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Could have been a good time killer, but if you're going to force people to buy things in a certain order, make it more obvious - or simply make the buying linear. Making fake choices and then punishing people when they make the wrong ones is just silly.
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A fun little game!
If you buy the wrong things, you're screwed, but all it takes is a little common sense for that not to happen. Just buy the thing you need the most, not just whatever you come across first.
The only thing I don't like are the labyrinth of tunnels at the sea floor. It seems like maybe you were trying too hard to make the ending harder. A new route with a low sea bed would have probably worked better. It just doesn't seem like it's worth it to risk drowning because I'm stuck in a little tunnel for one little treasure chest.
But up until those were the only things left, the game was really fun and well made. I like it!
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Upgrade system does need a lot of work, and pricing system...should be Level 1 for $1000, then Level 2 for $3000 or something....could be 4/5, but for now, 3/5
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- Sanitize the commands
- Stop making me load the game because I touched a shark
- Centralize the damn upgrades
Excellent game
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Would be a bit better if the first upgrades for everything weren't so expensive. You can afford plating, or a battery or oxygen but not all three and can't get further -without- all three :(
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Good game 5/5. If tresueres were respawning it would be to easy. And the pedaling was stupid the first time i tried but after a while it worked wery good.
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This could be an awesome game if it werent for all the simple shit thats wrong - Treasures arent respawning, so if you dont buy the right things, start over. When you run outta battery power and have to pedal, the controls do not work...make a part two, and make it better...please =P