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does anyone know if there's more to the story? I'm hooked and want to see what happens next, lol. Is Mama defeated? Do the people come back and reclaim the world?
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The gameplay controls are quite difficult. I would suggest making a key initiate grapple as well as the mouse button. For example, have the shift key cause grapple to be used.
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Hell! The time with the laser beam key is so frustrating. If the controls weren't so bad, it might jave a place in a art game.
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Lovely graphics but doesn't work. It keeps crashing before the end of the second level and I can't find how to get to the locked area, even with a walkthrough. :-) I presume it's crashing before I get something.
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This is a really fun game! I haven't beat it quite yet, but the storyline so far is engaging and the gameplay is enjoyable (my only issue is the situations where you have to activate a switch and then rush over to get through the "door" before it closes, the timing requirement is a tad frustrating). Definitely a game where I'm interested in seeing the conclusion.
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It was pretty buggy for me. If I touched a yellow laser it returned me to the start of the level (location wise, my progress didn't reset) I also phased through a few walls.
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Gave up because the wall jump is WAY to unforgiving, especially when u have timed barriers. i only had 2 ppl left to help in the 2nd area.
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Too many places to get stuck. Gameplay much better than Coma, but failed to finish twice from getting stuck behind a laser wall thing while getting a battery.
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I'm Stuck in the same hole again. How do I get out from the area in the third chapter, where you talk to a child (whose father is in the system)? There is a locked area behind her. I can't double jump back out.
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hey, hey... do you remember the time you woke up from the dream? there were something like chair and blue batteries in the place you woke up!! awesome work! and... have you ever noticed, mama's chamber was a church??! I truly love this game... even coma is awesome!
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When i started up the game and got marbles for the kid i was thinking to myself, "This game reminds me of Coma." then at the end it says also play Coma. What do you know. You start off making a game with a kid in a coma then end up making a post apocalypse scavenger game. 5/5 Great story, and wasn't too easy, and not too difficult.
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@yourock: I think the Felix was tricked into working for Mama, but both he and Shirley think they're fighting against her. Early on, Mama says the giant spiders think the batteries are their eggs. They probably ARE the spiders' eggs. Maybe they're not even "batteries" but form the basis of kind of drug necessary to keep these people in their dream state. What I wanted to know was: Is there a way to save these people? In the second last stage, they're aware of where they are and don't want to go back into the Matrix-esque dream. Great game, making me feel this bad for the NPCs. :)
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Amazing, from beginning to end I was scared of those spiders! I bet Mama made them. What would be another cool ending if mama took you over and made you kill the boy. and then you woke up by his dead body. (kinda gory ending)
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Ummm... I have a slight bug to report.
I was doing the level where to get out of the hole, you hook one nest and then another, and suddenly my character flew out of the hole and is now continuously going up.
Did I break it? Sorry!
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Pete? Isn't that the boy's name in the other game by this developer who was in coma? xD Sorry but that was the first thing I thought.
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All these ads on the page are causing tiny lag spikes every few seconds. You're making it REALLY hard to enjoy the game Kongregate!
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That wall jump bit up to the key with the yellow forcefield? FRUSTRATION CENTRAL. Pity because it was really good up until that glitchy point.