Zerocon
par Sarlecc
Zerocon
Tags pour Zerocon
Description
Pour l’instant, c’est un jeu d’exploration que je prévois de transformer en RPG. Si vous avez de la chance, vous trouverez peut-être l’entrée d’une grotte secrète. Revenez souvent pour voir les mises à jour. Sur quoi je travaille actuellement : API Kong.
Comment jouer
WASD ou flèches pour se déplacer, espace pour sauter. Start vous amène au feu de camp. player ouvre l’écran du joueur (les trois premiers boutons ne sont pas utilisables), retour au feu de camp pour revenir.
Mises à jour des développeurs
Game seems to be lagging a lot more on Kong than it did alone will be looking at trying to find the problem
Also NPC’s should be in the game by end of week if I can figure out how to program them
Thanks for the feedback all I am currently still trying to figure out coding for NPC’s and so I might put this project on hold till I learn more Java (this is currently above my ability’s in programming for the time being) in the mean time though I have a maze game that I am working on that will have a lot more game play ( each level is harder than the one before it with a new feature each level) as while as Kong high scores I currently have level 3 completed and working on level 4 I will post more updates on this upcoming game on my profile page
please note This project is on hold until further notice
Commentaires
Particleman
Dec. 29, 2010
So... I climbed over the mountain, and then I fell off the edge of the world. So the world really is flat.
link02555
Jan. 01, 2011
I found the cave :D anyway, this game has a lot of potential and I am really really excited to see its finished counterpart. and also, for you guys looking for the cave, look for a change in the mountains. Then find the circle boulders.
contractkiller47
Dec. 29, 2010
:) cool looking game, though a pretty simple map; a few things i would change:
add some variation in the trees; also make the grass lower or else it looks like a savanna, unless that's what you're aiming for(in which case make it beige); some hills are a bit too steep; you try smoothing out some of the mountains; also have an escape button to release the mouse and access the menu.
otherwise looks great :D
LimaJunior
Feb. 23, 2011
good work! Unity is awesome!
Sarlecc
Jan. 18, 2011
I am thinking of redoing much of Zerocon after I finish my maze game with some major improvements to help in performance. Also if you have noticed a lack of trees/grass past certain points it is primarily because in the editor part of unity it hides trees and grass that is far away from my current camera location and is hard for me to find the areas that are actually lacking them. I will continue to try an learn more coding so I can turn this into more of a game.