WIP - unity.test

WIP - unity.test

par kingemocut
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WIP - unity.test

Note:
2.5
Sortie : December 21, 2012
Dernière mise à jour : December 21, 2012
Développeur: kingemocut

Tags pour WIP - unity.test

Description

Dans ce jeu, vous pouvez vous promener à travers des champs infinis d'herbe ondulante, en laissant le monde défiler autour de vous. Bientôt disponible : un cycle jour/nuit. Bientôt disponible : une petite communauté au bord d’un lac. Bientôt disponible : toutes les suggestions des utilisateurs envoyées soit par message privé, soit dans les commentaires.

Comment jouer

Flèches pour se déplacer, espace pour sauter, souris pour regarder. Simple.

Commentaires

0/1000
UberHero avatar

UberHero

Jan. 26, 2013

1
0

I like the grass animation, looks realistic. Ideas:This would be hard,but moving realistic clouds. *none at night* Do your day and night systems. Add ponds. Oh,and I favorited this so I could check back at it.

MW3Roach avatar

MW3Roach

Dec. 25, 2012

1
0

I got an idea How about make it 3rd person and You can custom character and Put City.

kingemocut
kingemocut Développeur

sorry mate, but I'm using the 1st person view to make it more peaceful. the name is just to show that this is still in alpha and the end product may be different. all i know is this will be tranquil. I may make a 3rd person one as well, but the only difference will be the perspective. If your willing to be a glitch tester for the 3rd person perspective one for no cash (why do you think I'm using basic unity) and have a few friends help out with this (just to check if it happens often or rarely(to help put a fixing order for glitches)) then i will happily make it for you, OK? Also, thank you so much for testing the game, and you comment is gladly accepted.

rhinogames avatar

rhinogames

Dec. 21, 2012

1
0

no bad but to improve the look you should under the terrain textures press edit and change the width and height from 15 to around 4 it will make the ground textures higher res

kingemocut
kingemocut Développeur

ah, ok. will do now