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Comments for Mine of Sight

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Enter1

May. 04, 2018

Under rating threshold (show) On level 150 the bottom-left seems need to guess. Flagging the up or the down block.

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(2)

Developer response from ZBlip

Just fixed a couple of the new levels, 150 and 160 as JoeKherr noted, sorry bout that

ArusDaryl

May. 03, 2018

Under rating threshold (show) Almost closed the window without setting it to save my progress AGAIN. Luckily, I remembered who you are and not to trust your games to save on their own. WHY do you make them this way?? Who actually prefers this??

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(2)

JoeKherr

May. 03, 2018

Under rating threshold (show) On level 160, bottom right with the directional 2 and the grid 3 (just below the double wide 9 eye) I had the two squares below the three remaining. Had to guess.

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(1)

Enter1

May. 01, 2018

Under rating threshold (show) @linkhyrule5 It do not.

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(1)

linkhyrule5

Apr. 22, 2018

Under rating threshold (show) Level 24 seems to require guessing.

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(-1)

miconazole

Apr. 19, 2018

Under rating threshold (show) Idk why but I keep right clicking to flag mines and dying because the game think I left clicked

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(0)

kipakuta

Apr. 13, 2018

Under rating threshold (show) I'm stuck on level 80

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(2)

TakashiKurorai

Apr. 08, 2018

Under rating threshold (show) For those of you who are having trouble with the controls: you can change those in the lower left-hand corner. The first thing I do in this game whenever I load it is change them to "right-click to flag". @Xarth: A lightning bolt with a 3, for example, signifies that there are 3 mines within a circuit connection with that lightning bolt tile. They could be touching the tile directly, OR touching mines that touch that tile. so you could have BMMM in a row, (B is the bolt, and M is a mine), and that would satisfy it. Or you could have MBM and then another mine directly below either of those, or three mines in an L shape and the bolt is only touching one of them.

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(5)

Xarth

Mar. 29, 2018

Under rating threshold (show) Unless the number itself is meant to count as a connector, but not a tile, which is still confusing. Definitely my least fav clue. Still a great game overall, mind you, just not digging the lightning bolts.

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(3)

Xarth

Mar. 29, 2018

Under rating threshold (show) The lightning bolt confuses me. I think it's meant to be tiles that connect orthogonally, except there's a four on level 134 that you have to flag all the connecting tiles, none of which touch each other, which doesn't seem like what the clue is meant to imply?

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(2)

HonoredMule

Mar. 27, 2018

Under rating threshold (show) I have to try 5+ times to click every slot as most no-hold clicks *immediately* flag instead of removing.

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(1)

Empiro

Mar. 26, 2018

Under rating threshold (show) Had you deleted the game from play market? It's not accessible by link on your website, writes "Wrong country"

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(0)

Seledoz

Mar. 13, 2018

Under rating threshold (show) I really hate these controls, sometimes i dont hold the mouse long enough and then it clicks the bomb making me start over.....

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(1)

vashstrife

Mar. 13, 2018

Under rating threshold (show) have to flag the mines? in minesweeper, you just have to clear all non mines

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(0)

terrenblade

Feb. 27, 2018

Under rating threshold (show) mines++, try this: lots, lots, lots, lots, lots, lots, none, none, some, none, lots, Cross.

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(0)

najata

Feb. 17, 2018

Under rating threshold (show) "Also: now any hint can be greyed out manually by clicking on it twice" - it doesn't work for me, in FF v.58.0

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(8)

smart_i

Feb. 17, 2018

Under rating threshold (show) @Mallybird there's nothing wrong there, shared crown means the piece it's connected to can see as much mines of the largest sequence seen by the crown. In other words, the 1 is connected to the crown of 4 with a crown of 1, it means that the 1 tile has exactly 1 mine adjacent to it that is part of a sequence of 4, which is the case.

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(1)

Mallybird

Feb. 15, 2018

Under rating threshold (show) I am extremely confused by level 128. I solved it but found that the clues were contradicting each other. None of the shared clues were actually present in the puzzle. Here it is solved: https://i.imgur.com/sXMlUNq.png Can someone explain how in the upper left corner the shared clue is 1 crown. The connecting piece is a mine that touches the number. Shouldn't that mean that that square stands alone? The solved puzzle has this square touching another one.... Thanks to anyone that can figure this out...

