Comments for The Last Stand: Dead Zone

avatar for griffinguy01
griffinguy01

Jul. 29, 2014

Under rating threshold (show) Survivor- Sir, food stocks are low, if you help, I'll give you fuel Leader- You had fuel this WHOLE TIME?????!!! Does his also have to do with the fact you eat 8 food a DAY? and why are you not harvesting the crops when I'm away? Survivor- Sorry sir...

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(46)

avatar for samury24
samury24

Jul. 27, 2014

Under rating threshold (show) Treat all injuries-50 Fuel. What? Now we are pouring fuel into wounds? What is this?

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(113)

avatar for apocalemur
apocalemur

Jul. 15, 2014

Under rating threshold (show) You'd think having an engineer would decrease the time it takes to build or upgrade things...

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(290)

avatar for Friction88
Friction88

Jul. 13, 2014

Under rating threshold (show) Just an idea. For clearing the heaps of stuff from your compound, it seems to me that it would make more sense to be slowly getting resources from it as you clear it, instead of a lump sum at the end. That would also help people who can't store the whole lump sum to be able to use the heaps more efficiently.

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(143)

avatar for shadow479
shadow479

Jul. 16, 2014

Under rating threshold (show) It would be great if there was an editing mode in this where you can put everything in a bottomless "backpack" and re-arrange everything, especially since now that I can build large barricades it's annoying having to place it down somewhere else when something else is in the way. and it'd make it easier to better place fortifications.

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(176)

avatar for stafoth
stafoth

Jul. 6, 2014

Under rating threshold (show) By using 35 hairclips, I have constructed a floodlight! Waste management could learn a thing or two from these guys.

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(404)

avatar for haeslerkevin
haeslerkevin

Jul. 7, 2014

Under rating threshold (show) longest. medium. badge. ever.

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(442)

avatar for l3adMeetsEvil
l3adMeetsEvil

Jul. 20, 2014

Under rating threshold (show) Just spent 10 days worth of fuel to buy one 1lv key card and got rewarded a whopping 5 fuel, seems fair :)

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(11)

avatar for madkaste
madkaste

Jul. 16, 2014

Under rating threshold (show) Now that I am finally done with the super endurance, longest medium badge on kongregate, some good advice: The recycler is invaluable to get all the rare ressources that you otherwise hardly find (nails were way up there for me but it varies). I wish I had realized that earlier. During the time I wasted to get this badge I got almost 20 other badges three of them hard, all of them easier to get! This should absolutely be at least a hard badge!

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(11)

avatar for hawknan
hawknan

Jul. 8, 2014

Under rating threshold (show) i got 4 supply boxs and i can only get the keys with real cash that's kinda annoying i want to get the keys without using my own money for it

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(12)

avatar for Flaxel
Flaxel

Jun. 7, 2013

Under rating threshold (show) When this game crashes during missions, it remembers everything that negatively influences the player, such as injuries incurred and the fact that the mission site is now "locked" - while forgetting about all the loot that you'd grabbed up to the crash.

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(2366)

avatar for tasteflavored
tasteflavored

Jan. 28, 2013

Under rating threshold (show) Idea for balancing late game: let players upgrade Deathmobile throughout game making the free return time longer (5-10-15-20-ect). So that way someone can still actually play the game when they get higher lvl instead of the game turning into something of an idle game

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(3541)

avatar for urmumrang
urmumrang

Jan. 27, 2013

Under rating threshold (show) the main problem with this game is that at higher levels you don't have much to do so people will lose interest, its like you get punished for playing it alot, with the long construction and travel times from raids you really dont have that much to do. still it was fun.

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(3492)

avatar for TLSDeadZone
TLSDeadZone

Jul. 13, 2014

Under rating threshold (show) If your food and water production is higher than your consumption you shouldn't be negated morale from your stocks.

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(10)

avatar for Hyrael
Hyrael

Dec. 16, 2012

Under rating threshold (show) Add option to remove a specific survivor from a task. Add control option for mission, like defending someone else, Select all...

