Comments for Hitori Light Vol 1

avatar for LOFO1993
LOFO1993

Aug. 30, 2013

Under rating threshold (show)

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(-3)

avatar for Tayler_dust
Tayler_dust

Aug. 6, 2013

Under rating threshold (show) When the game FINALLY make sense and you just cut half of your time

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(1)

avatar for Rashev737
Rashev737

May. 20, 2013

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(-3)

avatar for Android2137
Android2137

Apr. 24, 2013

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(-7)

avatar for theMondayMonster
theMondayMonster

Feb. 21, 2013

Under rating threshold (show) The most surprising thing about these games is that on EVERY SINGLE ONE there are people complaining about multiple solutions, yet I have NEVER encountered one myself.

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(15)

avatar for soulreaper55123
soulreaper55123

Jan. 27, 2013

Under rating threshold (show) The aggravating part is you can be one click away from the solution at any time and not ever know.

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(4)

avatar for susumoa
susumoa

Jan. 20, 2013

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(-11)

avatar for zekezeke
zekezeke

Jan. 19, 2013

Under rating threshold (show) on some of them i am certain that there is more than one working solution

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(-1)

avatar for Thebum06
Thebum06

Nov. 16, 2012

Under rating threshold (show) @Frosk Remember, the circles have to all stay connected to each other. There's only one solution to each puzzle.

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(4)

avatar for Frosk
Frosk

Oct. 17, 2012

Under rating threshold (show) A LOT of these have multiple solutions, but only one is accepted. Would be a lot better if either of these were fixed

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(0)

avatar for beeble2003
beeble2003

Oct. 6, 2012

Under rating threshold (show) I don't find the puzzle itself at all appealing. There just seem to be too many rules so it all just feels contrived. And the implementation suffers from the usual Conceptis user interface problems.

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(1)

avatar for blahs15
blahs15

Oct. 1, 2012

Under rating threshold (show) I think I've played a few of Conceptis' other puzzle games, but now every one I try to play doesn't load. On the loading screen, a pencil (loading bar) shows up and fills up most of the way, but on every single game, it stops ~1 cm from the end. Same spot every time. Anybody know a solution to this problem? (Private messages encouraged)

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(1)

avatar for Time2Warp
Time2Warp

Sep. 6, 2012

Under rating threshold (show) a very fun logic puzzle once you figure out the game mechanics.

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(0)

avatar for gust4v3
gust4v3

Sep. 3, 2012

Under rating threshold (show) I didn't know this logic puzzle, it's quite amazing. There isn't too many techniques and patterns to solve this, so basically it's pure logic.

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(1)

avatar for Calahan
Calahan

Aug. 25, 2012

Under rating threshold (show) I was wrong, it may seem. I forgot the black squares not touching rule, and thought that my previous statement explained the working solutions.

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(0)

avatar for Calahan
Calahan

Aug. 25, 2012

Under rating threshold (show) An unsaid rule is that you must solve the puzzle using the least amount of shaded blocks possible. Also, you must circle all unshaded blocks, which, while annoying, isn't that bad.

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(0)

avatar for fredzed
fredzed

Aug. 19, 2012

Under rating threshold (show) annoying since I've found multiple solutions that fit the rules but aren't accepted. add in having to circle all the non dark ones and this deserves 2/5

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(2)

avatar for wmokash
wmokash

Aug. 2, 2012

Under rating threshold (show) Rules say numbers can appear in any row or column no more than once. That seems to imply that numbers could appear no times then too. But it seems a solution is predicated on identifying unique numbers (ie, numbers that appear once and only once in a row/column crossing) at the beginning of each game. Am I wrong in this?

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(1)

avatar for Hedic
Hedic

Jul. 28, 2012

Under rating threshold (show) Having to circle all empty fields is tedious and unnecessary.

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(0)

avatar for re52
re52

Jul. 24, 2012

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(-3)

avatar for nynja
nynja

Jul. 9, 2012

Under rating threshold (show) 5 for this game. Finished almost all Conceptis games for now, except Mix Sudoku vol2. Waiting for new harder puzzles, particularly Hashi.

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(14)

avatar for Kactus04
Kactus04

Jun. 30, 2012

Under rating threshold (show) They did respond once, saying they didn't have the time to change the puzzles, as they are busy on other things. I'm just happy they're moving their games over here, despite the majority of commenters here complaining about the same minor details over and over again. I'd rather they worked on putting out more levels and books on their main site, not on stuff that would cost them a ton of work for something that would save me TWO SECONDS.

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(35)

avatar for SuavaGuava
SuavaGuava

Jun. 30, 2012

Under rating threshold (show) Ignore me! I just noticed the comment that all cells must be filled. Most binary determination puzzles only require the "false" cells to be marked, this requires the "true" cells to be marked as well.

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(-1)

avatar for SuavaGuava
SuavaGuava

Jun. 30, 2012

Under rating threshold (show)

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(-10)

avatar for Sebre
Sebre

Jun. 30, 2012

Under rating threshold (show)

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(-7)

avatar for hippariheikki
hippariheikki

Jun. 19, 2012

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(-4)

avatar for HeavyDuty
HeavyDuty

Jun. 14, 2012

Under rating threshold (show) Every iteration they put out they are told to end levels instead of having to come out of them and then go to new game, etc. Yet to change. Otherwise, this is a bit of the usual fun.

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(18)

avatar for Maqrkk
Maqrkk

Jun. 14, 2012

Under rating threshold (show) @FragginWagon You have to mark all the cells for it to complete. Both black and white (circle)

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(30)

avatar for FragginWagon
FragginWagon

Jun. 14, 2012

Under rating threshold (show) Shouldn't the level end once you've solved the puzzle?

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(8)

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