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(-1)

guitar1022

Feb. 14, 2018

Under rating threshold (show) Can you please add the app of this to the U.S. App Store for ios? I would love to play the extra levels, but I can't get the app in my region.

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(1)

BeyPokeDig

Feb. 09, 2018

Under rating threshold (show) Completing a community lvl marked lvl 145 as complete. Completing Mines++ marked, over time, lvls 150 and 151 as complete. I don't mind having another all-time best, but that's weird :D

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(1)

green37889

Feb. 06, 2018

Under rating threshold (show) @Cavlery Look at the only single clue that's not greyed out, that's the one that tells you what you're missing

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(1)

Cavlery

Feb. 06, 2018

Under rating threshold (show) Hi, can someone explain to me how you're supposed to finish level 77 from here (https://pasteboard.co/H6ncCyT.png) please?

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(0)

random_8

Jan. 30, 2018

Under rating threshold (show) @serioussinger There is a clue type (in Mines++ and the editor; also level 151 in the app version) that counts all the mines on the board.

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(0)

random_8

Jan. 28, 2018

Under rating threshold (show) @Kosh67 I know this is late, but if you're still wondering why your response to darxide23 was downvoted: there's a difference between being bad at a game and blaming the game for your shortcomings. You talked about the former, but the latter is what many people here were doing and is what was being addressed.

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(1)

random_8

Jan. 28, 2018

Under rating threshold (show) @adamml1993 I don't recall having to do that for any of the main levels. Plus, as far as i can tell in this game, any reasoning of the form "if X, then contradiction, therefore not X" can be rephrased as "one of A, B, and C must be true, all of which imply not X, therefore not X" (though sometimes it's easier to work with the former).

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(0)

random_8

Jan. 28, 2018

Under rating threshold (show) As someone who has a laptop with a touchscreen and mousepad, and no actual mouse, i need the click/hold controls. But yeah, right-click should be the default control scheme.

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(2)

lexoooos

Jan. 28, 2018

Under rating threshold (show) wow i was pretty impressed with the variation of tiles you made :O only thing is it started getting kinda monotonous for a while but i guess it works if you love this game

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(3)

dethewho

Jan. 24, 2018

Under rating threshold (show) If you play Minesweeper, this game will be very confusing at first.

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(1)

adamml1993

Jan. 22, 2018

Under rating threshold (show) Do any of these levels require that you assume a tile is a mine in order to spot tiles that can't have a mine? Like "If this tile has a mine, then this one wouldn't, and this clue would be incorrect."

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(0)

Cubie

Jan. 22, 2018

Under rating threshold (show) Another thing I like about this game: the puzzle rotates if you hit a mine and restart. That's a feature that will probably be really annoying for some players, but it's helpful for people who like logic games, since if it was always in the same orientation, you would be able to use memory instead of logic to fill spots back in. It's a nice little feature that punishes guessing and helps out people who actually like redoing puzzles.

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(5)

felixr2

Jan. 21, 2018

Under rating threshold (show) @hammer52 Any easy tool for sharing screenshots is gyazo. Just go to gyazo.com, click "download now", (free, 10,5 MB), then when the download's completed just follow the instructions (ctrl + shift + c to open the tool, then click and drag to select the image you want to capture and you'll automatically get a link to the screenshot of what you selected copied to your clipboard. Then just post the link in here, or PM it to ZBlip and voila, you shared a screenshot)

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(-2)

forsurvivor

Jan. 20, 2018

Under rating threshold (show) That was a really fun game and I enjoyed beating all the levels. It's too bad I'd need the app to play the rest.

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(2)

hammer52

Jan. 20, 2018

Under rating threshold (show) @Kosh67 @ZBLIP how can we post a screenshot? I've been stuck guessing at lvl 25 and 26 so far. no problem further yet. Also I'm almost certain I noticed a clue apearing or disappearing from one try to another...don't have screenshot yet.

