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GodfreyBR, I just did it (16) It's an optical illusion. there is an edge that falls. Make the usual bridge and stuff leading from the hole. You will see the gap when you use the high ramp to try to get to the ball. It stumped me for a while too.
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TOOK ME 3 HOURS TO BEAT LVL 52!!! Here's how you may do it: Put an arrow pointing towards the goal at the left-most corner, then build a elevator of three pieces at the right next to it. Then build a bridge of three bridge pieces and one unit of slope connecting the elevator to the top portal. Then with the remaining piece you'll know how to finish the level =)
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i think there should be a share button so you can display your mazes. i also think there should be a rotate button as i find its irritating when you make a masterpiece and find you cant place a black behind it. Th other flaw i found was that you cant add anything under what you've made as in sandbox i make something tall that spans out and have to delete it ALL just to fix a problem underneath it. great game but 4/5 as it is challenging but has a few floors.
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Hint for 72: You have to go in the lower gate first. The only pieces used AFTER going through the gate are the bridge, 3 elevators, 2 full blocks an arrow and a full ramp.
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its amazing how many ways you can figure out how to beat all the levels. even without using half the pieces :) LOVE THIS GAME!! :)
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That ball is made of thin glass (the sound) and clearly is at least 1m in diameter (the distance it falls is great enough to break it).
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herro urvree buddie. ( hello every body)
^^^ lulz randoms but this game is brilliant, and i agree there should be a hint system.
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Some levels can be decieving. You could add a button that lights up the straight lines the selected square is in line with.
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I didnt realize that the first row in level 16 wasn't there. I was like: This level is impossible without an arrow!!!! i was stuck on it for 10 minutes, so I tried 21 and 22, both of which I could easily solve. So I searched for the solution...... *facepalm*
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I dislike that the ball can't go under a bridge unless there's a whole block between the surface and the bottom of the bridge. It looks like there's room even if there isn't. Other than that, great game.
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You know what? Not so much. Get rid of the useless between-levels screen and "awards", or give them a purpose, like allowing them to skip ahead of boring crap levels. 2/5
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The first eighteen levels were completely trivial and utterly boring. And then level 19 is to physically impossible because the ball has to drop four levels but there are only three ramps. What's going on?
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The interface to this is really annoying because it uses left mouse clicks for everything. Suppose there are two copies of some object in a level. You click on the first one and place it, which is fine. But, when you click on the second one, it rotates it! Then you have to rotate it three more times to get it back in the original orientation. This makes for tedious and annoying gameplay.
It would be better to use keys to rotate, which would also allow clockwise and anticlockwise rotations.
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Having leftover pieces is really disconcerting. It feels like I did the level wrong, or like you were trying to fool me somehow.