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(2485)

avatar for JarrettJ1
JarrettJ1

Mar. 11, 2013

Under rating threshold (show) The ability command and control multiple units at one time would be extremely beneficial and perhaps and extra gear slot for each survivor just seems to limiting especially when I've got so much of it and only 10 folks to use it on. Also the A.I. seems lacking at times, I'll give my survivor a new destination and if he/she is impeded by zombies they will continually walk while being attacked without defending themselves or finding an alternative route. The game overall is awesome though, can't wait to see the finished product hope my input makes a difference. Good Luck guys

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(1766)

avatar for Lenocks
Lenocks

Jun. 28, 2014

Under rating threshold (show) add passive abilities for each survivor at certain level

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(12)

avatar for erbedo
erbedo

Jul. 18, 2014

Under rating threshold (show) Rib Fracture? Yeah, I'll just wait 10 hours, I am going to be fine.

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(9)

avatar for MisoSoup247
MisoSoup247

Jun. 9, 2013

Under rating threshold (show) I wish there were more survivor animations around the compound, like sleeping on the beds, eating, cleaning....even showering!!! :D hehehe, great game nevertheless!!! 5/5

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(737)

avatar for roxasdog
roxasdog

Jul. 15, 2014

Under rating threshold (show) At least you made fuel accurate with how fast it's used up and how f***ing expensive it is

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(47)

avatar for Steaming
Steaming

Jan. 1, 2013

Under rating threshold (show) Shouldn't an engineer survivor be able to reduce upgrade times just by being around?

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(1677)

avatar for loopdeloop6969
loopdeloop6969

Jun. 18, 2013

Under rating threshold (show) I was in chat and lordsparkikus suggested using bike parts to build bike to save fuel on return times. just thought this was a random stroke of genius

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(755)

avatar for Quazzar
Quazzar

Jan. 9, 2013

Under rating threshold (show) Shouldn't a Medic gain EXP by healing people? I mean, it's their job...

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(1812)

avatar for antso101001
antso101001

Feb. 8, 2013

Under rating threshold (show) I want cameras so I can watch my place get raided. Whether it to see my weak points, or to laugh my ass off from failed raids.

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(1572)

avatar for heelus
heelus

Jan. 3, 2014

Under rating threshold (show) they should add "clothing shop's" mission raid's so we could get more clothes (just for the look's) and agreed crafting should be fuel less maybe just cost more resources

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(389)

avatar for sapphygamer
sapphygamer

Mar. 13, 2013

Under rating threshold (show) Another cool feature would be if u could get 1 survivor to follow another(meaning if u have a scavenger and a fighter and the scavenger goes somewhere the fighter will follow the scavenger!)

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(839)

avatar for BlackRider1357
BlackRider1357

Jun. 21, 2014

Under rating threshold (show) And also add that the survivors follow you.

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(11)

avatar for bobandfatboy
bobandfatboy

Dec. 22, 2012

Under rating threshold (show) I love the game. Unfortunately many other games like this require people to pay to get more fuel. You added it to the looting system, making it a challenge, but not impossible to obtain more fuel. Well done. 5/5

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(1244)

avatar for Anoreth
Anoreth

Jun. 12, 2013

Under rating threshold (show) Though the game has a few bugs that would be considered somewhat annoying during crashes, the last stand: dead zone, would probably be one of the best time management browser games i've played to date. With the option of either automating, or going on live missions or doing pvp, the game gives a user an stimulating memorable experience in the life of a city post a zombie outbreak, via alliances formed and enemy raiders who seek plunder and/or destruction.

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(325)

avatar for shoe72
shoe72

Dec. 26, 2012

Under rating threshold (show) Great game but please, oh please, fix the crash issue. Raid a building, get my gear, then make it back to camp only to have game crash, i lose my gear and the place I raided is locked??..Cant go back til next day.

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(1162)

avatar for Taktell
Taktell

Dec. 28, 2012

Under rating threshold (show) Please consider adding a sort button for gear and equipment. Maybe a sort by level, type of weapon(blunt vs shotgun vs rifle vs etc.) and alphabetical (maybe).

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(1171)

avatar for Markolaptop21
Markolaptop21

Apr. 5, 2014

Under rating threshold (show) Update it more Developers please

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(8)

avatar for zeta91
zeta91

Jul. 20, 2014

Under rating threshold (show) Fix the crashes

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(7)

avatar for REANIMATION_27
REANIMATION_27

Apr. 13, 2014

Under rating threshold (show) I keep getting stuck at the loading screen after choosing where to scavenge but I'm pretty sure my adobe is updated. Any fixes?

