Comments for The Last Stand: Dead Zone

avatar for apocalemur

Jul. 15, 2014

Under rating threshold (show) You'd think having an engineer would decrease the time it takes to build or upgrade things...

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avatar for freecowslimited

Oct. 25, 2014

Under rating threshold (show) The bounties can be hard to do especially when the three places that I need to kill zombies are Brookville north, east, and west. With three hour return times, it is very difficult to kill all of the required zombies in the allotted time.

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avatar for FCote_1837

Aug. 20, 2014

Under rating threshold (show) Survivor Jenkins: Sir, I have an idea; since junk piles are undestroyable, why not make a huuuuge junk pile all around the compound with our 12 634 plastic scrap pieces ? Leader: Think of the environment, Jenkins! … Now if you'll excuse me, I have to pour fuel in the garden.

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avatar for Flaxel

Jun. 7, 2013

Under rating threshold (show) When this game crashes during missions, it remembers everything that negatively influences the player, such as injuries incurred and the fact that the mission site is now "locked" - while forgetting about all the loot that you'd grabbed up to the crash.

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avatar for Friction88

Jul. 13, 2014

Under rating threshold (show) Just an idea. For clearing the heaps of stuff from your compound, it seems to me that it would make more sense to be slowly getting resources from it as you clear it, instead of a lump sum at the end. That would also help people who can't store the whole lump sum to be able to use the heaps more efficiently.

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avatar for samury24

Jul. 27, 2014

Under rating threshold (show) Treat all injuries-50 Fuel. What? Now we are pouring fuel into wounds? What is this?

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avatar for MarcusDaLegend

Oct. 29, 2014

Under rating threshold (show) It would help a lot if you could move buildings while upgrading them

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avatar for Andre1209

Oct. 30, 2014

Under rating threshold (show) This game is more high-maintenance than pets and Sims put together! I do love it though. The homework can wait. *****

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avatar for tasteflavored

Jan. 28, 2013

Under rating threshold (show) Idea for balancing late game: let players upgrade Deathmobile throughout game making the free return time longer (5-10-15-20-ect). So that way someone can still actually play the game when they get higher lvl instead of the game turning into something of an idle game

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avatar for ukiya_e

Nov. 23, 2014

Under rating threshold (show) Zombies wont kill you. LAG will kill you.

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avatar for TLSDeadZone

Jul. 13, 2014

Under rating threshold (show) If your food and water production is higher than your consumption you shouldn't be negated morale from your stocks.

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avatar for stafoth

Jul. 6, 2014

Under rating threshold (show) By using 35 hairclips, I have constructed a floodlight! Waste management could learn a thing or two from these guys.

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avatar for urmumrang

Jan. 27, 2013

Under rating threshold (show) the main problem with this game is that at higher levels you don't have much to do so people will lose interest, its like you get punished for playing it alot, with the long construction and travel times from raids you really dont have that much to do. still it was fun.

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avatar for griffinguy01

Jul. 29, 2014

Under rating threshold (show) Survivor- Sir, food stocks are low, if you help, I'll give you fuel Leader- You had fuel this WHOLE TIME?????!!! Does his also have to do with the fact you eat 8 food a DAY? and why are you not harvesting the crops when I'm away? Survivor- Sorry sir...

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avatar for PilotSG1

Oct. 29, 2014

Under rating threshold (show) If the crashing cant be fixed then I suggest that when it crashes the mission automatically completes like an auto mission.

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avatar for unresting

Nov. 3, 2014

Under rating threshold (show) compound attacks.. at log in.. get kinda old

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avatar for Hyrael

Dec. 16, 2012

Under rating threshold (show) Add option to remove a specific survivor from a task. Add control option for mission, like defending someone else, Select all...

