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Awesome game. Actually I upgraded with my stars only Machine gun, but i forgot and never buyed machine gun before. Cool game Thnx Kongregate, Thnx Nickelodeon for this game. Luck!
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Game is all micromanagement and no strategy. If you like micro then you'll enjoy it, but otherwise it's uninteresting.
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I don't know where developpers (all flash games) had taken the bad reflex to introduce sound/music controls only in games ?
Basically, we should be able to turn off sound and music right after the loading screen... 'borring i must cut other videos/sounds waiting to do it :/
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Love the art and game play. Just enough micromanagement to keep it interesting, not too much to be overwhelming. You should give credit for the music though.
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This is a very, very good game. I haven't found much at the moment that holds my attention, but this does. Having to move the canons around on the same tower, nice feature.
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Please post the playlist! Already figured out "It's a long, long way to tipperary" and "Oh Johnny Oh" from Billy Murray and the American Quartet. I wanna know the rest, too!
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great game, the whole concept of shifting towers about the steam tower is very innovative
always nice to see new spins put onto tower defense games
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Needs a 'Fast Forward' feature. If there is lag on slower computers, they can just choose not to use it... Pretty common sense.
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I really like this game, and I can long write about.
So i mention maybe the most important thing for me - this game has his own unique flavour.
But overall there a few details which about which i want to write:
- i miss about stats of my current guns (i.e. if i point cursor over them) + info about dmg they dealt
- i very miss about stopping game when i buy new gun (or upgrade one i own) + info about how stats will change if i upgrade new gun - that will help a lot to think about strategy, especially at the beginning
- from some point there was no chance to see how mine full set of gun works cos' i wasn't able to upgrade it fully till end of waves, so i must still watch to re-arming or upgrade guns (it should be a nice moment in game to watch (or to think what change in placement) how they handle with hostiles)
Besides this (for me this game has a lots of pluses like i write) 5/5.
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last lvl if you have problems max upgrades to saws tower and lightning build 6lightning and 4 saws and split them bottom to up light light saw saw light upgrade lightnings to chains and saws other fast other dmg
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from bottom to top: machine gun, saw, lightning, saw, saw on both sides, upgrade bottom to top priority, update both sides kind of evenly and you'll easily beat every level, you dont need upgrades in the heavy artilery obviously (or in machine gun even) choose all the most expensive upgrade options
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Sooo I had the tower filled with units and drug one to the bottom to sell it and clicked the sell button, but the sell and locked buttons didn't go away. When clicked the sell button again, all of my towers stopped firing and the enemies just killed me. Other than that the game was pretty fun.
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I know the game comes with music and all that jazz, but if you really want the optimal experience, I recommend listening to some Abney Park as you play.
On a more relevant note, juggling Tesla guns is incredibly fun once you get the hang of it. Gets a bit tricky when you have to continuously swap them from side to side.
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This hard badge isn't too hard. Just go exp/money upgrades early, then get one of each (start with electric) turret on each side and then upgrade them. For the final level, 4 saws worked out best and 2 of everythng else is what got me through. Also, taking waves early seemed to work well, start with an advantage then maintain it with that extra money.
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I didn't find this 'hard' badge too hard. I tended to just go with one of each on each side and two saws toward the end. Threw all my upgrades in the main towers, then saws, then evenly on all the others. I only used the eye when I got bombarded, and I had no issue beating all the levels the first try around with almost no damage. Sort of easy for a tower defense game, although I found the concept refreshing.
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To beat the game, you should get 4 saws + 1 lightning on each side. To get the achievements, you need to occasionally throw in the upgraded "heavy guns" to kill units with blast waves. And I've found that occasionally using machine guns gets the critical hit achievement. After you get those achievements, focus only on saws and lightning.
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I saw a earlier post that you just need to use 4 saws with 1 lightning in the middle of then in slot 3 of the tower. It works. 3 stars on all levels and badged. Now I never need to play this again.
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How do I earn the Hell on Earth – Kill 100 units with blast wave badge, anyone know? Is that to be done with cannons?
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To be honest , I don't like most of the tower defense games , Because it is so repetitive. you just make couple of towers , upgrade them when you have enough money , rinse and repeat. I like the Idea Putting back the towers back to the core to speed up reloading process makes it a bit more challenging rather than sitting down and watching aimlessly.Loved the music , Although its too short. I just hoped Credits included the songs So I can Google and listen it. A tip For the people need a tactic for Footsoldier spam with One or two strong enemies:Pull Back your crowd control tower (Lightning , Machine gun) to the Core and Put it back. This Makes them aim at the closest enemy again.