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Tip for the final map: Go maxed out saws and machine guns 3/2 on a side. I tried heavy and lightning 3 or 4 times and lost each one. Saws and machine guns won it for me on the first try.
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SAW SAW
SAW SAW
LTNG LTNG
SAW SAW
LTNG LTNG
Stack those rascals like that. Max out your lightning, saws, and tower upgrades. Easy as pie.
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Looks like Level 4 challenge is near impossible on a lagless computer? Walkthrough on YouTube all appear to run slower and with fewer damage than this version :S
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OK....I like this game too much. The music, the weapons...everything. What a fun combo of weaponry and the challenge levels are a frustrating blast! I even like the way you have to upgrade things by moving them around the tower. Don't take that out. It adds suspense and may even justify getting rid of the fast forward button. Who needs to fast forward if you are kept busy elsewhere. Creative stuff!
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Great game until you get to that point where nothing works and your tower just gets destroyed. Tried many combinations but just cannot get any challenge mode beaten or even complete game.
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I think it is a decent TD, but only a few techniques work. It's a bit messy and awkward to control... Tip to help you beat the game : use mostly lightning towers all along the game, and a combo of lightning + claws to finish (alternate between type .1 and .2 for best results)
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Kudos to the Devs. for some quite stupendous game balancing. This really is a tough game to complete. It's also gorgeous to look at. Basically, it's a winner. I've got an old P4 3GHz, and it's a little slow, but I've played far, far worse games for lagginess. 5/5 and TY :)
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hey the lightnin tower´s are to over powered. I cleared the boss (last stage without a problem by building 10 lightnin cannons and just got hit once cuz the solder came down directly at the tower and somhow the lightnin cannons downt atacked him, even tho i draged them in and out to reset the agro). Dont mention other lvl i didnt got hit once untill lvl 15.
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a few minor issues. 1. no options menu to turn off sound effects and lower graphics until you actually start a level. 2. graphics reset to high whenever you start a new level. 3. only way to view achievements is to go back to the start screen. 4. no stat tracking on achievements. like i said, minor things... its still a great game.
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Wow. Y'all downvote me for asking why the game mechanics don't work, meaning that no one can see my question anymore? Y'all are hateful.
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A 100 wave mode would be nice,
You know like its a 100 wave round and you get a chance to upgrade all your towers and you need to sell some later on to accommodate for the different boss's/enemy's...
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Finally beat the crap out of Level 15. Lightning all the way, spread all upgrades evenly, go with the chains except for the topmost pair which goes with the balls. After that, keep upgrading the chains.
Also, it bears mentioning, the steam is most effective against unarmored units(you'd think armored units would die from the overheating, but I guess not), so aim it at the planes, as well as the grand airships in the finale.
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I love this game, but the dragging towers aspect to upgrade is a pain and unresponsive overall. At certain points this really effs me over
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I found Level 15 impossible to beat, along with half the Challenges after Level 3. Even with full upgrades. Even following Youtube videos that beat it, I still wind up getting my ass kicked. Possibly not helped by the turrets having very specific movement paths that get screwed up if I so much as cut a corner by a single pixel. :(
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After a few rounds, this lags so badly I can maybe get one upgrade in per wave. Yes, my computer is a few years old, but there are a lot of games no less pretty than this that it has utterly no trouble with. If you're going to have a dragging interface, don't make me hover over the thing for a second so the bars pop up before I can actually drag (and then only usually). Please test on an older computer.
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I think there's a very important facette to this game that has not been pointed out yet: Even though is has badged, they don't cover ALL game content. The challenges are ridiculously hard and can not be made much easier in most cases. That's for freaks like me who LOVE a challenge not everyone can beat. But for everyone else it's not mandatory. That's something i tend to miss very much in other games on Kong.
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Beautiful game! However, some UX issues that should be considered... Keyboard shortcuts to call all waves, pause the game, etc. The click/drag to place guns is tricky to get used to. Having to click both start-wave buttons is a problem if you're prepared and want the best bonus.
During the "Monocycle" screen, when i clicked ok, the monocycle drove into my tower without the guns knowing it was there... possible bug on tower reinit...
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this is a awesome tower protection game,we can upgrade our weapons upto many stages and increase our towers height,we must use suitable weapons to suitable units to defeat them,use saws and lightning weapons more,to do more damage to enemies,thanks to VMaxxx to bring this game to kong,5/5.
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fire and death achievment description is the same as shock and death achievement description. could this be amended please?
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When you get the speed up button which would make the game lag. The answer to that is... Choose wisely! Please make a speed up button avaible!