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Pretty decent, though I think you should (a) increase the speed of the light infantry by 15% or so, (b) make sure you spawn enemy troops beyond the edge of the map, and (c) have the enemy troops auto-suicide if the level takes an excessively long time to complete. I've been levelling my repairmen on one guy for 40 mins.
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good game, but the difficulty level is way too high. You can only afford to buy basic gunners because everything else is too expensive. I saved up for the machinegun turret only to realise that it does as good a job of killing air critters as 2 soldiers would do, plus they gain exp faster and they're cheaper and they can move.
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WTF? I sold all my repairmen to see how much money I had and I can't buy them back? Now I have to give up because there is no chance of winning.
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Im just repeating what earlier comments have said - more money, better exp allocation, better AI targeting, and for christ sake why do they move so slowly?! They are defending for their life, why do they pigeon step about like its a casual stroll? They should be running from wall to wall in seconds! Good idea though, gotta admit I do like the game...
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needs to make individual experience for each bug e.g. a big pincer guy makes you gain 2 exp a smal bug gains 2 exp as well :(. again need to give more money or lower other prices, overll though pretty good 3.5/ 5
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could be a great game, things that need to change is, one a more constant predictable way of getting money, if your guys dont level your hosed pretty much, 2 just a weeeeee bit more cash for killing enemies not to much as it seems that the big guns you buy later like near day 20, third we need to have some control over who they shoot, if theres 8 kamikazes coming, i dont want all my guys to shoot the big pincher bug and let all 8 crash into the wall, let me click a bug and they all shoot that one, 4th any bug that crashes and causes damage need to have its health halved, way too much health to stop them all.
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so...um...either the game crashed before it started or you made a really bad joke cause all it says is DAY 1...yippy!
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OK, so I changed my mind at later levels. This game cannot be played efficiently without being able to manual target the enemy, or at least have some way to tell the soldiers what to target. "You two, always target big creature. You four, always target carriers." etc.
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Ya... for some reason i tortured myself through 23 waves, at which point I was capped on tower implacements and troops, 17 more waves to go and I can't buy anything else = bad. That + annoying troop movement + VERY slow gameplay = 1/5
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Was doing well. Got to level thirty-something. Then the game crashed (all menus open, fortress invisible, sign saying "Day 1").
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Decent game, a little two slow, and somewhat unimaginative. But it's fun, would be much better if it was faster paced. (And please fix the typos, makes the game feel unprofessional.)
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needs a good going over with spell check.not sure but i think there's a lvl cap of 5 for troops and 3 for turrents. not a very thought out game.AND WAY TOO SLOW.
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Mispelled "Experience" and the game is too slow for my liking. Still, not bad. I'm not going to rate it low just because I don't like playing it. I'm never a fan of this genre anyway.
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enjoyed it, gets pretty crazy. Machine gun needs to say AA only on it, would also be nice if it said what wave you were on more often... at LEAST the game over screen should say it.
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3/5 My units wouldn't move the way i wanted them too. It got real annoying when i couldn't comand my troops fast enough. Fix that bug and a few more upgrades andyou might get a 5.