Comentarios de Awed

Comentarios y reseñas de juegos

Sacred Treasure

Feb. 03, 2017

0

I have finished Act II up to impossible difficulty, but it is not moving on to an Act III. Is my game glitched? Must I be level 20 for Act III?

Dangerous Adventure 2

Oct. 26, 2016

2

Great game (I like this genre of game and making it into an adventure is fun; I liked the first one). I have not had major bugs. My only suggestion is to somehow allow a board to last across multiple rounds. There is a sense that I have to keep doing the same beginning to the game each round. Persistent boards could allow more strategy in terms of what colors are picked. But maybe this style of play isn't as fun, in the end. When I originally played it I liked that the board cleared every round.

Dangerous Adventure 2

Oct. 18, 2016

-2

Suggestions and feedback 3: 13. What's the effect of making big-chunk clicks? Is clicking on four squares greater in terms of damage than clicking on two blocks of two squares? 14. I seem to have found a bug in the second dungeon, where, after buying the second key ($250), the pop-up window won't close. Starting a battle worked around it. 15. How do you cook? I click "Cook" when the arrow is in the middle of the orange area, but even with several middle hits I get "normal quality" or even "bad quality." 16. I have 2 of 3 keys used for the first stage. I have no idea where they came from or where the last one is. Is that a bug? I have played the level several times. ——Side note: I wasn't paying attention, for the second quest did I attack a village and then kill and cook the leader? What was that quest?

Dangerous Adventure 2

Oct. 18, 2016

-2

Suggestions and feedback 2 (sorry for the formatting): 7. What are the stats on items: Number of hearts, swords, and percentage of electricity? 8. When buying items, it is not clear how full my bag is. Is a picture of the bag and contents possible? 9. Once a card is cast there seems to be no way to cancel it. 10. Request: Can clicking the card when it is drawn, use it (as well as clicking "use")? If there is only one enemy can the card activate instantly? 11. End turn button for battles? Or is that to require clicking on all available blocks? The little icon in the top right is "run away," but you may want to put mouseover explanatory-text on that. Mouseover explanatory-text on some other buttons would be helpful. 12. Is there a way to sell items in the blacksmith? Or is there no need to? An explanation that upgrading an item increases its upgrade rank by one would help.

Dangerous Adventure 2

Oct. 18, 2016

-1

Suggestions and feedback 1: 1. I seem to auto-leave an area when I kill a boss. Sometimes there are unexplored areas. Is that a bug? 2. Is there a way to speed up the game a bit? Eg. speeds of animation with new boards each round, the buffs that are used, and the load time on a loot page? Can I have that loot music turned off? On the loot page it's hard to know when I can click to go back to the game. Consider having played a level unsuccessfully two times in a row, then starting a third time. One wants to go fast through the first battles. 3. When leaving a dungeon what does that do? Do you keep found items, money, experience? 4. When dying what does that do? 5. I get cursed in the third dungeon. What does that do? Is there a character who avoids the curse? A notice about what character might have avoided it could be helpful. 6. I have cleared a dungeon (level 1) and there are no other items to click on. Do I just click "Exit"?

Dragon Fortress

Aug. 25, 2016

3

To save some time, the Legendary dragons are: Drake: Fafnir; Serpent: Illuyankas; Wyvern: Tiamat; Naga: Azhi.

Dragon Fortress

Aug. 25, 2016

3

You can work around the "dragon in dungeon" "evolving" bug by unequipping the dragon (in the Dragon's Den). (Then you evolve it; then re-equip.)

Dragon Fortress

Aug. 24, 2016

1

The Apalala has the trait of "apalala" instead of an actual trait. ("Swift" is just "Apalala".)

Dragon Fortress

Aug. 24, 2016

4

I tried "assigning dragon" in an invasion and now Dragon's Den doesn't open that window when I click the building. It persists when I reload the game.

Yes, the game works (July 19, 2016); keep looking!

Deterministic Dungeon

May. 13, 2016

5

Fun game so far. Could use the ability to turn off the music (and keep the sound effects). The music loop is particularly short.

Hut Take Control 2

Oct. 10, 2014

2

Not a bad game. I played it to the end. It gets more challenging at the second level. It takes up a lot of resources when there are a lot of monsters on the map; it needs a "low quality" setting, for my computer. It needs some polish and it could be a pretty fun game. This means that it is a rough draft of a game; each element needs to be looked at (to polish it); and there could then be a help section that explains all the aspects. Thanks for the game.

Kick The Critter

Sep. 06, 2014

1

Fun game. Just a bit long for a badge of the day. The secret to the ark area is to minimize the screen. Without lag the boss fight is not bad.

Battle Rush: Tactics

Sep. 02, 2014

1

Fun game. It really deserves more plays.

Drawing Galaxy HTML5

Mar. 15, 2014

0

Hmm, developer, on your site, the game froze my Firefox (27.0.1 on mac) when I reached the second level. Looks like an interesting game. Also, the game does not let me make a bug report on this site.

Drawing Galaxy HTML5

Mar. 15, 2014

0

Hmm does not work on kongregate but does work on developer's site: http://alextrittgames.com/html5/drawinggalaxy/index.html , using mac Firefox 27.0.1.

Protector IV

Jul. 08, 2010

9

(Esc to close a window would be great.)

Protector IV

Jul. 08, 2010

2

(Maybe you could press 1-3 +click to select which path of upgrade you would like.)

Protector IV

Jul. 08, 2010

7

(Oh and once you do upgrade one guy, you can't click on another guy to upgrade until you first close the window -- another step in the process).

Protector IV

Jul. 08, 2010

4

Is there a way to shortcut-key when you upgrade? Clicking on each guy every few seconds, then clicking within that window to get to the upgrade window, then selecting mostly the same upgrades gets boring. Some kind of keypress when you click on a character to auto-upgrade would be great (if there isn't such a thing).