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avatar for JarrettJ1

Mar. 11, 2013

Under rating threshold (show) The ability command and control multiple units at one time would be extremely beneficial and perhaps and extra gear slot for each survivor just seems to limiting especially when I've got so much of it and only 10 folks to use it on. Also the A.I. seems lacking at times, I'll give my survivor a new destination and if he/she is impeded by zombies they will continually walk while being attacked without defending themselves or finding an alternative route. The game overall is awesome though, can't wait to see the finished product hope my input makes a difference. Good Luck guys

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avatar for PakpurSheep

Nov. 21, 2014

Under rating threshold (show) Scavenger: Sir, I found a huge crate of water with ten water bottles in it, it should last us some time. Leader: That's great, dump it all into the water cooler that we store our water in. Scavenger: But the water storage is full, sir! Leader: Oh well, I just suppose we just have to throw those water bottles away. Scavenger: But sir, instead of dumping everything into the water cooler and wasting the water that we risked our lives looking for, can't we just keep the crate with the water bottles to directly drink from? Leader: Hmmmmmm.....No.

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avatar for MisoSoup247

Jun. 9, 2013

Under rating threshold (show) I wish there were more survivor animations around the compound, like sleeping on the beds, eating, cleaning....even showering!!! :D hehehe, great game nevertheless!!! 5/5

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avatar for loopdeloop6969

Jun. 18, 2013

Under rating threshold (show) I was in chat and lordsparkikus suggested using bike parts to build bike to save fuel on return times. just thought this was a random stroke of genius

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avatar for Kyudos

Aug. 28, 2014

Under rating threshold (show) Con - have you considered combining the specials? So we could have Fat Cops? Military Bruisers etc.? And if they counted as both types for bounties etc that would be awesome

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avatar for Steaming

Jan. 1, 2013

Under rating threshold (show) Shouldn't an engineer survivor be able to reduce upgrade times just by being around?

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avatar for Quazzar

Jan. 9, 2013

Under rating threshold (show) Shouldn't a Medic gain EXP by healing people? I mean, it's their job...

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avatar for antso101001

Feb. 8, 2013

Under rating threshold (show) I want cameras so I can watch my place get raided. Whether it to see my weak points, or to laugh my ass off from failed raids.

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avatar for TimmyJr21

Nov. 1, 2014

Under rating threshold (show) The Devs should allow us to select more than one guy at once during a mission, that be really helpful

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avatar for Iceecold44

Nov. 10, 2014

Under rating threshold (show) Captain- "Scavenger! Why are you taking so long searching that cardboard box?" Scavenger- "Sir! I must make sure no one left any weapons behind!" Captain- "But Scavenger! Its a cardboard box!" Scavenger- "You never know what you'll find in them sir! Last mission, I found a pistol, 2 baseball bats, a hat, and a military crate full of ammo!"

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avatar for sapphygamer

Mar. 13, 2013

Under rating threshold (show) Another cool feature would be if u could get 1 survivor to follow another(meaning if u have a scavenger and a fighter and the scavenger goes somewhere the fighter will follow the scavenger!)

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avatar for heelus

Jan. 3, 2014

Under rating threshold (show) they should add "clothing shop's" mission raid's so we could get more clothes (just for the look's) and agreed crafting should be fuel less maybe just cost more resources

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avatar for overlord223

Oct. 30, 2014

Under rating threshold (show) trading should be free there is no reason why it should cost fuel

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avatar for Anoreth

Jun. 12, 2013

Under rating threshold (show) Though the game has a few bugs that would be considered somewhat annoying during crashes, the last stand: dead zone, would probably be one of the best time management browser games i've played to date. With the option of either automating, or going on live missions or doing pvp, the game gives a user an stimulating memorable experience in the life of a city post a zombie outbreak, via alliances formed and enemy raiders who seek plunder and/or destruction.

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avatar for shoe72

Dec. 26, 2012

Under rating threshold (show) Great game but please, oh please, fix the crash issue. Raid a building, get my gear, then make it back to camp only to have game crash, i lose my gear and the place I raided is locked??..Cant go back til next day.

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avatar for Ecclesiast

Jun. 26, 2013

Under rating threshold (show) Hey ! Would be able to leave a note on other survivor's compound main door. It's very difficult to contact neighbour and it makes the building of alliances quiet sketchy i think. Come on ! It must remain some Post It in Union City !

