Comments for 60 Seconds: Asteroids

avatar for Abigayl
Abigayl

Jan. 9, 2014

Under rating threshold (show) Please note: I am no longer checking this game to answer new comments. If you want to reach me, please send me a PM. Thank you.

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(1)

avatar for Blizzard2000
Blizzard2000

Nov. 5, 2012

Under rating threshold (show) It would be nice if you could aim with the mouse. It's still quite enjoyable, though.

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(1)

Developer response from Abigayl

Thanks. I think I did try doing mouse aiming instead, but it just didn't look right.

avatar for Metalrodent
Metalrodent

Jul. 11, 2012

Under rating threshold (show) 2 Things: 1. my plug was green yet the high score still didn't work (shame as it would have been damn high) 2. Nice game (and seriously creepy music) but have you considered an endless mode? you could implememt a proper upgrade system eg. turn faster, unlockable graphic schemes, and then have a nice little timewaster perfect for Kong badges

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Developer response from Abigayl

Was the score 324? If so, it just needed a bit to update since it shows now. This game was designed for a contest in which the theme was "60 Seconds". I am in the process of totally overhauling the game for a "Reboot" version (although at this stage, it's so different that I will likely have to come up with a new name :P).

avatar for lSWATLLAMA
lSWATLLAMA

Jul. 9, 2012

Under rating threshold (show) I was referring to the concept of two player. If player one is trying to go up-right, and player two is trying to go down-left, there'll be problems since most keyboards only support 3 simultaneous keystrokes through USB connection. D: I miss my PS/2 ports. But they're broken in my case. :(

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Developer response from Abigayl

Oh, I didn't know that...

avatar for lSWATLLAMA
lSWATLLAMA

Jul. 8, 2012

Under rating threshold (show) The only problem with two-player is that only gaming keyboards really support more than 3 simultaneous keystrokes.

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Developer response from Abigayl

Umm... can you explain why this is an issue? How are you trying to go 3 directions at the same time?

avatar for sapphygamer
sapphygamer

Jul. 6, 2012

Under rating threshold (show) It was red but I was logged in my Kongregate account

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Developer response from Abigayl

If the plug is red, score don't save (true for any game).

avatar for sapphygamer
sapphygamer

Jul. 5, 2012

Under rating threshold (show) Hi abigayl,My high score isnt loading in the high scores I got 215 but It doesnt show that in the high scores

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Developer response from Abigayl

That's weird. Are you sure you were logged in (as in the plug was green)?

avatar for zappy212
zappy212

Jul. 4, 2012

Under rating threshold (show) Needs more Scottish people and spikes, oh and exploding helicopters.

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Developer response from Abigayl

Umm... no.

avatar for AlphaTadpole
AlphaTadpole

Jul. 4, 2012

Under rating threshold (show) 2nd place all-time! i feel great!

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(1)

Developer response from Abigayl

Congrats :)

avatar for the1templar
the1templar

Jul. 2, 2012

Under rating threshold (show) nice game.

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(1)

Developer response from Abigayl

Thanks.

avatar for Directorx5397
Directorx5397

Jul. 2, 2012

Under rating threshold (show) Yes, especially the part about the controls. I dunno about the lag, didn't experience it as much. Upgrades would be good, but I have no idea as to what you would want to upgrade, the speed of firing and how the bullets go up in number seem to be the only things I want. Shadow999999 does have some good ideas, though.

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Developer response from Abigayl

I'm glad the lag was minimal for you. The FPS is right on the borderline, where good computers will experience minimal, if any, lag, but older computers will see more. Will be looking into the upgrades :).

avatar for zappy212
zappy212

Jul. 1, 2012

Under rating threshold (show) 2 Player mode would be possible by splitting the screen in two, and one ship is controlled by WASD and the other controlled by Arrow Keys, you could have different modes, ones where you work together, and ones where you battle. :)

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Developer response from Abigayl

Might work :)

avatar for zappy212
zappy212

Jul. 1, 2012

Under rating threshold (show) Add a 2 player mode :P

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Developer response from Abigayl

And how would I do that?

avatar for shadow999999
shadow999999

Jul. 1, 2012

Under rating threshold (show) as for the upgrades there could be increase level size or after each match the level size increases anyway, there could also be when you crash into asteroids a upgrade that makes the amount less the minimum being that you only loose 1 point instead of what ever you loose , being more shots that you start with, speed of the shots , speed of the turning and thrust put together in one upgrade or it will fell odd , more bombs(things that destroy all asteroids within range , more atom bombs (bombs that destroy every asteroid on the screen/field and asteroid point increase upgrade so whenever you destroy an asteroid you get more points then you would normally.

