Airborne wars 2

Airborne wars 2

par kitecrimson
Signaler un bug
Signaler le jeu
Loading ad...

Airborne wars 2

Note:
3.2
Sortie : August 31, 2013
Dernière mise à jour : August 31, 2013
Développeur: kitecrimson

Tags pour Airborne wars 2

Description

Après des années, la guerre continue. Les forces alliées ont besoin de votre soutien ! Mettez en place la meilleure stratégie pour prendre le contrôle de toutes les forces ennemies et de tous les bunkers à chaque niveau jusqu’à la victoire. Certains de vos soldats ont des compétences spéciales et parfois vous devrez prendre le contrôle de zones communes avant d’attaquer les bunkers ennemis. Soyez malin.

Comment jouer

Souris – envoyer 3 unités. Ctrl + souris – envoyer 6 unités. WASD / Flèches – déplacer la carte. 1, 2, 3, 4 – commandes spéciales. R, P, M – recommencer, pause, muet

Commentaires

0/1000
ConHaX avatar

ConHaX

Jul. 15, 2014

14
1

I did Ctrl + w several times on last map.. not best key bindings consider moving any of them.. otherwise ok game,

Dalenko avatar

Dalenko

Aug. 31, 2013

32
2

Here's my tips:

1) Didn't really understand the army vs army combat.. sometimes they seem to neglect one another and walk straight past, and sometimes one party shoots while the other party just keeps walking and dies.

2) Supply drops being able to be targeted on regular buildings, but only giving men on supply depots was really confusing as well. I'd suggest making it unable to do supply drops on buildings where it's not beneficial.

3) I wish there was a way to provide a constant stream of soldiers moving from building A to building B so long as there are men, with the use of Shift + Mouse for example. Could use the same hotkey to cancel this effect. This would save me from having to Ctrl + Mouse 5 times to send all 30 men out, and having to re-do that every couple of seconds as the barracks ''create'' infantry on a regular basis.

Other than that, great game with alot of potential, but could use some polishing!

kitecrimson
kitecrimson Développeur

Thank you for such a meaty feedback!

tepegoz avatar

tepegoz

Aug. 31, 2013

28
2

The AI is so much better at managing artillery than I am..

kitecrimson
kitecrimson Développeur

Of couse ai is reacting faster than player, but we can be smarter. At the start I was thinking to make it's not so agressive but then found few tactics. For artillery you can use this tip: 1) Send few units (1 - 3) from one building and AI immediately starts to attack them. 2) Use reloading delay to make massive attack.

SmEgHeAd666 avatar

SmEgHeAd666

Aug. 13, 2015

6
0

Major problem: Enemy supply drops can capture our buildings, but our supply drops cannot (e.g. they boost the defence of the enemy building).

hoven avatar

hoven

Aug. 31, 2013

13
1

The last level is pretty darn hard, but managed to beat it after retrying like 10 times.
Use every troops you have (including the bunk, except for AA gun) to capture the supply station asap, the enemy AI won't touch them for a brief period.
Reinforce both the AA gun (important) and supply station constantly after capturing the bottom barracks.
From there on it should be fairly straightforward, just make sure to use the supply drop after the cooldown.