Comments for Diamond Hollow

« Back to Diamond Hollow

Luventas

Oct. 8, 2015

Under rating threshold (show) Dying at 994m is even more painful than regular deaths. >_>

+ - !

(112)

ableim

May. 11, 2011

Under rating threshold (show) props to the developers for actually listening to feedback and actually making a fun game

+ - !

(1486)

Developer response from Arkeus

And thank you to the players for all the support you've given! As an update, Diamond Hollow 2 is now complete and I'm currently seeking sponsorship, so you shouldn't have to wait *too* much longer. :) Update: Diamond Hollow 2 is released! Check my profile for the link!

Arkeus

May. 4, 2011

Under rating threshold (show) I’ve been reading your comments, and I’ve made the following changes: Enemies no longer shoot from off screen, you get knocked back less and recover faster from hitting enemies, Nothing To Live For requires you to die in 10s, up from 6s, you can use Q and E to dash left and right, respectively, S (with down) dashes in whatever direction you are facing, autofire is now toggled with F, enemy bullets are destroyed when they hit you, and the damage you take from enemies goes up much slower. Let me know what you think!

+ - !

(1699)

Arkeus

May. 10, 2011

Under rating threshold (show) Hi guys. I've updated it with a few more changes suggested by you guys. The plants are no longer harmful to touch, just their bullets (which should help with jumping into them when they are off screen). Also, the hit box for the player is much smaller now, no more getting knocked back because a bullet graces your hair. And finally, you can now pause and unpause to the upgrade menu using escape or P, so you can restart or spend your diamonds without having to kill yourself now. And to those interested in the music, there's some text on the title screen that links to the artist's page for the song if you click it. :)

+ - !

(1160)

Arkeus

May. 4, 2011

Under rating threshold (show) Thanks guys! I'm looking through some of the comments and am noticing people disliking the collision. I'd really like to improve on it for the future, but I'm not entirely sure which part of the collision people don't like. More information on that would help me a ton. Thanks!

+ - !

(1146)

kioken101

Oct. 8, 2015

Under rating threshold (show) Aiming the gun has to be the most annoying thing, it goes up when you jump and if you aim before a jump you still might get hit by an enemy because it changed. Lost way too many lives getting hit by an enemy because the gun was firing slightly above it

+ - !

(6)

50CalMagnum

May. 4, 2011

Under rating threshold (show) Think of Tower of Greed and a shooter together and this if what you get

+ - !

(737)

DragonsGoMOO

Aug. 1, 2012

Under rating threshold (show) A pop-up (transparent, small one!) every 250 meters or something so we don't risk our progress looking in the corner at the incredibly small number. Also, bring on the sequel.

+ - !

(10)

Arkeus

Sep. 20, 2011

Under rating threshold (show) Hey guys, quick update: Diamond Hollow II has been released on Kongregate! You can find a link to the game on my profile. Enjoy!

+ - !

(10)

jeffan

May. 14, 2011

Under rating threshold (show) As a note, after 750m or so, each hit you take costs two hearts. I'm not exactly sure which height you have to get at, but it does occur around then.

+ - !

(10)

CrazyTrainLL

May. 14, 2011

Under rating threshold (show) If you're having a problem getting the 1000m badge keep this in mind: The game is not totally random. It has a set number of patterns THAT REPEAT randomly. Learn to recognize the patterns and react accordingly.

+ - !

(10)

Acalix

Jul. 9, 2011

Under rating threshold (show) Should be a upgrade for making the screen slower, I have a really hard problem climbing the 1000m when it's so hard to keep up with the screen at that altitude.. So I'm impressed by the 15. 700 people that have managed to get the hard badge x)

+ - !

(24)

Katare

Jun. 9, 2011

Under rating threshold (show) I had always wondered what was under the Tower of Greed.

+ - !

(24)

Tg97

Dec. 27, 2011

Under rating threshold (show) And this is why you never dig straight down! :P

+ - !

(36)

simonverlaar96

Oct. 8, 2015

Under rating threshold (show) Best badge if the day game in a while, would love to see a second game like this, loads of potential!

+ - !

(5)

MetalSka

Jul. 12, 2011

Under rating threshold (show) Maybe recovering a heart every like 1000 diamonds in a run could improve diamond utility at high levels

+ - !

(9)

Thelaw13

Jul. 9, 2011

Under rating threshold (show) No other game has made me rage this hard...

+ - !

(9)

Arkeus

May. 4, 2011

Under rating threshold (show) To those who can't get the 6 second achievement, I'm very sorry, it was a side effect from a change this morning. I lowered the scroll speed at the beginning, you used to be able to die in under 6 seconds even with all the upgrades, but now it seems to scroll too slow. I will update the achievement tonight. Sorry for the inconvenience.

+ - !

(231)

snowninja376

Jul. 5, 2011

Under rating threshold (show) Next time i see jello i'm bringing a gun to the table. Moves.. its dead.

+ - !

(21)

pokemanicT10

May. 11, 2011

Under rating threshold (show) Hard badge with no kills. Hows that for Pacifist. (Stupid laptop.)

+ - !

(21)

Steffe2

May. 11, 2011

Under rating threshold (show) [Best so far: 999] Oh for crying out loud ><

+ - !

(136)

pip000000

Jul. 9, 2011

Under rating threshold (show) *fully upgrades everything* "Now imma get that hard badge! I am UNSTOPPABLE!" *dies at 140 meters*....... *rage quits*

+ - !