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Developer response from Abigayl

Alright. Thanks.

avatar for shadow999999
shadow999999

Jul. 1, 2012

Under rating threshold (show) make it that you can spend your points in the shop after the 60 seconds are up after each match till your fully upgraded and for the first time make an ending for once lol anyway good 60 second game although spaceships don't fly that fast forward and only be able to turn slowly...what im saying is make it that when you hold forward you dont go flying forward at once instead make it the longer you hold forward the faster you go after each say split second so when you hold it ,it will go faster over time!

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Developer response from Abigayl

It does actually accelerate, just at a fast rate ;). I had to give up some reality for playability. Will think of lowering acceleration in future releases.

avatar for Directorx5397
Directorx5397

Jul. 1, 2012

Under rating threshold (show) For such a short time, it's actually really good. Most, if not all, of the things that I noticed were already voiced out by the top comments.

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Developer response from Abigayl

So basically tighten the controls, reduce lag (if that's even possible), and custom upgrades?

avatar for Froppel
Froppel

Jun. 30, 2012

Under rating threshold (show) Since i started with stencyl i always have to think how the game would work with stencyl

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Developer response from Abigayl

Something like this isn't really "done" in Stencyl, at least not without doing a lot of adjustments to the coding to make it work without lag. ;)

avatar for Froppel
Froppel

Jun. 30, 2012

Under rating threshold (show) Nice game

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Developer response from Abigayl

Thanks

avatar for lSWATLLAMA
lSWATLLAMA

Jun. 30, 2012

Under rating threshold (show) Nice. The ship rotates a little slowly - something to modify for the reboot. Also, mouse movement as an alternative would be nice, something that you didn't have time to do for this one, but for the possibility of a reboot you should add it.

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Developer response from Abigayl

Please feel free to try it again now. Since this version is not linked to the Mochi one, I am actually able to update it. Turning speed has now increased by 50% (still no mouse controls though :( ).

avatar for FatCatAttack
FatCatAttack

Jun. 30, 2012

Under rating threshold (show) I guess I could get into it, but I just feel like I'm so detached from my ship. I rotate so slowly and feel like I'm doing so little damage, plus the 60 second limit really didn't add any urgency to my actions. There was also some lag as things got more hectic, and my ship upgrades just being a wider shot didn't really excite me or give me encourage me to try and make my ship as powerful as possible. Still, for 9 hours it is a pretty nice feat of programming, even if it's not as good a game. About a 2/5 from me.

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Developer response from Abigayl

The turning speed has been increased by 50%. One of the primary issues with trying to make a game in so short of time is no time for beta-testing by others. Fortunately, I foresaw that issue and was able to literally change just one value to change the turning speed. Considering that the asteroids are each OHKO, what do you suggest for making the upgrades better or more powerful?

avatar for Cyclonea
Cyclonea

Jun. 30, 2012

Under rating threshold (show) It was a challenge to make a game in such a limited time with that theme, but I like the result. The level up system is interesting and could expanded in a reboot. For example, different ship forms and more enemies as you increase your score. Good luck in the contest!

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Developer response from Abigayl

Thanks. I'm thinking about a kind-of Bubble Tanks idea, since the only thing I don't like about that game is the bubble fields you play in.

avatar for willthechill
willthechill

Jun. 30, 2012

Under rating threshold (show) really good game especially as you made it in such a short time. I hope you do well in the 60 second competition. If you make a re-booted version then i think adding upgrades that you actually buy and achievements would be great!!! thanks for a good 60 seconds ;)

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Developer response from Abigayl

What upgrades would you like to see? Glad you liked it :)

avatar for lukabalen
lukabalen

Jun. 30, 2012

Under rating threshold (show) 1st nice game :D one minor error. the best tactic is to jsut ramm the asteroids. you auto shoot to fast, and you destroy them instanly. the asteroids shoud have a bigger speed when they get created from a bigger asteroid. that speed shood lower a bit afterwards.

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Developer response from Abigayl

If you just ram them, your score goes down... I've managed to get negative scores quite a few times (and not on purpose). Good point about the exploding asteroids though. Will keep that in mind.

avatar for AdeBlackRune
AdeBlackRune

Jun. 30, 2012

Under rating threshold (show) the best 60 second of today XD

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Developer response from Abigayl

Thanks :)

avatar for Abigayl
Abigayl

Jun. 30, 2012

Under rating threshold (show) I may make a "Reboot" version of this game later, so please let me know (via comment or PM) what you liked and/or didn't like so that I can make that one even better. Thank you :)

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