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This game needs some graphic settings, when start farming about 15 knights out of the the city, awful lag comes...
-the yelow shine at the foot of the knights, isn't good for the weaker machines, smoke, water shing too.
The game is good:)
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The game is quite good. It makes quite the better bet of those other browser games similar to this. Although this is beta I find it very good. You get a very easy steady tutorial to start you off, you get good cooperation from players, and you don't directly find yourself starting in pvp mode.
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Please make some button to go to end of your friend list immediately .... or some kinds of sorting this long list + easyer scrolling by holding mouse button.
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Barbarians spend all their time preparing for raids, yet they've never actually pulled one off.
Also, my harvester workers are so stoic, they can be surrounded by barbarian outposts and still work at 100% productivity.
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6waves can you help me with the two war institute that i have i cant seem do demolish neither of them plss help me out
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Nice game but some bugs amke it quite boring to use:
1/ I have a wide 19'' screen, I need to scroll vertically naytime I want to do something 2/if anoher game is loaded in antoher tab (yes I play several kong gams in the same time), the game won't load
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The combat is a little wonky- a force of 60 swords, 100 halbs, 100 bowman vs 20 barbs, 14 horse, 15 halbs wins, kills all but 3 calvary, losing 5 infantry an 26 bowmen. Survivors reattack, and LOSE, losing 1 sword, 1 halb, 1 bow and only killing 2 calvary..... and I also dislike being unable to delay quest rewards... lost 5000 gems because I killed the wrong camp, when my level 1 gem warehouse was full
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When the people are training, can you make it so that it slowly fills in the assignment queue? It's kind of annoying waiting for all of them to finish training, especially if you'd want to only assign half of them fighting.
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I really wont a button to clear (or mark as read) all my messages, not only messages at one page (of like 37 total pages)
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Hey dev, having many friends is useful because of boosts etc, but it gets harder and harder to help because of scrolling... Can you make some pages? Like instead of scrolling we can one click and we can see 8, 9 people (like its now). Next click is next 9 people and so on. This arrow > should be used and also >> to scroll at the end. I hope u anderstand me :D / Eddard Stark
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Plz add a list of ppl that boosted you, or got bounty on your territory with description how they spent diplomacy points on you.
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Great game... It reminds me Allods Online a bit because of music and animation when building is done is similar to animation when you level up there... Same dev?
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Why is it that after you build your second set of housing the girls name is Katherine on the nameplate, but she says it is Catherine?
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I was playing the tutorial when they asked me to recruit a knight. I built a tavern but there was no knights there. I bought the "on the house" for 5 crowns and used it. Still no new knights. I tried again but there were still no new knights. Is this supposed to happen? Am I supposed to wait 24 hours before being able to actually play the game?
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PvP could use some tweaks. Entering a war zone and facing a single 13/13 alliance versus just you is meaningless.
One suggestion is alliance level cannot be more than 1 higher than the next biggest alliance.
Another suggestion would be banner announcements of the start of a new war zone, perhaps with a countdown.
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I thought it will have some kind of battle, but watching that you simply win or lose without any battle animation is not fun at all
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this game seems to love stealing my food.... i seem to get basically none when im offline.... and when some1 'boosts' my food and i click it ... i went from 7k down to 1k?