Comments for Galaxy Wars: For the Sake Of the Universe

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DarknessEnigmata

Apr. 6, 2013

Under rating threshold (show) Laag game, but very cool game

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(1)

nukydel

Oct. 3, 2012

Under rating threshold (show) oww dead earth wel thats how earth is gona look in 20 years if we keep like were doing

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(1)

bren9874

Sep. 22, 2012

Under rating threshold (show) @magma If you have a comet bigger than your ship COMET CONTROLS YOU.

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(2)

stephanstross

Jun. 24, 2012

Under rating threshold (show) Doesn't take long for this to turn into a bullethell shooter with a VERY interesting mechanic.

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(1)

Nukes_R_Us

Feb. 12, 2012

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(-7)

Jony0

Nov. 27, 2011

Under rating threshold (show) LOL loading... 20% loading... 25% loading [...] loading..50% FINISHED

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(0)

icegirl246

Mar. 22, 2011

Under rating threshold (show) needs badges

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(1)

magma796

Apr. 23, 2010

Under rating threshold (show) also there should be a comet size upgrade ;)

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(18)

magma796

Apr. 23, 2010

Under rating threshold (show) finally some one who makes a semi-hard tutorial 5/5

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(13)

ZapSnap10

Mar. 10, 2010

Under rating threshold (show) ba-dah-dah-da-da-...dah. Sooo easy.

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(0)

candlefrontin17

Feb. 25, 2010

Under rating threshold (show) good, but a couple BIG problems... First is that the comet needs to be able to travel outside the screen, or the play area needs to be much larger. Second is that the ship's gravitational pull needs to be stronger, so that a smaller motion of the ship yields a bigger motion of the comet.

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(19)

themetalspork

Feb. 24, 2010

Under rating threshold (show) YES. i am the master >:D

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(1)

ety666

Feb. 21, 2010

Under rating threshold (show) great game just too short 4/5

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(3)

CreativName

Feb. 17, 2010

Under rating threshold (show) I hate the fact that the walls are limiting my comet's trajectory.... it stops the comet, breaking the orbit cycle :( 4/5, good concept

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(2)

dude336

Feb. 16, 2010

Under rating threshold (show) good but lag for me 5/5

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(12)

Alblaka

Feb. 5, 2010

Under rating threshold (show) Lol @ the guy comparing THIS to SFDG... quite a fine game, difficulty is making a big jump in last level, but in total hame is may to short... 4/5

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(11)

BrokenFixer

Jan. 23, 2010

Under rating threshold (show) lagged to unplayable for me

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(0)

zzcnick

Jan. 21, 2010

Under rating threshold (show) needs HP regen, not shield

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(-1)

thebakke

Jan. 4, 2010

Under rating threshold (show) GAAH!! ENDLESSS LAAAAAAAaAAAG!!! too much movement and graphic heavy objects

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(0)

p_gray

Dec. 30, 2009

Under rating threshold (show) impossible to control. try starfighter: disputed galaxy. similar concept but made much better

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(0)

pleaus

Dec. 17, 2009

Under rating threshold (show) awesome game wicked concept

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(0)

hayyou

Dec. 3, 2009

Under rating threshold (show) Loved the game! Was EPIC! and well balanced, wish it was longer though :(......hopefully we'll see a second one :D? And Dethonator I got 13th place on all time high scores using a laptop on my try, maybe you could use just a little practice with a mouse pad XD.

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(1)

RadioActiveIt

Nov. 30, 2009

Under rating threshold (show) Edit: can't hate*

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(0)

RadioActiveIt

Nov. 30, 2009

Under rating threshold (show) Great game! Can't love being in a Dreadnought!

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(0)

HacKedMind

Nov. 27, 2009

Under rating threshold (show) Really fun. And, Dethonator, get a USB mouse! Loved it. 5/5

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(0)

Archaides

Nov. 24, 2009

Under rating threshold (show) Great game. It's hard, but still fun. 5/5

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(0)

Doomster

Nov. 18, 2009

Under rating threshold (show) amazing for your work so far man, good job paul. i really like it man

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(0)

emozach19

Nov. 11, 2009

Under rating threshold (show) Not very Fun

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(0)

Dalewyn

Nov. 11, 2009

Under rating threshold (show) Takes an unholy amount of system resources, to the point of nearly freeze-crashing the browser. Not even playable, let alone usable. 1/5

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(-2)

aphelion83

Nov. 10, 2009

Under rating threshold (show) Yeaaaa #5 all time

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(1)

Kenji_03

Nov. 9, 2009

Under rating threshold (show) interesting concept and it takes a lot of practice to be good at it. So 5/5 for the new idea

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(1)

Dethonator00000

Nov. 8, 2009

Under rating threshold (show) EXTREMELY hard for someone that is on a laptop (me, duh) couldn't even get close to finishing level 1! 2/5, cause at least it has good graphics, but doesn't do much without good gameplay...

