Search for your favorite games...
Game comments and reviews
Nov. 26, 2013
Fun game at first, but once you max out on stats early on and start to get frustrated over the unresponsive controls -- not to mention no incentive to go for 3 stars on a stage -- there's really no reason to keep playing.
Nov. 20, 2013
The mem leak is unbearable. I stuck it out for the 20 stars achievement, but I'm stopping here.
Sep. 23, 2013
Wow, a point and click that is actually intuitive! Loved it.
Aug. 26, 2013
So lemme get this straight. You gain exp by getting beaten by more experienced players? Yeah that's great.
Aug. 23, 2013
About as fun as trying to guess a number somebody's thinking. But I appreciate the artwork.
Aug. 19, 2013
It took me 23 levels to make me realize "wtf am I doing playing this thing?", stopped, and then went back to living my life.
Aug. 18, 2013
The best is when you die just as one of those suicide bombers come running into the screen. You hear an extended "AAAAUUUGGHHH!" all during the continue/upgrade menu.
Jul. 02, 2013
Oh cool, a chest that requires a crapton of keys.
Jun. 29, 2013
Bit the bullet (no pun intended) and read the guide on how to beat mission 9. Doesn't work.
Jun. 22, 2013
Awesome game. Is it me or is the Meteor Shower hard to select sometimes?
Jun. 09, 2013
Got to the last guy and the game froze. Cool.
Apr. 18, 2013
So basically the new updates made zombies stronger, making survivors more injury/"incapacitated" prone, while we get *hats*? I spent the past few months having a blast building up to level 25 and I was concerned about my 2-week trip coming up, how that would affect the mood of the survivors. Thankfully this new update made it easy for me to walk away from the game for good. Adios, TLS:DZ!
Dec. 29, 2012
If the developer can explain what the F I'm supposed to be doing I'd probably enjoy playing this game. Until then I'm giving this a confused 2/5.
Dec. 13, 2012
I had more than 12000 HPs on this one NPC in a regular fight. Almost lost, thanks to his Spectral Psy Beam Combo. What's the point in building up your HPs when the damage is based on percentages?
Sep. 13, 2012
I was all, "this game is GREAT, no Pay to Continue!" ... until I hit the toll booth in the Northern Desert that charges 100 tokens to access the rest of the game. Is there a way around this? Apologies if this has been brought up, I looked around and didn't see any mention of it. If there are no ways around it, I guess I hit the end of my road. Still a fun game.
Aug. 05, 2012
What separates this game from all the other games is the PURELY intuitive gameplay. I really appreciated that you thought about the gamer when developing this. 5/5.
Jul. 30, 2012
I had the triple shot, but when I left the game and selected a different level it went back to a double.
Developer Reply
read description. use "CONTINUE" instead of "SELECT LEVEL".
Jul. 26, 2012
I'll just create a game called "Guess what number I'm thinking of?" and you can sit there and try and use logic to guess. But eventually you'll realize that the correct answer doesn't necessarily follow a specific logic but that you just have to mold your brain exactly like mine and you are rewarded with a false sense of accomplishment for conforming to the way I think.
Jun. 25, 2012
At first it was like, "wait, what's going on?" and then it's like "oh hey dragon" and then I'm like "oh wait, I just beat the game?"
Jun. 09, 2012
Is it just me, or do enemy gladiators get multiple rounds of blocks -- and attack while in blocking mode -- while we only get 1 round of blocks?
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.