Comments for The Osiris Conflict

avatar for ianmando
ianmando

Feb. 10, 2013

Under rating threshold (show) this just erased my entire save

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(-1)

avatar for ianmando
ianmando

Feb. 9, 2013

Under rating threshold (show) i love this f***ing game!!!!!!!!!!!

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(2)

avatar for Eddygp
Eddygp

Jan. 26, 2013

Under rating threshold (show) "1.0.2 Hopefully fixed the problem with prisoners taking their turn forever. Also anotehr enemy moved out of a wall" Sorry, it's still there!!!

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(1)

avatar for Eddygp
Eddygp

Jan. 25, 2013

Under rating threshold (show) DOes it auto-save?

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(2)

avatar for bumcheese1
bumcheese1

Dec. 11, 2012

Under rating threshold (show) Great game but could be so much better with a few minor tweaks, i hope someday the author will make an improved sequel

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(2)

avatar for globus99
globus99

Dec. 2, 2012

Under rating threshold (show) Heavily inspired by FunOrb's Terraphoenix?

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(0)

avatar for SoftHard
SoftHard

Nov. 28, 2012

Under rating threshold (show) Loz: Wot? Okay. Funny Brits..

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(2)

avatar for abz329
abz329

Oct. 29, 2012

Under rating threshold (show) This is a really fun game, but there are a couple things that could make this game more user friendly (such as having a weapon store and being able to swap weapons to people, seeing actual accuracy numbers) I really wish Djstatika would look back at this game and make it better, or make an improved sequel

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(2)

avatar for MrLame1001
MrLame1001

Sep. 2, 2012

Under rating threshold (show) damm i love this game

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(3)

avatar for lanakin
lanakin

Aug. 31, 2012

Under rating threshold (show) nao ten ninguen portugû es

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(-2)

avatar for Goodyosef
Goodyosef

Jun. 28, 2012

Under rating threshold (show) Great game, but why can I mute the music, but not the gunshots and other sounds? I want to listen to my music while playing, not endless gunshots...

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(3)

avatar for Excalibur2012
Excalibur2012

May. 27, 2012

Under rating threshold (show) but why i cannot pick dead enemy/allies weapon?:P

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(5)

avatar for Excalibur2012
Excalibur2012

May. 27, 2012

Under rating threshold (show) in defend mode we must pick 5 guys.. .....

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(0)

avatar for Fin765
Fin765

May. 17, 2012

Under rating threshold (show) Can you not pick up dead soldiers/allies guns? :\

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(5)

avatar for F77Fabio
F77Fabio

Feb. 29, 2012

Under rating threshold (show) Any reason why i was able to choose 3 people in my first mission, and then only 2 people in the rest, with my first element being always the same? He's not even on the list to deselect him, so i'm stuck with him till he dies...

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(-2)

avatar for Parthenon
Parthenon

Feb. 2, 2012

Under rating threshold (show) Um... something about this seems really easy. I've just beaten the all time record for the first defence map on my first try using stupid tactics then just hanging in the doorways waiting for the enemies to rush right up to me.

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(-1)

avatar for Parthenon
Parthenon

Feb. 2, 2012

Under rating threshold (show) Really enjoying this game (except the bugs). However, there is not enough variation between the characters. Too many are directly better or worse than others meaning that some characters are just useless. If they had a skill level of different weapons, or had strength, or each had one a special power then I'd have to think beyond ">=75 acc, >25 AP, as much health as possible".

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(0)

avatar for hurt147
hurt147

Jan. 24, 2012

Under rating threshold (show) @kidinthecorner Oh-Sigh-Ris

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(2)

avatar for kidinthecorner
kidinthecorner

Jan. 16, 2012

Under rating threshold (show) I wouldn't change much about it...but how do you pronounce the freakin name?

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(0)

avatar for PrinceNation
PrinceNation

Jan. 12, 2012

Under rating threshold (show) Looks like Jagged Alliance from first glance

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(0)

avatar for Solarbear81
Solarbear81

Jan. 1, 2012

Under rating threshold (show) Wonderful game. Glad I stumbled across it. Implementing a Inventory/Equip screen would be great. Otherwise 5/5

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(3)

avatar for madmax82510
madmax82510

Dec. 21, 2011

Under rating threshold (show) if a person cannot pull the trigger on a pistol twice in one turn (for lack of action points), maybe you shouldnt be an agent

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(4)

avatar for madmax82510
madmax82510

Dec. 21, 2011

Under rating threshold (show) i find it somewhat lacking

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(1)

avatar for l0lcakes
l0lcakes

Nov. 26, 2011

Under rating threshold (show) Lol, I love how enemies just waltz in front of my guy with a shotgun and stop there without doing anything.

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(3)

avatar for stinky472
stinky472

Nov. 25, 2011

Under rating threshold (show) This game made me leap for joy only to feel like my heart was torn out. To see a game centered around turn-based, tactical squad combat like this is not something I've seen to any satisfaction in years since the days of games like X-Com, Fallout, and Jagged Alliance. To see anything executed anywhere close to the caliber of such games in Flash would be astounding. Unfortunately, what I experienced here seems to be extremely rushed and glitchy to the point where it felt almost unplayable. Still, there is such epic potential here for a game like this. I would love to see more work on it.