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(0)

wix_88

Nov. 7, 2009

Under rating threshold (show) You made a great game, 5/5

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(0)

retrogaud

Nov. 5, 2009

Under rating threshold (show) Great game Paul. Lots of fun and ran pretty smooth for me. Definitely a bit of throwback to oldschool gaming. Music works well. I like the upgrades section but the retro in me says they should only be after you complete a level. All in all - neepawa rules - Keep on gaming.

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(0)

Slothman608

Nov. 5, 2009

Under rating threshold (show) Okay, the bug that doesn't allow level 1 to end ... I experienced it twice. The third time through, I decided to smash all of the force blocks before killing the 'mobile' enemies, and it allowed level 1 to finish. The first two times, the last enemies on the screen were force blocks -- if anybody else can try this to help the dev out and confirm, that would be nice. Make sure and get the one that's somewhat hidden in the upper left-hand corner.

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(0)

RO5KA

Nov. 5, 2009

Under rating threshold (show) This game sucks. It's boring, stupid, crazy buggy and too short. You just made me waste 4 precious minutes of my life. Thanks.

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(-1)

disharkins

Nov. 5, 2009

Under rating threshold (show) makes noise before mute button available, 1/5

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(-1)

Diamonddzz

Nov. 3, 2009

Under rating threshold (show) Lots of fun, even for an old fart

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(0)

judzeke

Nov. 3, 2009

Under rating threshold (show) Love the graphics and music. Awesome! 5/5

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(0)

evilspiral

Nov. 2, 2009

Under rating threshold (show) Sweet Game 5/5

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(0)

frevrix

Nov. 2, 2009

Under rating threshold (show) Nice concept, it definitely takes some practice to get the hang of it, but once you do it's a lot of fun! Excellent job overall, it looks great!

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(0)

ringhloth

Nov. 2, 2009

Under rating threshold (show) Good idea, but pretty buggy. cant get past level 1

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(0)

MadCrimson

Nov. 2, 2009

Under rating threshold (show) Very hectic gameplay. I also hat the spawning on top of me... Make spawnpoints more visible a while before they start to work.

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(0)

YukuaiITA

Nov. 2, 2009

Under rating threshold (show) Stuck in level 1, nice idea but buggy

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(0)

Hedic

Nov. 2, 2009

Under rating threshold (show) Fix the thing spawning on top of you. Auto deaths like that kill a game fast

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(0)

Psycores

Nov. 1, 2009

Under rating threshold (show) Great game just a bit short !

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(0)

Caligosus

Nov. 1, 2009

Under rating threshold (show) Really good game, just too short :(. The comet is actually a fun way to play IMHO :)

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(0)

VanGrim

Nov. 1, 2009

Under rating threshold (show) I like the game, but just now it happened the 2nd time, that the game freeze on level 2 but at other points of it. Bugalert! So please fix it :-)

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(0)

sirboomalot

Nov. 1, 2009

Under rating threshold (show) lol happened again, by the way in saying big circle i mean the halfcircle, also another glitch is when your shield down warning is going off and you upgrade your shields, it just keeps going off, i played the level again and this time only 1 piece of the circe, a different 1, is indestructible, with what i've seen of the comments, this level has some problems

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(0)

sirboomalot

Nov. 1, 2009

Under rating threshold (show) lol bug on level 2, and i think i know what caused it, lol the bug is 3 of the wall pieces that are not really there, just the color, but the level won't end because of them, its my fault that it did it, they are part of the big circle of them that forms, i made a small hole and flew out of it, then used the fact theat the bouncers can't go threwwalls to hide on the other side of the wall, after a while however they started to go threw the wall from there being so many and the wall pieces they went threw are now indestructible, when they started coming threw i started to fight again and i made it threw the rest of the level, but those 3 wall pieces are still there,

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(0)

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