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Comments for Royal Protectors

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subhadip

Dec. 31, 2024

Under rating threshold (show) Achievements should be reverse - whoever finishes with least crystals should be rank 1

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(0)

DraaKeWouD

Feb. 15, 2018

Under rating threshold (show) surprisingly great game !!!! needs grinding, but gaming stays fun.

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(1)

1bookboy

Aug. 28, 2017

Under rating threshold (show) "You've earned 69 Gems!" -No Gems awarded when closing screen- Well, then. Not gaining rewards? Done.

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(-1)

pax78

Jul. 17, 2017

Under rating threshold (show) Great game as it is. Perhaps the most challening TD i ever played, but really nice all in all.

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(2)

DubaiBunnies

Jun. 25, 2017

Under rating threshold (show) Woah nice game

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(1)

Azaxcg

Apr. 27, 2016

Under rating threshold (show) use sharedobject to save game

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(0)

Azaxcg

Apr. 27, 2016

Under rating threshold (show) levels are not saved

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(-1)

PKW57

Jan. 18, 2016

Under rating threshold (show) The balance is way off. Too much grinding. Could have been good.

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(-1)

Iluvatar1980

Dec. 01, 2015

Under rating threshold (show) 3/5 it needs a few more tweaks and balancing for 4/5

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(1)

tcu1

Oct. 15, 2015

Under rating threshold (show) 1st wave should be started manually, so you have time to think about tower-placement. A flaw in many td-games.

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(3)

Gheata

Jul. 17, 2015

Under rating threshold (show) Change the path of the enemy units by putting soldiers,but do not block totally access to your hero or your units will be attacked.

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(3)

Hyperion65

Jun. 17, 2015

Under rating threshold (show) Sorry for giving some negative feedback but can those people developing mobile games please stop putting their stuff here ? Seriously, use arrow keys to move the map ??? Clumsy huge buttons and graphics, interaction design for the mobile platform doesn't really work that well on the desktop, remember, i haven't got a touchpad... Every time i check out a new game and see those blown up graphics again i feel like i could.... lets say i feel less happy. Please, stop it, it sucks...

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(3)

DrDragonek

Jun. 03, 2015

Under rating threshold (show) selling towers doesnt make them cheaper ... why?

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(3)

skitszo

May. 26, 2015

Under rating threshold (show) ok.. its totally beatable on casual.... being that there is no badges I'm not gonna bother with non casual. level12 just needs a lot of starter gold to beable to build towers all around to make one path. jut not really gonna happen till you have most of the rewards done and your towers are all maxed.

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(1)

skitszo

May. 26, 2015

Under rating threshold (show) Level 12 Orcs' Camp ---- whats the deal.. i thought i had a good tower placement then out of know where the giants ignore the fact they can go around and then just freaking start killing my towers.....what the hell...lol

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(3)

skitszo

May. 26, 2015

Under rating threshold (show) OK.. so things got loads better when i checked the casual box....

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(1)

skitszo

May. 26, 2015

Under rating threshold (show) The game doesn't seem balanced to me. very little money to buy very few towers which leaves very little tower strategy. I'm farming the first 2 maps over and over and over again to try and get skills and money and tower strength to move forward..... not fun in my book.

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(0)

quietis

May. 20, 2015

Under rating threshold (show) Gee, this would be more enjoyable if it would save my game.

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(0)

ACMiMi

May. 02, 2015

Under rating threshold (show) I like it, but it's too grindy. The cost of things needs to be lowered. It would improve the game so much.

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(0)

lynseymoon

Apr. 19, 2015

Under rating threshold (show)

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(-10)

mecheng_analyst

Apr. 13, 2015

Under rating threshold (show) Enjoyed this quite a bit. The balance is good – nice to have to replay a couple levels a few times to work out better strategies and grind up a bit. Didn't have to grind too much, so not sure what all the whining is about. Also, the upgrades were well priced since you can grind. Thought the overall game length was good too – not too short and certainly not too long. Graphics and gameplay were smooth, speed up button, stats available, unique monsters. The upgrade trees did allow a little variety but overall seemed fire mage and sniper dominated.

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(3)

st_alfonso

Apr. 11, 2015

Under rating threshold (show) 50% fun, 50% looong boring slog. Has potential but the cost:reward ratio needs to be changed.

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(-1)

xcountryrider

Apr. 06, 2015

Under rating threshold (show) Way too unbalanced, requires too much grinding. Would be nice to have a cheap wall option rather than having to block paths with units.

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(1)

letcon

Apr. 06, 2015

Under rating threshold (show) Huge monsters are indeed a problem...

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(0)

kvdh

Apr. 02, 2015

Under rating threshold (show) It would be nice to have some kind of lower-priced barrier. Now you need to put a tower to block certain paths (which you need to do to win most maps).

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(2)

piccadilli

Mar. 24, 2015

Under rating threshold (show) I complete all the crowns and all the stars but nothing happens :( (Congratulation message or secret final level can be an idea? ). Very good game, absolutely not difficult when you understand how to place the towers in the huge monster maps. Ps: 90% of the comments are bullshits. Use your brain!

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(1)

voodoochile123

Mar. 24, 2015

Under rating threshold (show) I don't like that you have to lose over and over to grind for upgrades before you can complete a mission. Casual mode helps but it is like using a cheat code or something, it cheapens the fun and it also makes the grind even longer. I can understand some grind if there is a lack of maps but this is too much.

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(3)

Baldar

Mar. 23, 2015

Under rating threshold (show) This game can be a nice one but the towers are way too expensive. Horrible.

