Comments for Zombies, Inc.

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n4tth3bug

Feb. 23, 2012

Under rating threshold (show) They said that being an evil zombie-controlling mastermind would involve tough choices, but I was never prepared to choose between destroying Santa's Workshop or Penguinopolis. WHAT KIND OF MONSTER HAVE I BECOME!??!?!?!

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(3649)

Developer response from AethosGames

A rich one hopefully.

pacattack25

Jun. 18, 2013

Under rating threshold (show) "A zombie tripped off a curb and died"- End of battle screen:"Your army suffered 0 causalities" ... HOW?

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(750)

Vitrivius

Feb. 23, 2012

Under rating threshold (show) Interesting idea, but the game turns into a grind once you have a few millions and can get max employees. Suggestion: there should be a way to max out or remove all zombies of one type from your army with a single click. For example ctrl-click on the + and -. When you have all the commanders it's slow to fill up 100 zombies.

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(861)

Developer response from AethosGames

That's a good point. I'll have to correct that if I make a sequel. Thanks for playing!

Xervicx

Feb. 27, 2012

Under rating threshold (show) Two more things that could have been improved: The hiring function, it should include a firing option for accidental purchases or just for lowering costs. The second thing would have to be that I am not too sure whether having more numbers but low defense and attack is good, or how certain combinations affect each other. If I have 50 high leveled zombies, and I add a few lesser zombies, my overall attack and defense shouldn't take a nosedive. If anything, it should add power. Attack obviously is the damage that can be done, defense is obviously how resistant to damage the army is... but what about size of the army? How does that come into play?

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(379)

D3STR0YERR

Feb. 23, 2012

Under rating threshold (show) Great game with tons of potential. This could be the start of an amazing new series

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(2398)

Developer response from AethosGames

Thanks :)

Undead_Slayer

May. 23, 2014

Under rating threshold (show) I honestly hope a sequel is made, as this is a very interesting and fun game to play some improvements can be made, and I hope they are in a second creation.

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(71)

LokiGodOfFire

Feb. 28, 2012

Under rating threshold (show) Madagascar was too easy...

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(93)

Ace_Blue

Feb. 25, 2012

Under rating threshold (show) The income is jumping all over the place with no rhyme or reason. Half the time is spent waiting for money to come in and the other half re-attacking the same cities over and over for ever decreasing populations and watching the income jump wildly with no correlation to said population or anything else for that matter.

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(46)

Nodge

Feb. 24, 2012

Under rating threshold (show) Everything is fine and dandy before you hit Corporate Capacity 3. Then the salary multiplies by 10 and you can barely stay out of the red when that happens unless you bank up about 150k for more sales employees to get more merch out there.

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(451)

Developer response from AethosGames

Sorry, about that, the new version fixes this.

pratolli

Mar. 4, 2012

Under rating threshold (show) Madagascar... So we meet again.

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(17)

Manwithabook

Feb. 24, 2012

Under rating threshold (show) This was fun to play, but the economics of the game were clear as mud. You need a better economic tutorial to prevent the player from going bankrupt due to being uninformed about how to make money in this game. Particularly the salary increases were killer. You could go from in the black to deep in the red with one click, irreversibly (one click = instant game over) if you don't have the cash reserves to immediately increase your earning power to compensate. I found that to be a rather stupid mechanic. If that could be re-thought, this would be a nice game.

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(65)

slayer1225

May. 22, 2012

Under rating threshold (show) Why is it that adding normal zombies to my army makes my army worse? It's not just an averaging thing either. I have better success with smaller armies that don't include basic zombies than if I fill up the remaining spots with basic zombies. That doesn't even make sense!

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(16)

Foxy_Ninja

Feb. 25, 2012

Under rating threshold (show) One thing I've noticed is that the random event, especially the "humans have reclaimed " event, increases in chance if you're on double speed. On double speed, the events happen up to three times a day, but on normal speed it's hardly even once a week. + so everyone can see

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(210)

joemama1512

Feb. 26, 2012

Under rating threshold (show) The major issue is that you MUST play in "waves". In other words, max out at the 4 employees each and get as far as you can, then sit there till you get 100,000. Then, you upgrade max to 8, buy all 8, fully upgrade the Economy, max out everything else, then capture as much as possible. Then wait for about a million, then repeat with 12. At 5 mil, you can repeat with 16, then at 10 mil, fully upgrade and win. --- Remember, your economy depends solely on ZOMBIE POPULATION and the stuff you sell. Upgrading and all the sudden your say 12 employees go from 50 bucks a day (600) to 250 (3000) can be harsh if you are not prepared.

