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Liked the way my perception of my own character is subverted. Artwork is nice. Music is probably par for the course. Gameplay isn't riveting, but I don't think it's fair to say the concept was wasted - yes puzzles could have been more inventive, but I feel they weren't the real point of the game. Solid effort.
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That was really cool. I struggled with the whole backwards concept at first and it would've been nice to at least be able to see how it all went forwards even if I couldn't actually play it forwards. But still really well made, nice idea and an original execution :)
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Creepy, at beginning i assumed the main character was a bad guy,, but he do revenge '-' i don't know it was bad or good thing :3
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I liked the story the musics and the art, but there's something missing in the gameplay: it feels like the game is playing itself sometimes.. just a few random clicks here and there..
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puzzles arent that logical, Id have expected a game in reverse to have some reverse style adventure puzzles...nice graphic style and idea, but thats all
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It was a great point and click game. the story itself is very well told and it felt realy nice to play. PS. Let the haters hate! :)
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I really liked the game.
The cute cuddely bear-thing kills the witch after they forgot to invite her... Oh well...
Cool concept but I would like to see the story in a Forward motion... 5/5
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I liked it.
Yes, it was easy and short, but I guess that's not the point.
The story, and the way the game keeps the player guessing, are done well and make it an enjoyable little adventure.
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I really likr the fact that you play the game backwards. So you alway know from the previous scene, what your goal is, but it's still a challenge to get there. Nice story and grafics thought. Pleas keep making games like this.
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The backwards concept is really cool. I especially like how it made the "evil" bear who killed the "nice" granny into the hero.
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I loved it. The game itself could have been put together a little more nicely though. What i really like is the story. How you start off thinking your the bad guy that snuck to someones house and murdered them in cold blood, then find out you the savior of a village of cute bears.
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Nice game, could be way better, though. While the reverse style is a good idea, the story, the characters and the puzzles are definitely not as good.
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Puzzles were weird. Many items could have responded earlier for the same result but the game makes you do everything in a unnecessarily specific order.
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WOW just wow..... its 4am here and this game kept me awake the whole time (15 mins ) thats how good this game is
the story is not so good i mean its not bad nor good like in the middle what makes this game great is how the author tells the story
i hope there are more games like this or a sequel :D but i highly doubt it :(
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The way the story was presented was ok. It was sort of like the movie Momento, but at least Momento had an actual reason to present the story the way it did. This game however, there was no reason to present the story backwards, except to disguise the fact that the story was extremely simplistic and make it a little interesting.. which is ok. The actual random clicking was terrible though.
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The concept was excellent, but it - like many click-based adventure games it seems - fell short in the execution. The puzzles were not particularly difficult to figure out. What was hard was trying to guess the utterly arbitrary order in which things were done. It makes sense that you can't do some things from the start, but they should have minimal ordering requirements (like "can't leave until you open the window" and not "can't move a teapot until you open the window", or "can't take the needle and thread until you open the window" not "can't open the window until you hop in a basket"). I loved the setting, music and graphics, but that strict ordering requirement annoyed me greatly. Still, 4/5.
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I completely disagree with cheruby. I thought the idea and the way you had the story develop backward made perfect sense. It was not only an strikingly unusual way of telling the story, it was an excellent way to tell the story you wanted to tell. It would not have had the same meaning told in chronological order. Some of the things were kinda unintuitive, but all puzzles were easy to get by trial and error, which made the focus on the story stronger over the gaming aspects. Solid story.
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Nice game, I like the idea of playing backwards through events. The story was pretty good too once I got all the way through it.