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(1)

felixr2

Jan. 20, 2018

Under rating threshold (show) @Kosh67 Just like Mirthstrike and Sakgeres I redid level 25 to see for myself what it was like. And my goodness, that one's easy. As Mirthstrike said, there are clues hidden behind safe squares. Why not show them right away, you might ask? Because that would make it far too easy. Level 25 is easily solvable with pure logic and is far less complicated than a lot of other levels. It even has three tiles (the classic minesweeper style hints) that give redundant information (e.g. you don't need them to be able to solve the level). And the idea that the dev tested all the levels by themself wouldn't be a "blind assertion". You can easily see their devotion to this game in the way they're still actively working on expanding it. Any dev that devoted would test every individual level to see if it works as intended and perhaps even have some playtesters to see how hard it turns out to be. To be frank, I find it quite denigratory of you to question their sincerity and devotion to the game.

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(5)

Sakgeres

Jan. 20, 2018

Under rating threshold (show) @Kosh67 I just solved level 25 with pure logic. Didn't bother to write the explanation to prove you wrong because this level is so simple compared to many other levels. You might wanna work on your logic more if you are failing at that level, and also your arrogance for that matter. How can you be so sure of yourself when you can't even solve that?

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(4)

Mirthstrike

Jan. 20, 2018

Under rating threshold (show) @Kosh67 Just skipped ahead a bit to check out 25. You're forgetting that there are clues hidden behind safely dug blocks; there's a couple parts that take some consideration, but I can non-blindly assure you that I know firsthand the level is solvable by pure logic.

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(3)

Kosh67

Jan. 19, 2018

Under rating threshold (show)

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(-4)

Kosh67

Jan. 19, 2018

Under rating threshold (show)

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(-12)

Cubie

Jan. 19, 2018

Under rating threshold (show) Nice puzzle game! I can tell a lot of thought went into the puzzle design and mechanics. This game suffers a bit from poor UI decisions, but blessedly the game lets you manually change its options to, honestly, what *should* be the default (auto-save, right click to flag). Also, it gets pretty tricky and makes me think in unique ways later on with the introduction of the "lonely hearts", so good job there!

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(2)

zerocd

Jan. 19, 2018

Under rating threshold (show) my mistake :(

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(0)

zerocd

Jan. 19, 2018

Under rating threshold (show) Level 26. which one should I choose? https://prnt.sc/i2wjph

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(-1)

serioussinger

Jan. 19, 2018

Under rating threshold (show) A mine counter like in classic minesweeper would be great.

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(1)

MisfitMomma

Jan. 19, 2018

Under rating threshold (show) This game is strangely addictive..I keep saying just one more level..thank you for a puzzle that makes one have to think.

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(2)

ToolBiscuit

Jan. 19, 2018

Under rating threshold (show) The way new clue types are introduced is probably my favorite part of this game. It doesn't really feel spoonfed/forced the way some games introduce new mechanics, instead letting you sort out the introductory puzzles on your own, with the aid of previous clue types. I definitely prefer it to games that, say, show you a completed puzzle right off the bat. I'll admit I did guess every now and again, but every time it blew up on me, I ended up noticing clues that I could've acted upon. You really don't need to guess, I'd recommend skipping a puzzle or otherwise taking a break from it to look at it with fresh eyes if you're getting frustrated.

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(6)

czaka

Jan. 19, 2018

Under rating threshold (show)

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(-7)

quietw8

Jan. 19, 2018

Under rating threshold (show) You shouldn't have to read the comments to know the game doesn't autosave. Why make save progress optional if there's badges? I beat 10 levels without noticing you have to click "remember progress".

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(-2)

KidNipples

Jan. 18, 2018

Under rating threshold (show) I don't need to guess; because I found a walkthrough.

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(-2)

AstroBoy47

Jan. 18, 2018

Under rating threshold (show) pretty hard game dude

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(3)

Slain087

Jan. 18, 2018

Under rating threshold (show) @rocktail1202; start with the 2eye in the bottom right, and how it connects to the 1eye in the bottom left.

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(0)

Yrautcnas

Jan. 18, 2018

Under rating threshold (show) abity to lock flag mode

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(-1)

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