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(96)

MaddAddams

Mar. 5, 2012

Under rating threshold (show) Any game which encourages me to leave it idling when I go to work or sleep ought to rethink its monetary system

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(15)

BrownieKun

Feb. 24, 2012

Under rating threshold (show) Tentacle zombie, super effective in Japan. I see what you did there...

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(56)

Developer response from AethosGames

Me too!

blawho

Mar. 7, 2012

Under rating threshold (show) you have lost half of your money?? Yay i was in the negative!!!!

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(14)

guberman704

Feb. 29, 2012

Under rating threshold (show) Where is the company and do you know if their hiring? I would like 50,000 a day for doing nothing.

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(36)

TheWaaagh

Feb. 25, 2012

Under rating threshold (show) There's a pretty serious balance issue here. If you just max out employees at level one, there's no reason to not just sit there forever and rack up cash until you've purchased everything else before upgrading capacity. Increasing the cost of everything by 10x is way too much. Instead of balancing, you're just bogging the game down and making me wait around forever until I've gotten the necessary cash to buy everything else. Then I just increase capacity to buy the higher end units to conquer the rest of the map. Lower the daily salary and cost to new workers when you upgrade capacity, because as it stands it only serves to drag the game out (and not in a fun way).

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(53)

Pain_Chain

Feb. 23, 2012

Under rating threshold (show) Wow, man! This game is awesome. I really love the whole gameplay. But I think there should be a penguin zombie. :o (I might be just missing it though. :P)

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(703)

Developer response from AethosGames

No penguin zombies in your army, but that would be totally awesome. Maybe in a sequel.

Squidsword

Dec. 6, 2015

Under rating threshold (show) Just so you guys know, the power of your zombies are all multiplied together, and the attack and defense are averaged out. So no matter what, adding more zombies to an army will always make it more powerful and if the attack and defense are more balanced you will always have more power (example: 5p x 7a x 3d = 105 , 5p x 5a x 5d = 125).

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(11)

Novan_Hero

Feb. 24, 2012

Under rating threshold (show) REALLY, REALLY nice game, but here a few nitpicks: -Pop-ups, are really annoying, because they stop whatever you're doing. -The zombie army selection screen, you have to add a zombie. One. Dang. Zombie at a time and it get's INCREDIBLY tedious in later levels. -Maybe it's only on my game, but I've only ever had 3 good things happen to me throughout my entire game and 2 of them were later in the game when, I was settled and had no other worried then conquering America (yah, having 23mil. can help a lot) So idk if that's the norm but, I'm sured I've re-conquered every African, Canadian and Central American City at least 5 times and many, other, bad things. Vote up so this can get noticed, otherwise, feel free to copypasta this comment. Happy Gaming!

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(52)

DarthLisandreL

Feb. 27, 2012

Under rating threshold (show) "Humans have reclaimed X" MUST NOT halt the battle preparations. It is annoying. Plus if agree.

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(51)

lhanna100

Jan. 24, 2014

Under rating threshold (show) You found $6,593 lying in the street. WHO THE HELL DOES THAT?

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(13)

tehepicduckson

Mar. 2, 2012

Under rating threshold (show) A zombie tripped on a curve and died Casualties:0 WTF?!?!?!?

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(64)

dubesor

Feb. 24, 2012

Under rating threshold (show) You desperately need to be able to fire employees. I had to restart because I wanted to increase my revenue so I increased employee capacity for the shop to get new items and was totally scewed by that because the wages far outweight the sales. The random events are annoying, humans constantly capturing a town I just demolished or events to slow your process such as losing half your zombies, all your item upgrades, or not being able to sell for 2 days. They add no strategy, no fun and are plain annoying and frustrating. And please put a MAX-button on the attacking screen. I want to use 100 zombies so why do I have to click the +1 button instead of a fill rest button? Oh well.. many minor flaws that could be easily fixed by the Dev, decent game nontheless.

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(92)

yargxela

Feb. 22, 2014

Under rating threshold (show) wait... how do the humans recapture places of 2000 people when i can retake it with about 30 regular zombies seconds after they recapture it?

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(7)

rash1

Feb. 23, 2012

Under rating threshold (show) you should be able to fire employees

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(47)

Developer response from AethosGames

I'll keep that in mind for a possible sequel.

