Worldgence
ni bedevilinc
Worldgence
Mga tag para sa Worldgence
Deskripsyon
Ang Worldgence ay isang laro ng survival at pagkamalikhain, kung saan ikaw ay isang manlalakbay na napadpad sa alternatibong realidad, kung saan walang buhay at pag-asa ang mga tao. Layunin mong muling buuin ang mundong ito, lumikha ng mga bagong gusali, rutang pangkalakalan, industriya at teknolohiya. Kailangan mo ring humanap ng paraan para makabalik sa sarili mong mundo, sa pamamagitan ng paggawa ng portal gamit ang mga bihira at mahirap makuhang bahagi. Sa laro, maaari kang mag-explore ng iba't ibang lokasyon kung saan makakahanap ka ng iba't ibang resources at oportunidad. Maaari mo ring i-upgrade ang iyong mga production site para makagawa ng mas marami at mas magagandang bagay. Ang mga kasangkapan dito ay may tibay at nauubos, kaya madalas kang gagawa ng bago, i-upgrade ang mga lugar ng produksyon, para makagawa ng mas matibay na kagamitan. Simple at madaling intindihin ang crafting dito, piliin lang ang tamang recipe at sangkap. Bukas ang mundo ng laro na may linear na kwento, walang karahasan o labanan, tanging pagtutulungan at tulong. Nakaka-relax at positibo ang laro, binibigyan ka ng pagkakataong mag-explore, lumikha, at matuto.
Mga Komento
llutac
Jun. 13, 2024
There is a good foundation for a game here, but it needs improvement to be enjoyable.
- I think I reached the end of content after crafting the iron shovel and hammer. A confirmation would be nice.
- QoL, blancing and Info are needed.
- Don't use the same symbols for different materials. There is a little F/M, but that's hard to spot and what is that even supposed to mean?
- Some repetitive tasks need too much clicking. Give me some eat berries x4 task, I don't want to click and wait 10s every time after a berry harvest.
- Balancing is needed. Some later tasks are not really better than older ones, for example the farming. Potatoes are nice, but need coal, which in turn is a pain to get.
-Regarding coal, the later task needs a serious buff, the old one is better imo because it does not require money.
- Some materials are hard to guess what they even are. Tooltips or any info panel would help.
- Try to see the game from a new player's perspective. Get beta testers if you can.
Thank you for your comments. I agree that the symbols are not clear, they are supposed to indicate the place where a given item is located. F - forest, M - main (our backyard). In the future, I planned to add transporting wood and other items from different locations to make it more interesting. For now, we can transport wood, boards and pieces of wood to the backyard by truck. Maybe this is a bad idea?
Tecnoturc
Jun. 12, 2024
Spam mushroom x1, rock x1, and stick x1 to farm research points
Polos
Jul. 20, 2024
You are getting better, but starting point is lower than average.. no one will consider this okay when you put purchase options in unfinished game.
Embolism
Jun. 12, 2024
A bit limited, click until you have x resource so you can click to get another resource, rinse, repeat...
JackVermicelli
Jun. 16, 2024
I've gathered that the algebra-looking string of characters seems to refer to tool durability, but it does a very poor job in giving useful information to the player.