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Wow, I forgot about this game entirely. I only remembered it because I was on Discord and saw the icon for the server for this game in my menu.
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Devs abandoned the game, most features no longer work. Someone should take the code, improve, and release as their own game. You'd be surprised at how easy it is.
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this game was supposed to be relaunched on Steam - so we were told 2 years ago. Used to ne hundreds of players. All let down by devs who didnt give a s***
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Currently can't drop Skeleton Archers into battle. The points and archers both just disappear. Having a few battles freeze up from the start. The initial drop works but nothing else is running. Even when the reinforcements are supposedly coming, the field is empty of enemies and only the background fog is moving.
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now listen i know i'm a gosh dang idyit, but dangit i have some good cards, good levels and such, i know i'm doing SOME things right, yet here i am at lvl 13 unable to beat anything really lvl 7 or higher. what am i doin' wrong fellas? anyone got any tips for a dumbass?
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Unskippable intro, I already don't like it and haven't even been watching it. The fact I was down in the comments looking for confirmation bias and instead found it in an unskippable intro still playing when I wanted to initiate the game is a bad sign. Will try to give it a chance anyways, but don't make shtuff unskippable.
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This may have been suggested before, but how about 1,2 or 3 to select the slot to load you fighter so the mouse can already be over the position you want to drop them in, rather than dragging and dropping?
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I like the idea but definitely just another p2w. Which is fine except for the time based energy system which is perhaps the worst of any I've seen before.
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very unbalanced at level 8 I am easily getting beaten by level 3-4 monster packs, no offline progress made and seems like an endless loop of lose with limited spawns available
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Grindy pay to win game, or pay to not wait for hours just to play the game...
Exacly what Kong needs more of... *NOT*...
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Pretty solid creation here. The "strategy" aspect is a little lacking, but the gameplay is addictive and rewarding. Devs seem active, and willing to engage with their audience. Good on you guys, I hope you keep working on this. 4/5
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hotkeys for battles would be nice i really dislike clicking on units then clicking on map...better we can click a key then leave our mouse on the map/battlefield. it's literally the difference between winning and losing in hard matches.
also the bag system isn annoying...you can't lvl or w.e without bags it's virtually a energy system...
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Error on attempting to load the game: "Uncaught TypeError: Cannot read property 'buffer' of undefined" Kind of hard to play a game that won't load. Hope this gets fixed soon. (Chromium based browser SlimJet x64 latest version)
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Having to resize the screen after each fight is stupid plus you cannot see the whole map. Just add scrolling/dragging ability so we can see where we want to go on the map.
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"Fight with other players against epic raids and explore the world in this Fantasy RTS MMO."
This throws me into deep, philosophical confusion. How do i fight against a raid ????