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Also, if you let the game sit there after getting some or all of the crew back, the oxygen keeps counting down, and eventually everyone dies anyways...
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*SPOILERS* My main problem with the storyline is that the two critical pieces of information you need to get by letting people panic are needed by the very people that know them to start with. Bill brings you a problem the answer to which only Bill knows, and Jackie brings you a problem the answer to which only Jackie knows. For the 'make them panic until they tell you key information' thing to make any sense whatsoever, you should switch who knows the two pieces of information!
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I liked the graphics very much as well as the audio. You absolutely captured the retro atmosphere of hanging around a tiny vessel in space. At least this is what I imagined it to be since I was a child. Really nice job! :)
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This must be how HAL felt, you saw all the data, you made all the calculations, and yet you still just don't know... After I got the engine fixed, I couldn't stop thinking that they were all going to die... And then I thought, "Why make it hard on them?" Lovely game, delves into bigger stuff while staying in the shallow end, so to speak.
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Nice game, but no checkpoints? I mean, if i wanna try something different, i have to restart from the beginning every time? That's unfair ;( Btw, very nice game :)
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Stuck in a loop with only Bill surviving, repeatedly fixing engine and got destroyed. Tried making him go panic but he still recovers, leading to no ending. Learnt that turn duration shd be 20s, story of another Alex, oxygen issue.
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I bugge the game, cloned the crew, Jackie is alive and now we have two Bills and 2 Dunmers, the mission is a success, i'm going to clone everyone 50 times to make an army to kill the aliens
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Tooooo looooong. I would rate this game 5 if I could speed time... but I'm only allowed to "jump to" way too late.
That makes the game non-playable to me : I don't have real-world hours to spend just waiting for a crew member to call me.
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I was going to rate this 5 but it's one of those games that need a startegy guide to finish. Until my crew died and I read the comments, the atmosphere was good, tense and intriguing. I can see by the ending it needs to be played multiple times but it's too long for that. Maybe if it had the skip function on the second play thru?
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So I can either wait minutes on end of nothing happening, or fast forward some time but risk a crew member having gone crazy in the meantime?
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And I'd like to report a bug. When you have the lack of oxygen and you quickly click rewind forward (before crew would die) you would complete the game with achievement of all crew survived (they would die anyway).
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Great game! I would really loved it, but it has one major shortcoming. If I want to try something in game - I cannot rollback anything, save, etc. You would say - ok, that's good - like in reality. True, but if you play another time - you have to play whole game from the begining, pushing whole the dialogue options again, and waiting for crew to do known actions again it gets really boring :/ Anyway the game is cool, especially when playing the first time.
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It's an interesting concept. I'd like to see it taken further. However without a save function I must limit my stars for now to 1/5. (Browser breakdown > restart > no save > disappointment > no desire to continue till fixed.)
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Wow...being an A.I. is boring. If I had the ability to start a fire or something I think I would...just for something to do. Turn off oxygen and watch the people panic for awhile before turning it back on. Ah, to be an A.I. with such power!
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Really nice game and a very interesting idea. It's a bit of a shame there are a lot of errors in the English, but still good fun. 4/5 from me.
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There is mistake in plot. If anybody die b4 Jackie reports problems with oxygen he will still say it's too much for 3 people and one should leave so other two will be alive. But what for as Dunmer is dead so there aRE only 2 people left?
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well after the game ended no replay message came i really wish to unlock all ending so gotta refresh it will be better if a message comes like your comrades died and then that window showing all ends after which a box saying play again for other ends
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I like the game, but it seems like being the navigation AI, I should have a little bit of control over the ship itself.
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I like how they all eat and sleep just next to the burning computers and machines.
"Oh come on! its just a burning computer! here, take a loaf of bread! what is the worst that can happe... BOOOOM!"
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So in order to get total victory, we need to repeatedly break everything on the ship so everyone goes into mental breakdowns. Then they'll decide to talk to you and share important information about how not to kill everyone from oxygen deprivation or lose the shuttle when performing the braking manoeuvre?
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So basically overshooting is saying "Good concept, but it would be an even better concept if literally everything about it was different except for the basic fact that we're on a ship in space and aliens are involved". I know how to fix this. Hint: it's called going and playing a different game.
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Good concept. You can modify the game so we can set the speed when we whant. Aim the laser. Aim the direction of the ship. Make some mission to asterois gathering materials. Fighting againt aliens inside the ship. Making people sleep, eat.