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The hint button is overpower! I want a hint of the level, and not how all the level was made. Change the number of pieces that he shows. I think 1 or 2 pieces good. I think this change would made the game a bit "harder" and fun for player. Btw, awesome game.
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@spyluis:
there are more than just 2 types of color blind and daltonism is only one of those types. there are 3 main types and sub-types of each. the three main types are red-green color blind, blue-yellow color blind, and total color blind. within those there is monochromacy, dichromacy and trichromacy.
daltonism is actually deuteranopia which is a form of red-green color blind.
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my cool level
http://www.kongregate.com/games/5minutesoff/kaleid?level=309041
I like the free mode where you just put a lot of random stuff and it really cool
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You've got something here. It's not a game, but it's art. The puzzling elements don't really take any time at all, the only thing I'd improve is the amount of levels and the matching system, since it's annoying to have it and it won't count.
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@AdmiralAwesome There are 2 different types of daltonism(being color blind), Type1:those who confuse some primary with secondary colors( blue with green by example) and Type2(rare):those who can truly only see black and white.
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I like this a lot. It would be a lot less frustrating if you had it recognize based off image you're going for versus image you get, and not shapes. I've made several of the answers with items in different places or not even using items you had for the answer.
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Another minor gripe here about level 12. Why does it take two green squares instead of one? (Also why did one comment on level 12 get voted up while the other one went down? :P)
Anyway, I had fun with this. Nice job.
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great puzzle game! Only thing that i notice that is a little aggravating is that some of the levels can be solved a few different ways.
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If you put any shapes on the board while making one to share, even if you put it down on the board, it has to be used to recreate it. If you don't use a piece, please throw it away instead of trying to put it back over the shape at the bottom.
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Honestly a great game, but the Hint button kind of takes away from the channelenge. Ya i did most of them by my mind, but ones where you need 2 of the same thing in the same place are redundant and not useful but annyoing. Again, wonderful game, very puzzeling and fun but that hint button makes it easy at every level.
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Game idea is ok, but it can be rather frustrating when you recreate something that looks or is very similar to what you're supposed to make, and subtle color changes, unnecessary duplicities or incorrect placement keep you from progressing. After a certain point you just sit there hitting the hint button, hoping you can spot what the game thinks is wrong.
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Quite a clever game. Very different than the other puzzle games on here. It is a great way to kill some time while giving your brain some exercise.
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Great concept! It would be great to be able to save free play levels as well (it's nice just to see how the pattern changes with light rotation)
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http://www.kongregate.com/games/5minutesoff/kaleid?level=307228
This is my first level :3
The name is Circus because I was hearing Circus - Britney Spears xD
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i have to say, a really well made game 4/5 the thing is, there is nothing wrong with it, its beautiful. its just not my cup of tea.
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Interesting and creative game. Needs an auto-save so that you can come back and continue at the level you left off at. Badges would be great, too.
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This game is good but it does not accept other "correct answers" and requires you to move the objects to other areas. For example, moving a block from right side to left even though it wills till look exactly the same.
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pretti. but as the top rated comment says. there are some unnecessary shapes that are shown in the hint which may be confusing. However, love this, ^^ really pretti!
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Fantastic concept, but the execution needs a bit more work. The game is too easy, there's some bugs here and there, which really shouldn't happen; the game should be based on what produces the output, not based on specific inputs. It's glaringly obvious when it comes to symmetrical ones. I look forward to a sequel.
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If you want to see something cool, go to the level creator, throw down some shapes, and then rotate the light bar thing through the shapes you put down, it looks really cool