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(7)

avatar for Ecclesiast
Ecclesiast

Jun. 26, 2013

Under rating threshold (show) Hey ! Would be able to leave a note on other survivor's compound main door. It's very difficult to contact neighbour and it makes the building of alliances quiet sketchy i think. Come on ! It must remain some Post It in Union City !

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(387)

avatar for soupirdog
soupirdog

Apr. 17, 2014

Under rating threshold (show) This is a fun game. Very time consuming but definitely fun.

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(7)

avatar for pliterallyh
pliterallyh

Jul. 14, 2014

Under rating threshold (show) Looks under a TV, finds a curtain... yeah, makes perfect sense.

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(7)

avatar for SPARTAN100
SPARTAN100

Dec. 20, 2012

Under rating threshold (show) If ConArtists made a fully functional game for platforms like Console or enough to be on Steam. The Last Stand would probabily be winning awards.

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(911)

avatar for Hurongirl
Hurongirl

Jul. 18, 2014

Under rating threshold (show) Great game, but slow as f*ck. the badge should had give more points.

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(7)

avatar for championbutt
championbutt

Jul. 17, 2014

Under rating threshold (show) Hey guys I have a leg injury but instead of using all these first aid kits lets go try to find other medical supplies!

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(7)

avatar for cb46688
cb46688

Feb. 17, 2013

Under rating threshold (show) It would be pretty cool if when you went out in the field you had more interactive enviorments? Like, there could be a watchtower in the street, and you could have somebody in it. Or you could take cover behind the barricades that are at random spots in the field.We could also have bandits, enemy NPCs with weapons. You could loot their body's for weapons when they have been killed.

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(1169)

avatar for Bassguy999
Bassguy999

Jul. 11, 2014

Under rating threshold (show) Game seems to crash a lot...

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(32)

avatar for Thyrodor
Thyrodor

Feb. 26, 2013

Under rating threshold (show) Really amazing concept and execution of most game elements, but the game does have one major thing that's holding it back: With increasing return and build times it turns into more of an Idle-waiting-game later on. Would be very nice to have heavily decreased scavenging run return times, the 24hour reset for buildings is alright and can stay in place,but the really long return times make it impossible to actively play the game later on

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(944)

avatar for yourfri3nd
yourfri3nd

Jul. 20, 2014

Under rating threshold (show) It takes so much time for your survivors to return from missions if you don't want to use gas. It's a pain in the ass especially if you're trying to get sh*t done, but have no people left to do it... I wish the return time was shorter ._.

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(7)

avatar for tibiaowns
tibiaowns

Jul. 7, 2014

Under rating threshold (show) The residences look like abandoned Sim homes

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(33)

avatar for Yoda329
Yoda329

Jan. 10, 2013

Under rating threshold (show) I think people may need an attack history so that they can keep track of who attacked and when. The heads up display doesn't help that much if you click retaliate and somehow dont end up at their compound. You might not be able to find the guy at the moment for numerous reasons and a result, can't "counter".

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(783)

avatar for k3nth3ripp3r
k3nth3ripp3r

Apr. 10, 2014

Under rating threshold (show) There should be a replay feature if your compound is raided. By that you can change your trap and barricade locations and make it more difficult if they try to raid you again. I mean it is helpful when you look and there's a log an it tells you what happened and all, but that's text. I would love to see what happened. Then you can re-wind and fast-forward.

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(102)

avatar for Jophiel
Jophiel

Dec. 16, 2012

Under rating threshold (show) Great game. A handy alteration would be to organize the upgrade bars by time left to completion.

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(642)

avatar for GURIX83
GURIX83

Dec. 29, 2012

Under rating threshold (show) "save resources, use fuel", yeah right...

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(692)

avatar for Austin0
Austin0

Feb. 5, 2013

Under rating threshold (show) I wish there was more logic to the inventory. I love that the books are sorted by type, but here is what I would suggest for weapons, gear, components junk. Weapons & gear are sorted by level & then alphabetically - that is great. The 1 thing I would suggest is that the qualifiers for the items don't effect the alphabetizing - for instance can't we put all of the lvl 20 chainsaws next to each other & just sort them by chainsaw, quality chainsaw, extended chainsaw (& so on) at that point? The same is true for gear. I can't find the logic in how components are arranged. I would love if it were organized by material type. This would put all wood based items together, all cloth stuff togeher, and metal together. Secondary organization could be alphabetical. This would make 2 things easier. 1. know what was needed for crafting & 2. recycle material. Junk could be done the same way.

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(931)

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