ShootMax

ShootMax

par Xcrypt
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ShootMax

Note:
2.6
Sortie : May 26, 2020
Dernière mise à jour : June 01, 2020
Développeur: Xcrypt

Tags pour ShootMax

Description

Mon projet Unity réalisé en une semaine. Configure les contrôles. Ne te fais pas toucher par les capsules maléfiques. Survis 90 secondes. --- Soutiens-moi sur : https://xcrypt.itch.io/shootmax

Comment jouer

WASD pour bouger, barre d'espace pour sauter, souris pour tirer.

Mises à jour des développeurs

Jun 1, 2020 6:23am

June 1st 2020: minor update.
- Controls are now better configurable
- Added a countdown
- Minor bugfixes
- Learning KongAPI to submit scores and stuff. Ignore for now!

Commentaires

0/1000
fherking avatar

fherking

May. 26, 2020

2
0

easy , jump out... 90 seconds done.

Xcrypt
Xcrypt Développeur

Hahaha. I didn't even think of that one! I'll patch up the game a little in the coming days.

MidniteShado avatar

MidniteShado

May. 15, 2021

0
0

lmao I broke the game hard. I accidentally found the spot where one of the spawns was and the game doesn't register the blobs touching you if you are in the spawn. hard to see the oncoming opponents but it did mean that I had 25% fewer enemies to worry about. Fun game for a 1 week unity project. Good luck!

Xcrypt avatar

Xcrypt

May. 29, 2020

0
0

A minor update is coming in a few days.

YehudaEdelstein avatar

YehudaEdelstein

Jun. 12, 2020

0
2

Opening menu is nice. other than that, there's not much to say. The camera feels awkward, and it's disorienting to play. The game itself is boring. the graphics are all unity default stuff, so it's not much to look at. It's way too early to even think about microtransactions, I'm afraid.