Anon90210411

Feb. 27, 2012

Under rating threshold (show) "Congratulations you beat the game, enter your high score now... Oh wait never mind the humans have recaptured penguin-opolis"

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(12)

gumicukor

Feb. 27, 2012

Under rating threshold (show) When i conquered the world and read the ending text (so no more humans and the whole world is mine) a text appeared: I have bad news! Humans recaptured X'il in China! Make sure to recapture it! Now that is something...

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(12)

benubird

Feb. 26, 2012

Under rating threshold (show) Good game, but one major problem really spoils it. I attack a city, lose 30 zombies. That's fine, because I have hundreds in my base just waiting to take their place, except.... before I attack the next city, I have to spend click that plus button 30 time to refill my zombies for the attack. Why can't it just restock my attack group from my spare zombies? Why must I manually click it? Why does holding down the button not make it go faster? It takes longer to prep for the attack, then for the attack to complete!

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(12)

Huntinater4k

Oct. 14, 2013

Under rating threshold (show) And in the world's last chance for survival as the zombies went to destroy their last city, the humans reclaimed Santa's Workshop.

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(11)

Icantlose

Mar. 9, 2012

Under rating threshold (show) I dont understand how adding another zombie decreases my attack and defense when I add it to an army of meatheads.

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(11)

Atreidas1

Feb. 23, 2012

Under rating threshold (show) This game is amazing! Way to go Aethosgames! Good luck on winning the monthly!

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(311)

Developer response from AethosGames

Thanks, glad you enjoyed it!

Nightmare_Lord

Apr. 19, 2012

Under rating threshold (show) "A zombie tripped off a curb and died." Your army suffered 0 casualties! Umm...

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(10)

Arthur97

Apr. 4, 2012

Under rating threshold (show) i like it very much but please make speed up faster you gain money veeeerryyyy slow

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(10)

Talkor

Mar. 2, 2012

Under rating threshold (show) Fun game, but the scaling is just off. Badly off. Horribly off. Cost scaling was just confusing and unbalanced.

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(10)

spyluis

Feb. 25, 2012

Under rating threshold (show) the 1st 18 people on the highscores are obviously hacking i mean like 00d 00h 00m?cmon do u think im stupid? someone should remove them from it

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(10)

bewd22

Feb. 24, 2012

Under rating threshold (show) LOL i was 6,000 dollars in debt and found 10,000 dollars in the street YAY for ultra luck

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(24)

Developer response from AethosGames

I programmed the game to give you a 70% chance of finding money if you are in the red for the first time or two it happens.

RobotSniper43

May. 10, 2013

Under rating threshold (show) Why am i paying you $50,000 a day to sit at your desk and smash your head off of the desk?

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(9)

djcjaj19

Dec. 19, 2012

Under rating threshold (show) What City has 15 people? lol

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(9)

schuler001

Mar. 18, 2012

Under rating threshold (show) "Human played sonny and decided it wasn't worth it," Is that even possibly?

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(9)

Developer response from AethosGames

People always seem to misunderstand that. I love sonny, and it's an incredible game. The meaning behind it was that the human decided it wasn't worth it to fight a zombies, since he played Sonny.

EpicFacez

Mar. 17, 2012

Under rating threshold (show) You found $1,910,510 laying around on the street. lolwtf!

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(9)

BigJM

Feb. 28, 2012

Under rating threshold (show) First stop: madagascar.

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(9)

GustavoMS

Feb. 26, 2012

Under rating threshold (show) You should make a sequel, perhaps even conquering other planets, and more zombie types like alien zombies, or even other features like equipping the zombies with weapons and some sort of armor.

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(9)

Smitty407

Feb. 26, 2012

Under rating threshold (show) "Company upgrades can be very useful" *Purchases Corporate capacity level 4* *Daily expenses skyrocket to 300k*

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(9)

THE_n00b_killa

Jun. 21, 2013

Under rating threshold (show) Love the game. Sequel?

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(7)

hatemakingnames

Jun. 18, 2013

Under rating threshold (show) This feels like it should be a good game......why isn't it?

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(5)

loltrollface1

Apr. 24, 2014

Under rating threshold (show) there should be a second game where you get to play as the humans! and you get to rebel against the zombies

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(22)

Nuchiha101

Feb. 26, 2012

Under rating threshold (show) No matter what this game says, this would still never happen in Madagascar.

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(22)

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