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(1)

avatar for beartone678
beartone678

Oct. 10, 2011

Under rating threshold (show) This game was made by Ben Olding.

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(4)

avatar for Conquerer95
Conquerer95

Oct. 8, 2011

Under rating threshold (show) THE OSTRICH CONFLICT

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(2)

avatar for NewAgeOfPower
NewAgeOfPower

Oct. 3, 2011

Under rating threshold (show) Played it on Kongregate, feels incredibly rushed. Very buggy. Enemy AI code is derpy. Cute and reminds me of JA2, but I wish we had a way to Save/Load, transfer weapons outside of using crates, and perhaps customize our loadouts for defense mode (making completing the campaign a reward?) Has great potential, but I doubt it will ever reach it.

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(2)

avatar for FireGiant
FireGiant

Oct. 1, 2011

Under rating threshold (show) dosent this guy test the games he make before publishing them? thousands of bugs ffs

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(2)

avatar for Hyyppa
Hyyppa

Sep. 26, 2011

Under rating threshold (show) Defence mode has 1 problem. Often the turrets/bunkers are useless as you cant see enemies until they are directly at the window. Its usually better to entrench to some other location example in Last Stand behind the pillars and 1 agent to each flank.

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(0)

avatar for Achievment_King
Achievment_King

Sep. 24, 2011

Under rating threshold (show) Age of Empires 2 comes to mind. Nixxy P and Rich sounds a lot like a Age of Empires soldier.

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(0)

avatar for Excanda
Excanda

Sep. 2, 2011

Under rating threshold (show) prisoner at grid bottom left corner takes forever still.

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(1)

avatar for l0lcakes
l0lcakes

Aug. 28, 2011

Under rating threshold (show) I would like a restart level button, if, say one of my agents died unneccessarily

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(3)

avatar for Burgundy54
Burgundy54

Aug. 24, 2011

Under rating threshold (show) Got a bug too : the prisoner that will not end his turn, stucked. At the last level.

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(0)

avatar for Furybolt
Furybolt

Aug. 22, 2011

Under rating threshold (show) Got a bug that the prisoner will not end his turn, stucked

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(0)

avatar for Furybolt
Furybolt

Aug. 22, 2011

Under rating threshold (show) sad that the AI 'think' so slowly

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(0)

avatar for Geenf11
Geenf11

Aug. 14, 2011

Under rating threshold (show) Reminds me of one of my old favorites, Jagged Alliance.

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(3)

avatar for Metal_Izanagi
Metal_Izanagi

Aug. 12, 2011

Under rating threshold (show) Great X-COM-like, just needs a bit of polishing. Overall a pretty awesome job, the occasional sprites getting stuck after moving is a bit odd, but manageable.

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(3)

avatar for gemselleR
gemselleR

Aug. 12, 2011

Under rating threshold (show) great game inspired from UFO ennemy unknown a few bugs (sometimes the character figure stay as if "frozen in" the landscape after changes of turn) mission are a little too repetitive but overall great fun

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(3)

avatar for jasonstakem
jasonstakem

Aug. 9, 2011

Under rating threshold (show) i second the inventory request. id also like armor thit is changable and items and stats with acessorries that enhance them please

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(2)

avatar for HellisStrongBow
HellisStrongBow

Aug. 5, 2011

Under rating threshold (show) Great game, reminds me of Fallout Tactics

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(3)

avatar for grievous958
grievous958

Aug. 5, 2011

Under rating threshold (show)

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(-5)

avatar for sparky4287
sparky4287

Aug. 5, 2011

Under rating threshold (show) Cool game, but an immovable prisoner has been attempting to move for quite awhile now. Needs refinement and more bugs fixed. Still fun though. 3/5

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(-2)

avatar for killspree199
killspree199

Aug. 5, 2011

Under rating threshold (show) i have a bug in here the prisoner got killed and its still thinking

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(1)

avatar for petso66
petso66

Aug. 5, 2011

Under rating threshold (show) Defense mode is extremely fun, but it takes too long for the enemy to "think" after wave 5.

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(3)

avatar for shadow279
shadow279

Aug. 4, 2011

Under rating threshold (show) I encountered a bug, i told an agent to move to a spot and he proceeded to walk off the edge of the screen. The mini-map says he's still there but he isn't, and i can't continue because he's still "moving". Other than that, it's been a good game.

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(-1)

avatar for Joker_Scarlet
Joker_Scarlet

Aug. 4, 2011

Under rating threshold (show) just wished they would let me swim to the area with the crates on it...

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(8)

avatar for iamthemasta
iamthemasta

Aug. 4, 2011

Under rating threshold (show) Alright, two things I absolutely LOVE when they happen: 1) My unit misses the target but ends up hitting another enemy in the crossfire. Also, 2) When an enemy misses ME and attacks/kills another enemy. That or they're just stupid and attempt to attack me through another enemy and end up point-blanking them. I had 2 enemies die by friendly-fire on one level.

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(8)

avatar for bsc24
bsc24

Aug. 4, 2011

Under rating threshold (show) a bit annoying not being able to swap weapons between 2 different soldiers unless u can swap it in a crate

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(3)

avatar for alfarno
alfarno

Aug. 4, 2011

Under rating threshold (show) *silent

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(-2)

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