, if u can, otherwise great, story plot is good like now you are clearing every confusions, and taking a straight forward way to MC, good luck:D
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I wanted to like this but the start takes so damn long with the logos and other crap that I got bored and wrote this instead of staying to play.,
1/5
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Among other things, this game is a little disappointing once you realize the Ada in this game lacks the sleeping from the other games, and I was hoping to use more of Ada's bluffs from Dregg Me to Hell. I'm also not certain if Ada's like this in her other appearances, feared and torments "sheep" (gonna play Invidia Games to check). As for the rest of the game, the idea of 3D with the lack of tiles you can walk on is interesting, though it can lead to getting stuck on unchecked collision spots (cursed staff). It would've also been nice to talk to NPCs from the north and south. Anyway, I digress. Just felt a bit off from the other games.
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At the crime scene, I got stuck on the table with the cane and it seems I wasn't the only one that happened to. I'd recommend playtesting a little more if you're going to use this new style in the future. We'd rather not get stuck on things.
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I usually like your games but I literally just started and glitched near the cane in the second time I had the ability to walk and I don't have the patience to sit through those cutscenes again. If there was a save function like in your other games or a reset character placement button to stop glitches like this or just a way to skip cutscenes I wouldn't mind as much.
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And that's another Home Run from the amazing VasantJ folks! How far will they go? Only time will tell! FANTASTIC for a short game!
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Short, but refreshing. The actual game bit is really too straightforward, but the story and the telling was quite nice.
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I love your games, but I think they are getting short. I am sure the fact that I can't get enough of them is part of the cause, but there must also be some objective component too. Also, the game is polished on many levels: it is sad to lose points from a thing as easy as basic grammar.
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I love the game, although id didnt have as much jokes as the other ones. I love the 3D aspect. Keep up the good work!
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I know what killed the guy in the chimney !!!!! he walked too close to the desk and got stuck and couldn't move. When he cried out in frustration the devs decided to end his miserable life so they didn't have to fix the game. SERIOUSLY !!!!!!!!! the controls SUCK..... there is NO mute..... there is no save....... let me know when you're going to fix this game and I MIGHT bother trying it again. Don't just rely on past performance to put a piece of half finished junk out !!!!!!!!!!
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Damn how do you rate 10 stars?!! Awesomely done VasantJ! Or should I say Vasant R R J ? XD. Bringing up the story of Ada, so far back in time is risky, but to my opinion; you pulled it off perfectly!
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First couple of thoughts.. needs work on Spelling/Grammar (eg. there's no such word as 'Sheeps'!). Really missing mouse-control (especially as a Disabled User - would like to see better Accessibility in all games).
Lastly, really looking forward to playing another Vasatj game!! :)
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Approached the desk in the room with the body in it and got stuck there. Walking animation was still working but the character was glued to the floor.
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Oh how i miss the murder mysteries from the Medieval Cop series, so even though this one case is on the simpler side, definitely a welcome addition! I also love that this franchise finally got that almost obligatory "spot hunt the clues with pointer" segment for detective game :D. Two feedbacks i can give if you would make another game with this pseudo-3D side-view system VasantJ: 1. Make the movement be more precise and tight and less slippery. 2. Make characters and objects to have more wider "hitbox" of being able to be interacted with, for example: I can't talk to the Bar Owner unless i'm at his side.
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@pickle4714 Though I largely agree with everything you've said, please do keep in mind that this is the first Unity game VasantJ has released. So logically this would be more of a test game, which is likely the reason it's a spinoff rather than a continuation of Medieval Cop/Medieval Angel. VasantJ even made a test game to see if people liked the concept of AntiVillain, which was still in RPG Maker, so it is to be expected that a completely new engine gets the same treatment. And besides, this game is quite similar to VasantJ's first RPG Maker game, so yeah. With all that in mind, definitely 5/5 imo.
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I love the idea of a game based around Ada. She's one of my favorite characters in the Medieval Cop universe. I felt like she was perhaps slightly less eccentric than I expected in this game though. The 3D perspective was interesting and different, but I'm not sure that I prefer it over the normal 2D perspective. Both work well enough though. I was somewhat disappointed with the removal of click-to-move controls on the first screen, and I didn't really appreciate the momentum you had when trying to move around. I felt like I was skating on ice a little bit. The game felt more like a proof of concept for 3D, rather than a full-fledged story. We have seen other entries in the Medieval Cop series with multiple puzzles and crimes to solve in a single game before, so having only one here felt a little lacking. Overall though, I certainly enjoyed the game, and appreciate another good entry in the Medieval Cop universe. Thanks for continuing to make quality content VasantJ! 4/5
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When I first saw your very first Medieval Cop game, I thought that it was unique, simple and short. Then I saw you make more Medieval Cop games and was amazed at how much I've gone from just playing a simple game to playing a story that I enjoyed immensely. I don't normally comment on games but after playing this, I just wanted to congratulate you on making such an amazing series with characters that I just love to see over and over again. This one, specifically, just reminds me of Danganronpa (I don't know if that was intentional) which I absolutely enjoyed playing through. I really hope you don't stop continuing the series and I am excited for the next game that you make.
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Wow. What a run that was. Vasantl, I don't often give big praise, so take this for what it's meant to be: This is a gem. I was laughing throughout and at the same time, using my brain to puzzle out..well, the puzzle.
Excellent work. Well done. Another!
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I guess I can assume that there will be a sequel and it will be further connected back to the main story line. Some word tense mistakes, but still enjoyed the game like usual!