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(10)

da_bigman

Mar. 23, 2015

Under rating threshold (show) Is it me or are the drag and drop controls a bit clunky? I seem to place way to many towers at positions that I don't want because the game thinks I've stopped dragging the tower.

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(0)

Filament

Mar. 22, 2015

Under rating threshold (show) Oh god. Accidentally clicked on the red X instead of the profile that I was ALMOST DONE WITH. Data lost with no warning. Ask for a confirmation!

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(8)

kevnval

Mar. 22, 2015

Under rating threshold (show) finished with all crowns, however, still have 3 levels only 2 stars. Not sure how much time I wasted, but Loved every second of it, even in total fustration sometimes :) Five stars :)

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(3)

HackAR

Mar. 19, 2015

Under rating threshold (show) selling tower should lower the price for building next one

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(4)

HackAR

Mar. 19, 2015

Under rating threshold (show) I hate dragging towers, please make it click & place.

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(2)

weewooo

Mar. 18, 2015

Under rating threshold (show) This could be soooo good, but very frustrating instead - too much grinding.

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(4)

Azihar

Mar. 17, 2015

Under rating threshold (show) They ability to put towers on the track made the game somewhat interesting. However, later on they can be destroyed makes this game rather a dissappointing run of the mill game with the basic ammenities. Added with the poor tower costs, this game soon became rather dull. I hope revision in the future can address some of this problems.

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(1)

Cydira

Mar. 17, 2015

Under rating threshold (show) Yay, Developer! I hope the new skills help people finish the game.

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(1)

TheCrushmaster

Mar. 17, 2015

Under rating threshold (show) Nice, new skills!

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(0)

Cydira

Mar. 14, 2015

Under rating threshold (show) Well, I finally have all the stars and all the crowns and 19K(!) unused gems. You can see how unbalanced that is. Extra gems (after all upgrades are purchased) need to convert to unit damage and/or more starting gold.

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(5)

Hesperium

Mar. 14, 2015

Under rating threshold (show) how can i win in lvl12....?? any ideas..? :)

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(0)

bobon123

Mar. 14, 2015

Under rating threshold (show) It's not a matter of difficulty, I like difficult games, I'm personally a fan of Dwarf Fortress and rogue-likes. But this game seems just grindy, you have to repeat the missions because it is impossible to finish a mission at first attempt, you simply lack resources. Difficult, Good. Time consuming, Bad. Super simple stuff.

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(4)

mamaximes

Mar. 13, 2015

Under rating threshold (show) don t really see the use of acid, even at full grade......wathever the ennemy

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(1)

nclp

Mar. 13, 2015

Under rating threshold (show) Did anyone figure out the ideal tower placement for level 12 (for a 3-star game) yet? I've tried dozens of different ones, and managed to last all the way to wave 13, but either the ogres or the trolls eventually get the best of me. Every time.

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(1)

beauval

Mar. 13, 2015

Under rating threshold (show) Lack of gold makes the early waves insanely difficult. Could we have a way to convert all those unwanted crystals into gold? A game is supposed to be a bit of fun, but this one is just very frustrating.

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(1)

faithlesly

Mar. 13, 2015

Under rating threshold (show) should add blocking tower for more strategy lv 9 really hard

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(0)

Luhkky

Mar. 12, 2015

Under rating threshold (show) Fun game but the balance is off. The only way to survive early on is to use all mages from my experience and create mazes for the enemies to go through your mages. Later on the giant units just destroy your paths and so you are left trying to use overpriced units with weak upgrades to fend off nearly impossible odds. I give it a B

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(2)

MUengineer

Mar. 12, 2015

Under rating threshold (show) found an annoying glitch...i accidently double tapped the p key and brought up two pause menus. I was able to get rid of the second menu but the first menu wouldn't go away and blocked majority of my screen...had to replay the mission because I couldn't upgrade any of my towers

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(0)

WAR93

Mar. 12, 2015

Under rating threshold (show) Easiest map was the first map other than that I have only seen maps that leave your arch mage in the open and there for easier to attack, and you can't block the way with towers because (1. they cost WAYY to much to do that, you can't even create a maze for the monsters to go through because the towers cost so much. and 2. the monsters pretty much one shot your towers so even if u block there way they will all likely turn and destroy pretty much all of your towers. Even in casual mode this game gets extremely grindy and you feel as if you get no where really fast. I was in casual mode and had to grind several past missions to even have a chance to finish my current mission with just 1 star.

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(1)

ben0ben

Mar. 11, 2015

Under rating threshold (show) i want to do something at start i place two tower and after i wait... wait....wait pls give us something to do

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(-1)

lordcookie

Mar. 10, 2015

Under rating threshold (show) Tower cost is too high. Tower hp is too low. So you can't block the way with towers, it just doesn't work. Tower damage is too low to not block the way. The only way to succeed in this game, is to grind grind and grind some more till your towers are stupidly op compared to when you started just to be able to play. Overall 2/5. Games got potential, but the fact i've done every single level 20 plus times to get stronger, then have to grind it further to get the stars to avoid even more grinding. I got bored by level 3 tbh, wasn't worth going further. overall impression = its boring

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(3)

Cydira

Mar. 10, 2015

Under rating threshold (show) Any easy way to fix the balance issues in the game would be to let people use gems to buy extra damage for each unit (or all units) once they've maxed all other upgrades. That way, everyone can eventually finish. I'm stuck on level 11 and I'm maxed out on upgrades, but I want to finish enough that if I could turn them into damage, I'd farm gems until I could beat the level and move on.

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(6)

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