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avatar for bobandfatboy

Dec. 22, 2012

Under rating threshold (show) I love the game. Unfortunately many other games like this require people to pay to get more fuel. You added it to the looting system, making it a challenge, but not impossible to obtain more fuel. Well done. 5/5

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avatar for Taktell

Dec. 28, 2012

Under rating threshold (show) Please consider adding a sort button for gear and equipment. Maybe a sort by level, type of weapon(blunt vs shotgun vs rifle vs etc.) and alphabetical (maybe).

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avatar for freecowslimited

Oct. 14, 2014

Under rating threshold (show) Because you can recycle an explosive charge into x2 small explosive charges, you should be able to make an explosive charge using x2 small explosive charges and duct tape

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avatar for cubug

Aug. 4, 2014

Under rating threshold (show) other people have made suggestions as well but why not a few different higher level buildings, such as an automated gun for security, animal fartming for food fertilizer from lavatories for increased food production, a desalination or solar still for water. also why not include moral type buildings like a bar for increased morale where survivors can drink together or a movie projector or library for entertainment. Some resources like batteries become useless later on, why not have electric fences for security and be able to scavenge solar panels for power

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avatar for shadow479

Jul. 16, 2014

Under rating threshold (show) It would be great if there was an editing mode in this where you can put everything in a bottomless "backpack" and re-arrange everything, especially since now that I can build large barricades it's annoying having to place it down somewhere else when something else is in the way. and it'd make it easier to better place fortifications.

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avatar for BlackRider1357

Jun. 21, 2014

Under rating threshold (show) And also add that the survivors follow you.

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avatar for SPARTAN100

Dec. 20, 2012

Under rating threshold (show) If ConArtists made a fully functional game for platforms like Console or enough to be on Steam. The Last Stand would probabily be winning awards.

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avatar for cb46688

Feb. 17, 2013

Under rating threshold (show) It would be pretty cool if when you went out in the field you had more interactive enviorments? Like, there could be a watchtower in the street, and you could have somebody in it. Or you could take cover behind the barricades that are at random spots in the field.We could also have bandits, enemy NPCs with weapons. You could loot their body's for weapons when they have been killed.

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avatar for Thyrodor

Feb. 26, 2013

Under rating threshold (show) Really amazing concept and execution of most game elements, but the game does have one major thing that's holding it back: With increasing return and build times it turns into more of an Idle-waiting-game later on. Would be very nice to have heavily decreased scavenging run return times, the 24hour reset for buildings is alright and can stay in place,but the really long return times make it impossible to actively play the game later on

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avatar for Pal3ryd3r

Oct. 27, 2014

Under rating threshold (show) Most metal game I've ever played. Recycle a bike to get components. Recycle said components to get metal. Recycle the extra products from said components to get even more metal. Also, the majority of components yield metal. One final thing: There's more than enough guitars to thump every zombie crowd, never mind the broken speakers.

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avatar for Yoda329

Jan. 10, 2013

Under rating threshold (show) I think people may need an attack history so that they can keep track of who attacked and when. The heads up display doesn't help that much if you click retaliate and somehow dont end up at their compound. You might not be able to find the guy at the moment for numerous reasons and a result, can't "counter".

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avatar for haeslerkevin

Jul. 7, 2014

Under rating threshold (show) longest. medium. badge. ever.

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avatar for l3adMeetsEvil

Jul. 20, 2014

Under rating threshold (show) Just spent 10 days worth of fuel to buy one 1lv key card and got rewarded a whopping 5 fuel, seems fair :)

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avatar for Jophiel

Dec. 16, 2012

Under rating threshold (show) Great game. A handy alteration would be to organize the upgrade bars by time left to completion.

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avatar for densch

Oct. 22, 2014

Under rating threshold (show) Only 24 hours to find these many amounts of specific enemies? O_o You must be kidding!!!! It takes about 2 hours for my people to return from these missions! Or am I supposed to play 24 hours straight?!?!?!? O_o

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avatar for q00u

Jan. 6, 2013

Under rating threshold (show) Oh, you want to wear glasses? Better take those shoes off. You can't wear glasses if you have shoes on. That would be ridiculous.

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avatar for GURIX83

Dec. 29, 2012

Under rating threshold (show) "save resources, use fuel", yeah right...

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