(31)

Kztze

Jul. 6, 2014

Under rating threshold (show) 996 meters.... *sigh*...

+ - !

(8)

shadowbubble

Dec. 18, 2011

Under rating threshold (show) so how did he get down there?

+ - !

(8)

lukimuki

May. 10, 2011

Under rating threshold (show) aaah eaten by a grue... zork memories!

+ - !

(8)

DBoy993

May. 5, 2011

Under rating threshold (show) I kept expecting the gun upgrade to become a multi-shot but one never came... a three-shooter (straight, angled down and angled up each at 45 degrees would make it better)

+ - !

(8)

bennett2345

Jul. 30, 2014

Under rating threshold (show) Height: 852 "Let me upgrade a skill" (Accidentally clicks "Try Again") "Noooooo!".

+ - !

(6)

killerkerara

May. 6, 2011

Under rating threshold (show) A developer taking and implementing suggestions made by the players. That is all.

+ - !

(65)

lightmoon

May. 12, 2011

Under rating threshold (show) This game is already great in its own right, and making a story mode is something for the sequel. Concept, execution, music, even the name is just so clever. More variety would not go amiss, like having new enemies and different surroundings. You need to have progression in more than just the character, the level and enemies need to change as well to make it all feel worthwhile. Anyway, 5/5.

+ - !

(47)

Darches2

Oct. 5, 2015

Under rating threshold (show) Smart seeking wall turrets, my arch-nemesis. We meet again...

+ - !

(11)

spaz102

May. 4, 2011

Under rating threshold (show) Hmmm... Getting to 1000 is way too hard with all those guys that start shooting before you can even see them. Fast scrolling wouldn't be a problem if the screen were taller, since one missed jump (shot from out of the screen) can have you fall to your immediate death with no way to prevent or survive it. :/ Other than that, this is a pretty well built game :) 4/5

+ - !

(285)

PrestigedReznov

Dec. 23, 2011

Under rating threshold (show) Why is it when I get to the 900's I develop Parkinson's?

+ - !

(7)

seanvw2

Oct. 13, 2011

Under rating threshold (show) The Exit is a lie!

+ - !

(7)

willthechill

Sep. 26, 2011

Under rating threshold (show) someone should have told him theres a elevator

+ - !

(7)

BartJ385

Jul. 9, 2011

Under rating threshold (show) Great music, but it would still be nice if you could turn it off without turning off the sounds.

+ - !

(7)

t6709

Jun. 25, 2011

Under rating threshold (show) the exit is a lie

+ - !

(7)

Oreos23

Jun. 22, 2011

Under rating threshold (show) Tips: try shooting around where your going to land and at plants (but you pretty much learn that after the first try) Ideas: it whould be a really great game if it had items, like different guns and armors

+ - !

(7)

Kt395

May. 28, 2011

Under rating threshold (show) We must have been pretty dang skilled to have fallen all the way to the bottom with that many platforms floating around.

+ - !

(7)

Foremole

May. 14, 2011

Under rating threshold (show) I got so lucky, barely reached 1000 before falling off... What kinda scared me in this game was how there was no way to regain health.

+ - !

(7)

argeozonegon

May. 12, 2011

Under rating threshold (show) when you reach 800 meters+, the game conspires to kill you.

+ - !

(7)

AdeptSlayer

May. 11, 2011

Under rating threshold (show) I love the 1000 achievement shout out to portal 2. "SPAAAAAAACE" =D

+ - !

(7)

fandeath

May. 11, 2011

Under rating threshold (show) you are at the bottom of the bottomless pit because it's a backwards bottomless pit

+ - !

(7)

Stradivarius8457

May. 11, 2011

Under rating threshold (show) I think the jumping tends to get really clunky around edges, I often fall of a ledge when I feel like I jumped.

+ - !

(7)

bloorocks

May. 5, 2011

Under rating threshold (show) all i saw was shoot,upgrade, and.... i was like WAIT IT GETS BETTER THAN SHOOTING AND UPGRADING!??!?!??!?!?!

+ - !

(7)

bennett2345

Jul. 30, 2014

Under rating threshold (show) I hate it when I can barely jump up to a spot, and I get shot, fall off, and die. Great game though, 5/5. When's Diamond Hollow 3?

+ - !

(5)

sandro1

May. 15, 2011

Under rating threshold (show) I really liked this game epic fun, i just wish there was a few more upgrades that were a tad more costly. Would have loved to see something like every 25 kills = recover one life 10% chance to deflect an enemy bullet and a few costume changes wouldnt have hurt....Still Epic!@

+ - !

(25)

atlantima

May. 6, 2011

Under rating threshold (show) Suggestion: monsters sometimes drop health packs?

+ - !

(16)

Destruction98

Mar. 31, 2015

Under rating threshold (show) Oh this should be easy, Just climbing up! *Sees that the floor moves up* Ohhhh No.

+ - !

(6)

KingMo

Apr. 11, 2012

Under rating threshold (show) This game has caused me soooo much RAGE its unbelievable!!!!! I've pulled about most of my hair out and didn't even notice until that AMAZING moment when I reached 1000m!!!! Oh well, I can live without it. 9000/5 btw! :D

+ - !

(6)

Clewsay

Sep. 27, 2011

Under rating threshold (show) @gamerkc Enemies start doing increased damage the higher you are. 700m+ = Two hearts for one hit and some time around 1200m I think it is 3 hearts for each hit.

+ - !

(6)

Developer response from Arkeus

Yep! As you go higher you'll find that enemies start dealing more and more damage. :)

  • add a comment