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Soldier: Sir, should we nuke the Tickler?
General: No! We must send in waves of our soldiers to let it have time to upgrade and be able to destroy our soldiers more easily.
Soldier: Umm, sir?
General: Do you want the world to be an unfair place?!
Soldier: ...
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okay... got all upgrades 10/10... trying to get into Zombie level at the Title screen - no deal! Anybody else beaten the game, with full upgrades and NOT got into the ZOMBIEs ??
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If the creator can create a crushing tools to use those humans and cars to throw at the invader, it will be good! Vote this up if you agree. Anyways, I really loves this game. 5/5
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nice and funny game! best level for grind is 13 or 17 without destroy dronecars ;)
spinning on zombie... my record is 347 killed! who did more? :P
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Pretty nice game, and not that hard of a hard badge. I must say, though that my hand is killing me from all that twirling of my robot. Next time you make a game, could you please add a pause function?
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If you upgrade your lazers to 10/10 you can block up to 10 projectiles at 1 time without doing any real work. Passive agressiveness ftw!
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come on, he had red glowy eyes at the start....of course he's evil. that scientist dude should've seen that one coming
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318! Spinning is a great strategy but I reccomend doing it after about 30 zombies at the start of the wave rather then doing it constantly. Start out making a larger circle to keep the enemy at bay and spin faster and smaller to focus on larger crowds if you have to.
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Also: i'd like it if you wouldn't be targetable by things which aren't on screen yet. I don't like being attacked by things i cannot see nor stop/decently dodge because i cannot see it yet.
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I would like it if i actually had any idea of what i'm doing. A decent tutorial/description of what things do would be helpful.
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serious balance issues. The levels get tougher and tougher, and don't really offer that much cash per enemy. Some of the later levels it is so difficult to build up cash for the upgrades you clearly need to beat the level. Level 17 is very upsetting.
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Huh, another game where the hard badge isn't nearly as difficult as some medium badges I've done. When I can do it first try, I don't think it really deserves a hard designation, but I'll take the points anyways.
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Could we have a credits so we figure out what the music is (or is from, I've heard one of those songs before from somewhere else...)?
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Aliased graphics, terrible difficulty curve, questionable "upgrade" choices, (longer reach, while necessary in the later levels, makes it harder to hit things) and a text-only health bar? This games looks like it was made in the 90s and never playtested. 2/5
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zombie mash
1st try 234 dang, sort of close. 2nd try 26, oops. 3rd try 438, good enough.
tip for level 17, just go after the cars and it's easy...er
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275 best score, got it on 2nd or 3rd try, tryed for hard badge 8 times and called it quits, ill try some other time hahz
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Lol! Their claws are too short! I'm pretty baked, haha, - but this is like the best game I've ever played. Kudos to the maker!
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@Seritah is right. Most of the levels are extremely easy, but there are 3-4 of them, like lvl 13 that you just die again and again, waiting for a.. random overpowered buff that makes you constructable.
No bigbug, this is not how GOOD video games are made.